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PoE 3.16·Scourge·Slayer

[3.17] Frenzy SLAYER Hollow Palm impale- hoping to use the new Keystone Precise Technique - 20m DPS (pre Keystone) - 5k HP - determination/grace/pride

by Nasdaqqqqq4 years ago10

DPS
16.43M
Life
5.08K
Level
100
Min budget

Overview

[3.17] Frenzy SLAYER Hollow Palm impale- hoping to use the new Keystone Precise Technique - 20m DPS (pre Keystone) - 5k HP - determination/grace/pride is a Path of Exile Slayer build by Nasdaqqqqq, made for the Scourge league (3.16). It is centered on Frenzy and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 16.43M DPS with 5.08K life. Suited for: Simulacrum, Harvest. Key uniques include Cyclopean Coil, Lion's Roar, Wildwrap, Garukhan's Flight, Astramentis.

Nasdaqqqqq's Notes

First of all, this is my first build posting so be nice with me. This is as much to get feedback on the build construction but I believe it to be very interesting.

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Frenzy as main skill to stack and facilitate frenzy charge generation (I don t like on kill generation)

19.8m Shaper DPS - NOT ACCOUNTING FOR THE NEW KEYSTONE PRECICE TECHNIQUE which is 40% more - High chance that the keystone ends up along the path taken

edit - 16.4m (by taking out killed recently/killed a rare recently)

5K Life - 1.8k life leech

78% evade

60% phys reduction (on 8k hit)

100% spell suppression

22% block chance

7 Frenzy charges / 4 endurance charges (enduring composure trigger)

Freeze immune / 60% reduced shock effect / 60% reduced curse effect / 66% stun avoidance

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https://pastebin.com/8vfXaU94

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Seems very realistic gear and POB setup overall - Lvl 99

Only real chase item would be awakened multistrike (7% less dmg without).

2 rare rings with 4 affixes (+craft) and helmet with 3 affixes (+craft) at this point - seems very realistic

I am missing about 5% lightning and 10% cold resists before endurance charges. But only 3 affixes regular jewels and no small passives on cluster + rares above should make it easy to get the remaining. (I want to keep a rather generic POB)

4 unique jewels and 3 cluster jewels available for Harvest enchant to get full stun immunity and additional reduced shock/curse

No fancy corruptions

Watcher eye is a 1mod # impale with Pride - (so room to go crazy on spending here)

Enlighten 3 - can be 4 for more unreserved mana (and/or swapping the helment enchant for a pride/det/grace mana reservation)

Simulating a Brutal restraint with 2x 5% dexterity and 2x +20 dexterity - Out of 7 possible notables so seems very achievable (and nothing added for the 3 others)

No movement speed skill - The build is socket starved obviously. We have enough leeway with the rares and available affixes/small passive on jewel for resists to imagine getting an UNSET ring instead just for the movement skill.

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Only regret so far is that I have not been able to fit the the rampart node with Melee Hits Fortify mastery (would need 5 pts total).

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Happy to get feedback

Gear

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New Item
Wildwrap
Astramentis
New Item
New Item
Cyclopean Coil
Garukhan's Flight
New Item
New Item
New Item
Brutal Restraint
Watcher's Eye
New Item
One With Nothing
New Item
New Item
Brawn

Skills

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Body Armour

  • FrenzyFrenzy20/20WMain
  • Awakened BrutalityAwakened Brutality5W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5W
  • RuthlessRuthless20/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • ImpaleImpale20/20W
  • Melee SplashMelee Splash20/20W

Helmet

  • GraceGrace21/20W
  • DeterminationDetermination21/20W
  • PridePride20/20W
  • EnlightenEnlighten3W

Boots

  • Dread BannerDread Banner20/20W
  • Vaal Molten ShellVaal Molten Shell20/20W
  • Blood RageBlood Rage20/20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20/20W

Ring 1

  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.18
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Garukhan

Character Stats

Level
100

Damage

Full DPS
13.15M
Combined DPS
16.43M
Hit DPS
5.8M
With Poison DPS
5.8M
With Ignite DPS
5.8M
With Bleed DPS
6M
With Impale DPS
12.96M
Damage over Time
190.67K
Bleed DPS
190.67K
Impale DPS
7.15M
Culling DPS
3.29M
Average Hit
5.8M
Average Damage
637.28K

Attack & Crit

Attack/Cast Rate
9.11/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
28
Life Cost
0

Defence

Life
5.08K
Energy Shield
0
Mana
35
Ward
0
Armour
17.57K
Evasion
22.19K
Phys Damage Reduction
60%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+31%)
Cold Resistance
75% (+19%)
Lightning Resistance
75% (+23%)
Chaos Resistance
-46%

Recovery

Life Regen
0/s
Net Life Regen
-144.13/s
ES Regen
0/s
Mana Regen
13.4/s
Life Leech
1.83K/s
ES Leech
0/s
Mana Leech
153/s
Total Degen
144.13/s

Attributes & Utility

Strength
312
Intelligence
190
Dexterity
1.56K
Movement Speed
132%
Endurance Charges
7
Frenzy Charges
7
Power Charges
3
Devotion
0