Chaos CoC Purifying Flame Occultist
by Swarley503 years ago4
- DPS
- 29.19M
- Effective HP
- 120.44K
- Life
- 4.13K
- Level
- 95
- Min budget
Overview
Chaos CoC Purifying Flame Occultist is a Path of Exile Occultist build by Swarley50, made for the Crucible league (3.21). It is centered on Purifying Flame and plays as a fire, intelligence, spell, area archetype. In Path of Building it reaches 29.19M DPS with 120.44K effective HP, 4.13K life, 286 energy shield. Suited for: Simulacrum. Key uniques include Mageblood, Bottled Faith, Skin of the Lords, Circle of Anguish.
Build Video
Swarley50's Notes
The main mechanics of this build are as follows:
We take the Crucible node for Purifying Flame that converts 100% of it's fire damage to chaos, and causes it to create Profane ground instead of Consecrated ground. We then convert from Phys to Fire (Purifying flame inherently has a 50% conversion). This allows for some interesting scaling:
- We can scale Herald of Ash buff effect everywhere we can. There's a crucible node that gives 45% increased buff effect at the cost of 25% increased reservation efficiency. We can get this node on each of our weapon and shield and we can counter the increased reservation from the tree, a ring or even a helm enchant.
- Since our final conversion chain is phys->fire->chaos, scaling chaos damage affects both our main skill as well as the explosions. Stacking unspeakable gifts on clusters means even better pops (I have 3 in the showcase). We can get some free gem levels from supports like Awakened Added Fire and Awakened Elemental Focus, whilst also grabbing the Heart of Destruction forbidden jewels for some juicy AoE and damage.
Here's a clip of the last few waves of a Simulacrum (+47% chaos res on wave 30 btw):
https://www.youtube.com/watch?v=rXFu4bpGaRc
My gear isn't minmaxed at all, but here's my current PoB as used in the showcase: https://pobb.in/xAkXOa_VMa8H
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 29.19M
- Combined DPS
- 29.16M
- Hit DPS
- 29.16M
- With Poison DPS
- 29.16M
- With Ignite DPS
- 29.16M
- With Bleed DPS
- 29.16M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 2.9M
- Burst Damage
- 2.9M
Attack & Crit
- Attack/Cast Rate
- 10.06/s
- Trigger Rate
- 10.06/s
- Cooldown
- 0.1s
- Hit Chance
- 100%
- Crit Chance
- 80%
- Crit Multiplier
- 338%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 120.44K
- Life
- 4.13K
- Energy Shield
- 286
- Mana
- 23
- Ward
- 0
- Armour
- 29.89K
- Evasion
- 18.71K
- Phys Damage Reduction
- 79%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 3%
- Spell Suppression
- 100%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+37%)
- Cold Resistance
- 73% (+30%)
- Lightning Resistance
- 75% (+15%)
- Chaos Resistance
- 38%
Max Hit Taken
- Physical
- 19.19K
- Fire
- 83.26K
- Cold
- 67.7K
- Lightning
- 71.37K
- Chaos
- 19.38K
Recovery
- Life Regen
- 632.9/s
- Net Life Regen
- 122.88/s
- ES Regen
- 0/s
- ES Recharge
- 286/s
- Mana Regen
- 42/s
- Life Leech
- 826/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 510.02/s
Attributes & Utility
- Strength
- 179
- Intelligence
- 200
- Dexterity
- 214
- Movement Speed
- 132%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 8
- Devotion
- 95
- Item Rarity
- 16%