PoB ArchivesPoB Archives
Builds

Path of Exile: Settlers Of Kalguur - Bama ( Uber Sirus )

1 year ago

by 6SENSESubscribe

Fetching prices...

350.02M

DPS

196.08K

Effective HP

4.28K

Life

0

Energy Shield

Overview

Path of Exile: Settlers Of Kalguur - Bama ( Uber Sirus ) is a Path of Exile Necromancer build by 6SENSE, made for the Kalguur league (3.25). It is centered on Blink Arrow of Prismatic Clones. In Path of Building it reaches 350.02M DPS with 196.08K effective HP, 4.28K life. Suited for: Simulacrum. Key uniques include Mageblood, Progenesis, The Jinxed Juju, Kalandra's Touch.

Build Video

6SENSE's Notes

Helment - 35 Div Body Armour - 75 Div Golves - 30 Div Boots - 35 Div Bone Ring - 55 Div Bow - 65 Div Quiver - 45 Div Flascks - 45 Div Amulet - 30 Div Kalandra's Touch - 4 Div Mageblood - 255 Div Large Cluster Jewel - 65 Div Grand Spectrum, Cobalt Jewel - 2 Div Grand Spectrum, Crimson Jewel ( +1 minimum Endurence Charge ) - 38 Div Grand Spectrum, Crimson Jewel ( CR ) ( +1 minimum Endurence Charge ) - 55 Div The Green Nightmare - 2.5 Div Elegant Hubris, Timeless Jewel - 65 Div Stormshroud (CR) - 5 Div Gems - 40 Div ________________________________________________________________________ Full Price - 946 Div Full Price Without Mageblood - 691 Div ________________________________________________________________________ AG: Kingmaker, Crown of the Tyrant, Gravebinds, Inpulsas, Legacy of the Fury Spectres: Perfect Guardian Turtle, Perfect Primal Thunderbird, Perfect Forest Warrior, Perfect Blasphemer, Perfect Spirit of Fortune The weapon enchant supposedly works on the clones, giving them 150% on all minion damage, which in my build is roughly ~213% extra increased minion damage according to PoB, or roughly ~20% more damage. I can't 100% confirm that it works. Its very hard to actually test it with crits, lucky hits and the huge damage range on lightning. Enchant at your own risk (3 Power Runes). The second curse is upto you. I tried Punishment for the extra defense. Ass Mark or Elemental Weakness are fine too. Why is the clone number set to 9 in PoBs? Prismatic Clones use a minion version of Elemental hit, that unlike the player version, has no base damage. The clone's Elemental Hit converts 100% of its physical damage to one of three elements: Fire, Cold, or Lightning and boasts a massive damage effectiveness. Similar to the player Elemental Hit, it follows the alternating element principle, meaning it exclusively deals damage of the chosen element, with no effect from non-selected elements. Prismatic Clones can no longer deal Chaos damage, as of Patch 3.25. The behavior of the clones Elemental hit can be influenced by Combat Focus jewels, following the same rules as regular Elemental Hit. Prismatic Clones in PoB (currently, 28.03) calculate total damage by utilizing all damage types simultaneously, unlike how the gem behaves in-game. To effectively leverage Prismatic Clones, you need to build around a single element. Prismatic Clones can be used to full effect in pure Lightning/Fire/Cold setups. They cannot fully replace Bombarding Clones, as their clear is horrendous, but they can enhance or even elevate your single target damage to new levels. To make them clear or at the very least make them help with clear, you will need to incorporate various projectile behaviors like Pierce/Chain/Fork/Return, supported by LMP/GMP. They are mostly a single target skill sharing a 6-link with Bombarding Clones or using two separate 6-links like classical BAMAs.

Gear

Fate Horn
Vortex Dart
Ghoul Glance
Tempest Carapace
The Jinxed Juju
Kalandra's Touch
Mind Grip
Spirit Grasp
Mageblood
Rift League
Combat Focus
Elegant Hubris
Carrion Curio
Stormshroud
Combat Focus
Grand Spectrum
Grand Spectrum
The Green Nightmare
Grand Spectrum

Skills

Weapon 1

  • Blink Arrow of Bombarding ClonesBlink Arrow of Bombarding Clones21/20W
  • VolatilityVolatility21/20W
  • Awakened Minion DamageAwakened Minion Damage6/20W
  • Fresh MeatFresh Meat21/20W
  • Blink Arrow of Prismatic ClonesBlink Arrow of Prismatic Clones21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W

Body Armour

  • Raise SpectreRaise Spectre21/20W
  • Meat ShieldMeat Shield21/20W
  • Minion LifeMinion Life21/20W
  • Feeding FrenzyFeeding Frenzy21/20W
  • Animate GuardianAnimate Guardian21/20W
  • EmpowerEmpower4/20W

Gloves

  • Spirit OfferingSpirit Offering21/20W
  • DesecrateDesecrate1/20W

Gloves

  • FrostblinkFrostblink20W
  • PrecisionPrecision21/20W

Helmet

  • AutomationAutomation20/13W
  • ConvocationConvocation1/20W

Helmet

  • Molten ShellMolten Shell8/12W
  • Cast when Damage TakenCast when Damage Taken3W

Boots

  • HasteHaste21/20W
  • Eternal BlessingEternal Blessing21/20W

Boots

  • ConductivityConductivity21/20W

Boots

  • PunishmentPunishment21/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
196.08K
Life
4.28K
Energy Shield
0
Phys Max Hit Taken
48.5K
Armour
39.53K
Evasion
30.36K
Ward
0

Resistances

Fire Resistance
81%
Cold Resistance
80%
Lightning Resistance
81%
Chaos Resistance
75%

Offence

Total DPS
350.02M
Crit Chance
17%
Crit Multiplier
218%

Attributes & Utility

Strength
115
Intelligence
128
Dexterity
75
Movement Speed
193%