(3.25) Earthshatter Slam Chieftain - Full Showcase Mapping, Bossing, Ubers
by Cricket-Jam2 years ago15
- DPS
- 16.43M
- Effective HP
- 421.73K
- Life
- 5.48K
- Level
- 98
- Min budget
Overview
(3.25) Earthshatter Slam Chieftain - Full Showcase Mapping, Bossing, Ubers is a Path of Exile Chieftain build by Cricket-Jam, made for the Kalguur league (3.25). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 16.43M DPS with 421.73K effective HP, 5.48K life. Suited for: Mapping, Bossing. Key uniques include Echoes of Creation, Replica Dragonfang's Flight.
Build Video
Cricket-Jam's Notes
PoB: https://pobb.in/jUXepFNSggKI
Has loadouts of where the build was during each snapshot of progression. Made some changes to previous iterations of slow slam builds that I've done before.
Build tl;dr:
- Earthshatter, Slow Fist of War Slam, 2H Staff, Physical Impale, Hits Cannot Be Evaded, Crit
- Chieftain for Infinite Warcry Power, and easy 90res. Melee rework gave a lot of damage and defenses so leaned more into the tankier side. Jugg's Unstoppable from Forbidden Jewels.
- Echoes of Creation and the new Overexertion Support for big damage. Enables Vengeful Cry from self-savage hit
- 14mil Max Hit Slam + 11mil Impale, 9mil spike + 8mil Impale. I assume 2 spikes hit unless it's against a wall where all 6 spikes can shotgun. Only deals 45% damage when not Berserk, outside War Banner, without 80 Rage from Vengeful Cry
- Ok map clear, Seismic Cry consistent area of effect now makes big slams. I don't use leapslam since I'm gated by Fist of War 1.8s cd anyway.
- Settlers League – Black Market a godsend for campaign coupled with Chieftain's easy resistance gearing. Runecrafting local phys% on weapon was about 8.5% damage
- Uber Viable. Not facetanky, but can take some hits and degens with Enduring Cry and max-res.
- Total Cost - 62div over the first 2 weeks. League started without issue, melee felt a lot nicer to start
Gameplay:
Fist of War. Slightly less piano since we autoexert 3 warcries, but this is still a 6 button build. Press things before you deal more damage. Frostblink into position.
Mapping is casual, mobs arent very threatening. If anything you deal more damage to yourself with each savage hit slam. Armour/Block is main defense and is where my deaths came from. Anything that alters armour/phys reduction and increases damage taken is what makes Echoes of Creation scary.
Bossing is nicer, build is made for consistent bonks, but it takes a bit of management of buffs and positioning to maintain uptime. War Banner area takes timing and commitment to get its damage buff.
Defense:
- 5.5K Life, 38K Armour, Determination, 3 Endurance Charges
- Recovery – 500~1300 Regen (Enduring Cry), 15% heal on casting warcry, recoup ring suffix, life leech
- Mitigation – CWDT Molten Shell, 90 ele res (Ruby Flask active), Warcry Debilitate, Arakaali Pantheon, Sand Stance
- Avoidance – 65%/49% Block/Spell Block (65% spell block with Staff Mastery stun while mapping)
- Unstoppable's immunity to action/move speed slows, Chill, Freeze, Warcry cleanses poison/bleed. Shock effect reduction with Pantheon and Flask suffix.
- 75% chaos res
Offense:
- Physical Slam. Impale. More.
- Rage, Berserk, War Banner, Vulnerability, Blood Stance
- Vengeful Cry. Very important to manage. See PoB for self-hit damage in calc tab and make sure to find all sources that will change it. You're aiming for a 15% of Life savage hit
Loadouts
Gear
Tap an item to open trade or craft it.

































































































































































Skills
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Weapon 1
War Banner17W
Weapon 1
War Banner20W
Weapon 1
War Banner20W
Weapon 1
Berserk19W
Weapon 1
Berserk20W
Weapon 1
Berserk20W
Passive Tree
























- Bandits
- Eramir (1 Passive Skill Point)
- Pantheon
- Soul of Arakaali
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Hit DPS
- 16.43M
- With Impale DPS
- 25.14M
- Damage over Time
- 251.74K
- Bleed DPS
- 251.74K
- Impale DPS
- 11.01M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 26.4M
- Average Damage
- 14.14M
- Burst Damage
- 14.14M
Attack & Crit
- Attack/Cast Rate
- 1.16/s
- Hit Chance
- 100%
- Accuracy
- 499
- Crit Chance
- 100%
- Crit Multiplier
- 412%
- AoE Radius
- 3.4 m
- Mana Cost
- 31
- Life Cost
- 0
Defence
- Effective Hit Pool
- 421.73K
- Life
- 5.48K
- Energy Shield
- 0
- Mana
- 81
- Ward
- 0
- Armour
- 48.36K
- Evasion
- 14
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 65%
- Spell Block
- 65%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+198%)
- Cold Resistance
- 90% (+87%)
- Lightning Resistance
- 90% (+100%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 24.8K
- Fire
- 125.21K
- Cold
- 125.21K
- Lightning
- 125.21K
- Chaos
- 57.3K
Recovery
- Life Regen
- 1.38K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 12.6/s
Attributes & Utility
- Strength
- 300
- Intelligence
- 131
- Dexterity
- 90
- Movement Speed
- 45%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 80
- Devotion
- 0