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PoE 3.27·Keepers of the Flame·Trickster

3.27 - permanent vaal earthquake - trickster - 10k es - some ubers and juiced t17s - detailed pob

by Alkuroth10 months ago27Subscribe

DPS
1.79M
Effective HP
110.88K
Energy Shield
10.03K
Level
95
Min budget

Overview

3.27 - permanent vaal earthquake - trickster - 10k es - some ubers and juiced t17s - detailed pob is a Path of Exile Trickster build by Alkuroth, made for the Keepers of the Flame league (3.27). It is centered on Vaal Earthquake and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 1.79M DPS with 110.88K effective HP, 1 life, 10.03K energy shield. Suited for: Simulacrum, T17, Mapping, Abyss. Key uniques include Yaomac's Accord, Marohi Erqi, Ashes of the Stars, Circle of Guilt, Anathema.

Build Video

Alkuroth's Notes

Permanent Vaal Earthquake ------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------ Mechanics - it periodically creates an aftershock that deals big damage - it also creates tremors based on your movement speed as long as you are moving. the tremors do less damage than the aftershock but still notable - max ms before tremors start getting cancelled is btwn 199% and 220% ms - so you need to be moving to get the full damage out of the skill ------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------ General Tips / Knowledge: - Basis to get perma vaal eq - bloodline node, priest of kopec - runegraft of the soulwick - either yaomac's accord on weapon swap or bloodline node, corruption's embrace + (4 - 5) corrupted items. - weapon swap tech for full uptime vaal earthquake - I press four buttons every time I want to deal damage - weapon swap, vaal eq, weapon swap, automation - if you don't want to do weapon swap tech (it will either be much more expensive (for a good weapon) or you will lose a lot of damage) - allocate corruption's embrace bloodline node, lose one step ahead trickster notable (or polymath) - get as high as possible phys base damage two hand mace / staff - the reason for this is because marohi attack speed is really slow so it takes almost two seconds to launch vaal eq - normal rotation (mapping) (i use awakened aoe instead of conc aoe) (blood and sand = sand stance) - enter map, swap to yaomac, wait for souls to charge (a few seconds), cast vaal eq, weapon swap, cast automation - bossing rotation (use conc aoe in main link) (blood and sand = blood stance) - swap to yaomac, cast vaal eq, weapon swap, use focus, use automation, use war banner(if charged), use tincture, (haha) - if you want to not cast automation after every weapon swap, you will have to get rid of 2 gems, curses or auras. - i have low uptime stuff unchecked - tincture, banner, immortal call - if you see any others let me know - if you want to see the burst damage of the combo that I am using you will have to manually check these. ------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------ Loadouts: ------------------------------------------------------------------------------------------------------------------------------------------ - Budget - everything should be cheap in here. If something is expensive let me know and we can find a replacement. - alot of the gear overlaps with V1, because that setup is pretty "budget" already - watcher's eye mod - grace spell suppress - couple open jewel slots on the tree - grab the necessities if you are lacking on gear - ele res, stats, accuracy ------------------------------------------------------------------------------------------------------------------------------------------ - V1 (this is what you see gameplay of) - most gear is under a divine - defensive layers - max hit = big es pool, suppress, - recovery (IMPORTANT) - spellbreaker ascendency node + wicked ward + a lot of energy shield recharge rate - boots, gloves, helmet all have energy shield recharge t1. It was dirt cheap - effective hp = evasion, blind, suppress - flask uptime. Rescapped through flasks (bismuth) - need to pay close attention to uptime in pob - balbala, 2 flasks + tincture, flask duration on belt - storm shroud for ailment immune - boots with lesser eldiritch implicits + abyss jewel with 49%+ shock avoid (it's that easy) - accuracy - I try to keep precision at a low level (8), I get flat accuracy on gloves / abyss jewel, alot of accuracy from clusters as well - light of meaning es is expensive (6 divines when i bought it and probably more or MUCH more by the time you are looking at this pob) - put the timeless jewel in this slot if you can't afford the light of meaning. There's a ton of notables allocated so you should be able to find some sweet combos. - megalomaniac (enduring composure + reservation) - can have discipline or grace as the reservation node. if you cannot find this will have to drop blood and sand - cluster jewels - overlord for fortify most important - I have a lot of accuracy on my clusters, if you can't get that then you will have to run higher level precision / accuracy on jewels etc. - forbidden flesh and flame - you can get any of the forbidden flesh for the following: spellbreaker, polymath, one step ahead. - I paid 30c for my combo - coloring chest - use the bench, if you don't know how to do this. leave me a comment - possible upgrades - megablood kek - rational doctrine (100% crit chance and 10% curse effect) - sublime vision pride (will require a build rehash, but we scale phys so the explodes from this will be strong) ------------------------------------------------------------------------------------------------------------------------------------------ - Beyond - if you want to take the build further - haven't mapped this out yet but converting damage to elemental will scale damage a lot higher.

