- DPS
- 128.4M
- Effective HP
- 240.76K
- Life
- 4.07K
- Level
- 100
- Min budget
Overview
Untiring Regen vs Anomalous Petrified Blood is a Path of Exile Juggernaut build by Golem8752, made for the Ancestor league (3.22). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 128.4M DPS with 240.76K effective HP, 4.07K life, 1.47K energy shield. Key uniques include The Wise Oak, Replica Soul Tether, Bottled Faith, Ashes of the Stars, Cinderswallow Urn.
Golem8752's Notes
So, I recently started fiddling around in PoB and I ended up planning this beauty. (Beware standard haters, drop disabled item required for 99.9% of the damage)
But I then started to think about how Anomalous Petrified Blood will turn 200%+ of the prevented damage into a 'dot' and now I'm left wondering whether or not Untiring, and if it somehow applies Divine Shield, are able to recover enough health to not die or if the dot will just reach enough damage to kill me in one servertick. If this ends up being lethal do you guys see any alternative besides hoping that regular PB is enough or getting even more ES on my gear, swapping to regular Soul Tether and dropping PB entirely?
Much appreciated.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 128.27M
- Combined DPS
- 128.4M
- Hit DPS
- 128.4M
- With Poison DPS
- 128.4M
- With Ignite DPS
- 128.4M
- With Bleed DPS
- 128.4M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 4.24M
- Burst Damage
- 4.24M
Attack & Crit
- Attack/Cast Rate
- 30.3/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 7
Defence
- Effective Hit Pool
- 240.76K
- Life
- 4.07K
- Energy Shield
- 1.47K
- Mana
- 75
- Ward
- 0
- Armour
- 2.15K
- Evasion
- 870
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 33%
- Spell Block
- 26%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+39%)
- Cold Resistance
- 78% (+37%)
- Lightning Resistance
- 78% (+26%)
- Chaos Resistance
- 75% (+9%)
Max Hit Taken
- Physical
- 169.74K
- Fire
- 55.35K
- Cold
- 50.32K
- Lightning
- 53.83K
- Chaos
- 55.21K
Recovery
- Life Regen
- 1.54K/s
- ES Regen
- 0/s
- ES Recharge
- 1.47K/s
- Mana Regen
- 21/s
- Life Leech
- 4.43K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 378
- Intelligence
- 129
- Dexterity
- 104
- Movement Speed
- 25%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 55
- Devotion
- 0