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PoE 3.19·Kalandra·Champion

[PoE 3.20] Shrine-juicing 100 MAPS on Crimson Temple(T16) - Prep & Results (15-20div per hour)

by SnooBAE853 years ago399Subscribe

DPS
8.32M
Effective HP
2.62M
Life
2.37K
Level
100
Min budget

Overview

[PoE 3.20] Shrine-juicing 100 MAPS on Crimson Temple(T16) - Prep & Results (15-20div per hour) is a Path of Exile Champion build by SnooBAE85, made for the Kalandra league (3.19). It is centered on Petrified Blood and plays as a strength, spell archetype. In Path of Building it reaches 8.32M DPS with 2.62M effective HP, 2.37K life, 183 energy shield. Suited for: Simulacrum, Mapping, Sanctum, Delirium, Essence, Harvest. Key uniques include Bottled Faith, Wyrmsign, Headhunter, The Gull, Divination Distillate.

Build Video

SnooBAE85's Notes

Immediately after killing Hillock, search the vendor for any bow you can use and go with Galvanic Arrow. Prioritize getting/buying two Iron Rings, a Rustic Sash, and Serrated Quiver ASAP. Your first Essence found in Act1 is best used on a Short Bow. Second Essence is best used on a Light Belt. Third Essence, prioritize on the first Sharktooth Quiver you get/buy. These three items may well last you until the end of the campaign. Remaining Essences should be used on jewelry slots or your initial 4-links found as early as Act3. Swap to Toxic Rain at or before getting Vicious Projectiles Support in early Act2. Your 3-links will be Toxic Rain>Mirage Archer>Vicious Projectiles, Toxic Rain>Ballista Totem>Vicious Projectiles. Do the Library quest: A Fixture of Fate to unlock the remaining gems unavailable to the Champion. Purchase the following gems: Void Manipulation x2, Efficacy, Focused Ballista, Despair, Arrogance. Starting in Act3, prioritize getting/buying two 4-links. Your 4-links will be Toxic Rain>Mirage Archer>Void Manipulation>Efficacy, Toxic Rain>Ballista Totem>Focused Ballista>Void Manipulation. After getting your first Ascendancy point: First to Strike, Last to Fall, you'll need a 3-link, Arrogance Support>Defiance Banner>Vitality. Keep your Vitality gem at a level range that reserves nearly 50% of your total life. The combination of Blood Rage and a Life flask (or Hybrid flask) will enable Adrenaline to be up nearly 100% of the time. Withering Touch support will be the last gem you need coming in at Act4. It will be subbed in for Void Manipulation in your ballista link ONLY! Acts4-10 require very little in the way of adjusting gear and or links. Toxic Rain does not require steady gear upgrades to function well. This is one of the best aspects of the build. The only item you should bother purchasing prior to completing the campaign is a Quill Rain, which will ultimately carry the build all the way into high-tier red maps. For early endgame mapping content, this build requires crafting the bow, amulet, and quiver. Purchase a Porcupine bow (cheap 6-link ilvl 50 Short Bow). Hit it with Shrieking Essences of Dread until it rolls either +1 Socketed Gems, +% Attack Speed, or one open prefix with one open suffix. Either way, isolate an open prefix and open suffix roll before moving forward. If no +1 Socketed Gems, benchcraft "Cannot Roll Attack Modifiers" and exalt slam +1 Socketed Gems. If no +% Attack Speed roll, rebench Attack Speed. Otherwise benchcraft +% Damage Over Time(prefix) or +% Chaos Damage(suffix). Purchase an ilvl 82+ Agate Amulet. Alteration spam for T1 Damage over Time Multiplier. Augmentation & Regal Orb. If two open suffixes, protect a prefix slot (with a random benchcraft) and exalt slam the second suffix. Beastcraft "Aspect of the Spider" for the final suffix. Metacraft "Suffixes Cannot be Changed" and Harvest Reforge Chaos. Assuming at least one open prefix remains, benchcraft -mana cost to skills. Exalt slam the remaining prefix if necessary. Purchase an ilvl 82+ Sharktooth Quiver. Alteration spam for T1 Damage over Time Multiplier. Augmentation & Regal Orb. If two open suffixes, protect a prefix slot (with a random benchcraft) and exalt slam the second suffix. Benchcraft "Cannot Roll Attack Modifiers" and exalt slam twice for guaranteed max life & bow skills damage rolls. Rebench Attack Speed or another craft that covers inconsistencies in attributes or resistances. (NOTE: the quiver slot can likely be bought for cheaper than crafted). The Gull Helm will almost certainly be the most expensive Unique to get. It may be out of reach for some time, so be prepared to seek out an alternative helmet. There is no important lab enchant for Toxic Rain. The best enchant will be an aura reservation enchant. As for the boots, +%damage leech is advisable as the only source of true leech in the build. While not a true bossing build, this build is perfectly capable of killing all of the Pinnacle Bosses.

Gear

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Miracle Thunder
The Gull
Daresso's Defiance
Empyrean Clasp
Lori's Lantern
Ventor's Gamble
Wyrmsign
Headhunter
Victory Urge
Blood Spike
Forbidden Flame
Gale Shine
Luminous Scar
Watcher's Eye
Megalomaniac
Forbidden Flesh
Megalomaniac

Skills

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Helmet

  • Petrified BloodPetrified Blood20/20WMain
  • Vaal HasteVaal Haste20W
  • MalevolenceMalevolence21/20W
  • Defiance BannerDefiance Banner20/20W

Weapon 1

  • Vaal Caustic ArrowVaal Caustic Arrow21/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • EmpowerEmpower4W
  • Awakened Arrow NovaAwakened Arrow Nova5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W

Body Armour

  • Toxic RainToxic Rain21W
  • EfficacyEfficacy20/20W
  • Ballista TotemBallista Totem20/20W
  • Withering TouchWithering Touch20/20W
  • Focused BallistaFocused Ballista20/20W
  • Void ManipulationVoid Manipulation20/20W

Boots

  • ClarityClarity20W
  • VitalityVitality21W
  • Blood and SandBlood and Sand6/23W
  • ArroganceArrogance20/20W

Gloves

  • Withering StepWithering Step20/20W
  • Immortal CallImmortal Call20/20W
  • Blood RageBlood Rage20/20W
  • EnhanceEnhance4/20W

Helmet

  • Create Lesser Shrine1W

Gloves

  • DespairDespair1W

Amulet

  • Aspect of the Spider20W

Passive Tree

Passive tree 3.19
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
100

Damage

Full DPS
8.32M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.96s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
2.62M
Life
2.37K
Energy Shield
183
Mana
64
Ward
0
Armour
6.28K
Evasion
9.36K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+70%)
Cold Resistance
76% (+104%)
Lightning Resistance
76% (+77%)
Chaos Resistance
45%

Max Hit Taken

Physical
18.94K
Fire
31.37K
Cold
31.37K
Lightning
31.37K
Chaos
8.14K

Recovery

Life Regen
524.3/s
Net Life Regen
482.61/s
ES Regen
0/s
ES Recharge
183/s
Mana Regen
80.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
41.69/s

Attributes & Utility

Strength
222
Intelligence
122
Dexterity
384
Movement Speed
315%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0
Item Quantity
21%
Item Rarity
95%