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Absolution Scion Uber Maven

3 years ago6

by DerDirektor

39.44M

DPS

469.49K

Effective HP

5.04K

Life

Overview

Absolution Scion Uber Maven is a Path of Exile Ascendant build by DerDirektor, made for the Crucible league (3.21). It is centered on Vaal Absolution and plays as a strength, spell, minion, duration archetype. In Path of Building it reaches 39.44M DPS with 469.49K effective HP, 5.04K life, 260 energy shield. Suited for: Mapping, Aurabot. Key uniques include Mageblood, Ashes of the Stars, Maloney's Mechanism.

Build Video

DerDirektor's Notes

pob: https://pobb.in/9EVU5zCuhqux

Hey everyone, I wanted to make a small showcase for my absolution scion. Almost everyone is playing absolution as a necromancer with doryani's prototype in the endgame, but I believe my version to be superior in most ways.

Disclaimers: Yes my current character has very high investment. I did league start this though and was able to clear ubers at the end of week 1 with maybe 25 div. I'm mostly trying to present a general shell to build summoners. Secondly, this is still an absolution build. I'm fully aware of the issues. You have to summon the dudes on bosses, and their AI isn't great. If you don't like absolution, you won't like this build.

I'm not exploring a new concept here, it's basically an aurabot for minions. This has been done in the past, but has kind of fallen out of favour. Since necro had been nerfed, I decided to look at it again. I'm basically grabbing every aura wheel and then just use regular summoner gear.

I go hatred instead of doryani's proto, because hatred is the strongest aura in the game. Doryani's downside is too hard to work around imo, and you probably also just deal less damage in the end, in addition to not having 30% chill on ubers.

Absolution has astronomical mana costs, so I went EB early and then 100% reduced cost later. With EB on crucible trees, it's not much worse though. Militant Faith in scion is absolutely bonkers op. This isn't a new tech either, but just want to highlight it again. Power of purpose is free armour, and it also very conveniently lowers cost of blessing(!), so you need way less ES when using EB.

I have 86% evade, 88% maxres(with 90% being not much harder to get) and 100% suppression. Necro doesn't get that. My spell block is lower since I can't fit tempest shield, but oh well. I will say that necro has much easier access to skill and minion duration which is nice qol. My duration is currently pretty low, which can be a bit annoying.

Clear is quite good imo. I' m currently running a scuffed explode AG, hatred also really helps here by juicing the explode chains. Vaal absolution is fun for both clear and damage. Leveling to 100 in maps was pretty chill.

I'm quite confident that this general shell could work for a lot of different summoner builds. The ones that shine the most are obviously phys convert skills, like absolution. I imagine crushclaws could also be insane, their AI is better as well.

Like I said, definitely also viable on low-mid budget, this my pob from week 1: https://pobb.in/SA_eRzKyp0Yj

Gear

Corpse Cry
Golem Ward
Brood Cloak
Ashes of the Stars
Gale Nail
Sorrow Band
Maelstrom Touch
Mageblood
Blood Span
Beast Star
Melding of the Flesh
Spirit Hope
Militant Faith
Entropy Splinter
Impossible Escape
Plague Glisten
Watcher's Eye
Morbid Lens
Intuitive Leap
Whispering Lens
Ancestral Vision
Unnatural Instinct

Skills

Helmet

  • Vaal AbsolutionVaal Absolution21/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Spell EchoAwakened Spell Echo2/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W

Gloves

  • PunishmentPunishment21/20W
  • Arcanist BrandArcanist Brand20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Elemental WeaknessElemental Weakness20/23W

Boots

  • Animate GuardianAnimate Guardian20/20W
  • Raise SpectreRaise Spectre21/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Elemental ArmyElemental Army20/20W

Body Armour

  • GraceGrace20/23W
  • DeterminationDetermination20/20W
  • Purity of IcePurity of Ice21/20W
  • EnlightenEnlighten4W

Weapon 1

  • Molten ShellMolten Shell20/20W
  • DesecrateDesecrate3W
  • Bone OfferingBone Offering20/20W

Weapon 2

  • ZealotryZealotry20/20W
  • HasteHaste21/20W

Body Armour

  • HatredHatred21/20W
  • Divine BlessingDivine Blessing20/20W

Weapon 2

  • ConvocationConvocation20/20W

Ring 2

  • Flame DashFlame Dash20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
39.44M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
3.76/s
Hit Chance
100%
Crit Chance
11%
Crit Multiplier
358%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
469.49K
Life
5.04K
Energy Shield
260
Mana
0
Ward
0
Armour
57.57K
Evasion
31.89K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
63%
Spell Block
40%
Spell Suppression
100%
Evade (Melee)
86%
Evade (Projectile)
86%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
88% (+20%)
Cold Resistance
88% (+96%)
Lightning Resistance
88% (+8%)
Chaos Resistance
75% (+1%)

Max Hit Taken

Physical
26.74K
Fire
153.15K
Cold
153.15K
Lightning
153.15K
Chaos
54.64K

Recovery

Life Regen
473.1/s
ES Regen
0/s
ES Recharge
260/s
Mana Regen
4.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
255
Intelligence
263
Dexterity
174
Movement Speed
127%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
280
Item Rarity
16%