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[3.17] Frenzy SLAYER Hollow Palm impale- hoping to use the new Keystone Precise Technique - 20m DPS (pre Keystone) - 5k HP - determination/grace/pride



3.16 Scourge

Slayer

5.08K-16.43M

(33)


Cobalt JewelMedium Cluster JewelSmall Cluster JewelBrutal RestraintWatcher's EyeCobalt JewelOne With NothingLarge Cluster JewelViridian JewelBrawn
WildwrapLion Pelt
Two-Stone Ring (Cold/Lightning)Two-Stone Ring (Cold/Lightning)AstramentisGarukhan's FlightCyclopean Coil
Lion's RoarSilver FlaskJade FlaskQuicksilver FlaskEternal Life Flask

First of all, this is my first build posting so be nice with me. This is as much to get feedback on the build construction but I believe it to be very interesting.

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Frenzy as main skill to stack and facilitate frenzy charge generation (I don t like on kill generation)

19.8m Shaper DPS - NOT ACCOUNTING FOR THE NEW KEYSTONE PRECICE TECHNIQUE which is 40% more - High chance that the keystone ends up along the path taken

edit - 16.4m (by taking out killed recently/killed a rare recently)

5K Life - 1.8k life leech

78% evade

60% phys reduction (on 8k hit)

100% spell suppression

22% block chance

7 Frenzy charges / 4 endurance charges (enduring composure trigger)

Freeze immune / 60% reduced shock effect / 60% reduced curse effect / 66% stun avoidance

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https://pastebin.com/8vfXaU94

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Seems very realistic gear and POB setup overall - Lvl 99

Only real chase item would be awakened multistrike (7% less dmg without).

2 rare rings with 4 affixes (+craft) and helmet with 3 affixes (+craft) at this point - seems very realistic

I am missing about 5% lightning and 10% cold resists before endurance charges. But only 3 affixes regular jewels and no small passives on cluster + rares above should make it easy to get the remaining. (I want to keep a rather generic POB)

4 unique jewels and 3 cluster jewels available for Harvest enchant to get full stun immunity and additional reduced shock/curse

No fancy corruptions

Watcher eye is a 1mod # impale with Pride - (so room to go crazy on spending here)

Enlighten 3 - can be 4 for more unreserved mana (and/or swapping the helment enchant for a pride/det/grace mana reservation)

Simulating a Brutal restraint with 2x 5% dexterity and 2x +20 dexterity - Out of 7 possible notables so seems very achievable (and nothing added for the 3 others)

No movement speed skill - The build is socket starved obviously. We have enough leeway with the rares and available affixes/small passive on jewel for resists to imagine getting an UNSET ring instead just for the movement skill.

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Only regret so far is that I have not been able to fit the the rampart node with Melee Hits Fortify mastery (would need 5 pts total).

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Happy to get feedback

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Life

5075

Mana

35

Energy Shield

0

DPS

16M

Effective Hit Pool

Chaos Res

-46

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

18K

Evasion

22K

Block

22 | 0

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

312

Intelligence

190

Dexterity

1560

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

132%

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Bane of Legends
Impact
Impact
Masterful Form
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Headsman
Headsman
Vaal Pact
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Magebane
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Ambidexterity
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Art of the Gladiator
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Aspect of the Lynx
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Ballistics
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Blood Siphon
Blood Siphon
Bravery
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Charisma
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Cloth and Chain
Cloth and Chain
Coordination
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Dervish
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Fangs of the Viper
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Fervour
Fervour
Finesse
Finesse
Forceful Skewering
Forceful Skewering
Frenetic
Frenetic
Gladiator's Perseverance
Gladiator's Perseverance
Golem's Blood
Golem's Blood
Heart of Oak
Heart of Oak
Herbalism
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Intuition
Intuition
Master of the Arena
Master of the Arena
Savagery
Savagery
Sentinel
Sentinel
Thick Skin
Thick Skin
Utmost Swiftness
Utmost Swiftness
Weapon Artistry
Weapon Artistry
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