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PoE 3.17·Archnemesis·Occultist

Poison Detonate Dead Occultist - A boss destroyer

by Sywgh4 years ago

DPS
8.83M
Effective HP
111.21K
Life
3.87K
Level
99
Min budget

Overview

Poison Detonate Dead Occultist - A boss destroyer is a Path of Exile Occultist build by Sywgh, made for the Archnemesis league (3.17). It is centered on Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 8.83M DPS with 111.21K effective HP, 3.87K life, 2.56K energy shield. Key uniques include Circle of Nostalgia, Ashes of the Stars.

Build Video

Sywgh's Notes

Sirus - https://youtu.be/hdvQRDuTQBA - deathless

Maven - https://youtu.be/CKAQ8oWJXjw - Sloppy

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The Twisted - https://youtu.be/EXlgnK4dDcE - 125% quant, all at once

Elder - https://youtu.be/_B7QCIOnzt8

Shaper - https://youtu.be/aNLnLpTfupQ

Uber Elder - https://youtu.be/1yI4zMWYMVM - Sloppy

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The Forgotten - 110% quant - https://youtu.be/7NSubpFSceM - trivial

84 Chayula - https://youtu.be/MmzzkKOho4E - deathless

Cortex - https://youtu.be/_XuYAVD0IvM - Turbo & obscene loot

Uber Atziri - https://youtu.be/g4gt2A4cljI - Terrible run

The Feared - 81% quant - https://youtu.be/3o0Mb_HqIrY - Sloppy

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Dark Star - https://youtu.be/sL6kbRuNtNc

Searing Exarch - https://youtu.be/4HA-FiTZf9M

Infinite Hunger & Eater of Worlds - https://youtu.be/r6qD3z7FU5U

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Original low quality compilation (level 93) https://youtu.be/haJgirGDl7s

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POB

MoM Detonate Dead Occultist [3.17] (pobb.in)

https://pastebin.com/C8PaUem0

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IMPORTANT POB INFO - I have no idea how much life the corpses actually have, so I manually input 100,000, because I felt that this was lowballing the pob dps, rather than inflating it.

Sorry for low quality footage & video, I've never really done something like this before. I tried to retain the integrity of my poor game play by not editing out deaths (aside from first uber elder, video was too damn long) or just showing the loot drop. The footage and pob are intended to be honest and humble (in as much as a build showcase can)

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DISCLAIMER - This build costs roughly 100 ex to even start (mandatory alt quality gems, mandatory forbidden jewel set, build enabling watchers eye, gem level chest piece, etc). Also, don't let footage of my abysmal gameplay fool you - the build is strong, but I, the player, am terrible at playing this game.

​

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How the build looks on poe ninja is innacurate. I had more footage, but the first video was already way too long anyway, and the quality of the footage is crumby due to the nature of free outdated tech.

I cleared the entire game with this build, including my first ever uber elder, my first ever maven, my first ever feared, and trivialized bosses I had previously found challenging. I've been acting as a boss carry for Kurgal on behalf of a friend who sells taxi service on TFT.

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PLAYSTYLE -

Gem swap hypothermia to desecrate for clear, drop brands, chaos pops, GG. For bosses, drop totem, throw brands, skillfully avoid one shot mechanics & tank non-lethal damage abilities if you feel like it.

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So how does this build work?

Basically, ashes of the stars makes it possible to leverage the extremely powerful effects of numerous alternate quality gems, such as Anomolous detonate dead and Phantasmal unearth. Other less well known gems such as Divergent herald of agony allow us to overcap poison chance for the low low cost of a herald reservation & its affiliated synthesis unique ring.

The unearth is on 2 spell totems, so the corpses it shoots at the ground constantly land under enemies in motion. Unearth deals physical damage, and therefore can poison. The alternate quality scales corpse life to an absurd degree, while gem level modifiers scale the corpse level (and therefore base corpse life) up to similarly ridiculous levels. This is important for the sake of detonate dead, which deals damage as a percentage of corpse life

Detonate dead is triggered by an arcanist brand. The alternate quality gives full chaos conversion, making it potentially the hardest hitting chaos damage in the game - and therefore, the highest poison scaling potential in game.