Loadouts

Gear

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Marohi Erqi
Cataclysm Veil
Sol Coat
Ashes of the Stars
Circle of Guilt
Anathema
Eagle Fist
Brimstone Shackle
Oblivion Sole
Horticultural Rosethorn Tincture of Ferocity
Amorous Desire
Flesh Phalange
Foul Mast
The Light of Meaning
Megalomaniac
Maelstrom Creed
Forbidden Flame
Ghoul Bliss
Watcher's Eye
Stormshroud
Forbidden Flesh
Brutal Restraint

Skills

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Body Armour

  • Vaal EarthquakeVaal Earthquake20/20WMain
  • Awakened BrutalityAwakened Brutality5/20W
  • ShockwaveShockwave21/20W
  • PulverisePulverise20/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Concentrated EffectConcentrated Effect21/13W

Gloves

  • Herald of PurityHerald of Purity20W
  • DisciplineDiscipline20W
  • GraceGrace21W
  • EnlightenEnlighten3/20W

Weapon 1

  • Immortal CallImmortal Call19W
  • AutomationAutomation19W
  • Phase RunPhase Run20/15W
  • More DurationMore Duration18/20W

Boots

  • War BannerWar Banner20W
  • Blood and SandBlood and Sand5W
  • PrecisionPrecision8W
  • Flame DashFlame Dash20W

Helmet

  • PunishmentPunishment20W
  • VulnerabilityVulnerability20W
  • Temporal ChainsTemporal Chains20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W

Helmet

  • EnfeebleEnfeeble20W

Passive Tree

Passive tree 3.27
scroll to zoom
Trickster
Trickster
Chaos Bloodline
Chaos Bloodline
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Ralakesh
Runegrafts
Runegraft of the Warp
Runegraft of the Soulwick
Runegraft of the Fortress

Character Stats

Level
95

Damage

Full DPS
0
Hit DPS
1.79M
With Impale DPS
4.44M
Damage over Time
253.82K
Bleed DPS
253.82K
Impale DPS
1.05M
Culling DPS
0
Reservation DPS
0
Average Hit
6.13M
Average Damage
3.38M
Burst Damage
3.38M

Attack & Crit

Attack/Cast Rate
0.53/s
Hit Chance
100%
Accuracy
2.8K
Crit Chance
38%
Crit Multiplier
328%
AoE Radius
2.8 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
110.88K
Life
1
Energy Shield
10.03K
Mana
142
Ward
0
Armour
627
Evasion
44.17K
Phys Damage Reduction
23%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
96%
Evade (Melee)
87%
Evade (Projectile)
87%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+48%)
Cold Resistance
75% (+10%)
Lightning Resistance
77% (+16%)
Chaos Resistance
-60%

Max Hit Taken

Physical
21.89K
Fire
62.8K
Cold
62.8K
Lightning
67.63K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
10.03K/s
Mana Regen
33.2/s

Attributes & Utility

Strength
196
Intelligence
253
Dexterity
259
Movement Speed
101%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Rage
30
Devotion
0