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Any discussion on what can be improved on this build is appreciated.
Features:
Fast clear and death explosions
Freedom of mobility for playing brands
Cursed and chilled enemies deal 45% less damage with hits (enfeeble & ascendancy)
Squishy, but relatively safe from melee, as no melee enemy should be able to touch you
vulnerable to ranged attacks and spells (?)
Not league start viable in eyes of many
Non meta
Life
74
Mana
94
Energy Shield
7494
DPS
605K
Effective Hit Pool
29.58K
Chaos Res
0
Fire Res
75
Cold Res
75
Lightning Res
76
Armour
642
Evasion
19
Block
22 | 0
Crit Chance
0%
Crit Multi
150%
Rage
0
Strength
125
Intelligence
478
Dexterity
129
Ward
0
Item Quantity
0%
Item Rarity
30%
Movement Speed
29%