The forbidden jewel set for corpse pact gives additional corpse life, guaranteed shock and chill, and a comical amount of cast speed. When bosses become targetable, they have damage dampening. In the first second and a half of a boss fight, over 100 corpses have been consumed (and poisons applied), and the cast speed bonus of corpse pack is maxed out. In the remaining second or two of a boss fight, before damage dampening has fully worn off, the boss is dead or phased.

The glorious vanity, placed top left of the tree, has 2 attribute notables in its radius, one of which is converted to grant chance 25% to wither on hit. The wither cap is reached in under a second. The glorious vanity grants life as energy shield, which is mandatory for the build. Detonate dead retains its cost every time it's triggered by arcanist brand, and therefore necessitates the use of Eldritch Battery, alongside an ES on hit discipline watchers eye. However, 2k+ es shouldn't be lost as simply a mana pool, and therefore we use MoM as well (an eb-mom occultist, what is this, 2019?)

When things are being hit this fast for the sake of dot, elemental overload starts to look real good for a poison build (elemental poison occultist, ffs, what year is this???)

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The build is 6/10 for clear, but playable. When supporting multiple skills, arcanist brand will cycle between triggering one then the other. As this is the case, we remove hypothermia in favor of desecrate (one button automated DD clearspeed). 2-4 brand activations will kill just about any mob & trigger a chain reaction where Profane Bloom does the rest of the work.

I'll probably copy, paste, and repost this to the main poe subreddit tomorrow, likely definitely with some (additional) edits based on comments and suggestions. Thanks for the read and the watch, cheers.

Gear

Tap an item to open trade.

Woe Post
Blood Visage
Dragon Mantle
Ashes of the Stars
Bramble Eye
Circle of Nostalgia
Pandemonium Grasp
Rage Bond
Havoc Stride
Enthralling Prism
The Red Nightmare
Glorious Vanity
Forbidden Flesh
Forbidden Flame
Watcher's Eye

Skills

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Weapon 1

  • Arcanist BrandArcanist Brand20/23W
  • Detonate DeadDetonate Dead20/20WMain
  • HypothermiaHypothermia20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/23W

Body Armour

  • UnearthUnearth20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • EmpowerEmpower3/20W
  • EnhanceEnhance4W
  • Spell TotemSpell Totem20/20W
  • Multiple TotemsMultiple Totems20/20W

Helmet

  • GraceGrace20W
  • Defiance BannerDefiance Banner20/20W
  • DisciplineDiscipline20W
  • DeterminationDetermination20W

Gloves

  • Summon Lightning GolemSummon Lightning Golem20/20W
  • Molten ShellMolten Shell17/20W
  • Herald of AgonyHerald of Agony20/20W
  • Cast when Damage TakenCast when Damage Taken13/20W

Boots

  • MalevolenceMalevolence20/20W
  • Flame DashFlame Dash20/20W
  • Purity of LightningPurity of Lightning20W
  • Divine BlessingDivine Blessing20/20W

Ring 1

  • DespairDespair1W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
99

Damage

Full DPS
8.83M
Combined DPS
1.72M
Hit DPS
732.03K
With Poison DPS
1.72M
With Ignite DPS
732.03K
With Bleed DPS
732.03K
Damage over Time
984.85K
Poison DPS
135.32K
Culling DPS
0
Average Hit
159.66K

Attack & Crit

Attack/Cast Rate
4.58/s
Crit Chance
7%
Crit Multiplier
100%
Totem Limit
0
Mana Cost
59
Life Cost
0

Defence

Effective Hit Pool
111.21K
Life
3.87K
Energy Shield
2.56K
Mana
-251
Ward
0
Armour
28.27K
Evasion
17.15K
Phys Damage Reduction
68%

Mitigation & Avoidance

Block
29%
Spell Block
32%
Spell Suppression
10%
Evade (Melee)
67%
Evade (Projectile)
67%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+16%)
Cold Resistance
75% (+19%)
Lightning Resistance
82% (+57%)
Chaos Resistance
65%

Recovery

Life Regen
203.5/s
ES Regen
51.28/s
Mana Regen
36.2/s
Life Leech
773.6/s
ES Leech
128.38/s
Mana Leech
0/s

Attributes & Utility

Strength
205
Intelligence
376
Dexterity
156
Movement Speed
89%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
21%