- DPS
- 4.63M
- Effective HP
- 16.25K
- Life
- 3.67K
- Level
- 92
- Min budget
Overview
Tornado Shot on 1 Divine budget is a Path of Exile Deadeye build by destroyermaker, made for the Crucible league (3.21). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 4.63M DPS with 16.25K effective HP, 3.67K life. Key uniques include Tanu Ahi, Yoke of Suffering, Atziri's Step.
Build Video
destroyermaker's Notes
The reason this build performs so well on a budget are as follows:
Gloves give us pretty much permanent up time of adernaline and onslaught when attacking thanks to:
30% of mana skills use life (Life Mastery)
No Instant Leech
Combination of the above means we are always gaining life back with leach and keeps adrenaline and onslaught up
The extra manaforged 2 link with burning arrow is not for DPS but more to use more life to make sure we are rarely on full life. This allows our leach to activate more often
Yoke of Suffering
This allows all our damage to shock and combined with extra ailment effect mastery and the elemental mastery that inverts resistances causes big shock on the enemy
Projectile Count:
With 9 Projectiles now possible just from the tree, GMP and ascendancy this makes Tornado Shot a LOT better on a budget this league as all arrows can potentially cause damage to the same target.
Full DPS is set at 60% of arrows hitting.
If you want to try the build do not take any instant life gain on hit from any source and take all the masteries as per the POB. There is proably more optimal trees but this one seemed to work just fine
Gameplay starts around 1:50.
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 4.63M
- Combined DPS
- 666.26K
- Hit DPS
- 664.59K
- With Poison DPS
- 664.59K
- With Ignite DPS
- 666.26K
- With Bleed DPS
- 664.59K
- Damage over Time
- 1.67K
- Ignite DPS
- 1.67K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 125.15K
- Burst Damage
- 125.15K
Attack & Crit
- Attack/Cast Rate
- 5.31/s
- Hit Chance
- 97%
- Crit Chance
- 73%
- Crit Multiplier
- 473%
- Totem Limit
- 1
- Mana Cost
- 2
- Life Cost
- 12
Defence
- Effective Hit Pool
- 16.25K
- Life
- 3.67K
- Energy Shield
- 0
- Mana
- 91
- Ward
- 0
- Armour
- 1.86K
- Evasion
- 23.37K
- Phys Damage Reduction
- 24%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 76%
- Evade (Projectile)
- 76%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+14%)
- Cold Resistance
- 75% (+10%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- -37%
Max Hit Taken
- Physical
- 5.94K
- Fire
- 17.83K
- Cold
- 17.83K
- Lightning
- 17.83K
- Chaos
- 3.64K
Recovery
- Life Regen
- 14.5/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 15.1/s
- Life Leech
- 733.8/s
- ES Leech
- 0/s
- Mana Leech
- 172.6/s
Attributes & Utility
- Strength
- 102
- Intelligence
- 132
- Dexterity
- 297
- Movement Speed
- 176%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0