https://pastebin.com/6DG4UsgG
I'm tired of waiting for others to come up with reasonable builds for this skill I love, so I decided to give it a shot myself. I wanted to emphasize slowing enemies as much as I can and the duration of brands.
Any discussion on what can be improved on this build is appreciated.
Features:
Fast clear and death explosions
Freedom of mobility for playing brands
Cursed and chilled enemies deal 45% less damage with hits (enfeeble & ascendancy)
Squishy, but relatively safe from melee, as no melee enemy should be able to touch you
vulnerable to ranged attacks and spells (?)
Not league start viable in eyes of many
Non meta