DISCLAIMER - ALL Bosses will have a random ability from other bosses and I cannot predict them, however I will update the Boss Tips when I know.
This Guide is ONLY for getting through the acts to aquire your Mystery Box. Should you want to continue please refer to my progress on Twitch.
If you have any questions or need help with the build join my community discord or pop into my live streams.
Discord ~
https://discord.gg/GkQcnY6dXe
Follow me on twitch.tv/betta_ah for Dailly Live Streams
Remember to double check your progression according to the below setups to ensure a smooth Campaign Run
ALWAYS go slow and clear through the areas to be at least 3+ Levels over Area Requirement - You are NOT in a race to be the best or fastest.
PLEASE NOTE: "Mule" Witch first for any Links/Colors or Extra Armour pieces from Vendors along with Freezing Pulse
I have Skill Tree setups for every Act for you to follow along with for the most life and extra damage for the minions. PLEASE use them!
-----------------------------Act 1--------------------------------------
Vendor all Magic & Rare items you can find/dont need, to be able to buy gear/gems or craft resistances.
Check Nessa every 2-3 Levels for a early +1 to Fire Skills Wand to improve SrS Damage further.
Also Check Vendors for any 3 Links you may need/be missing. You NEED 2 Blue 1 Red and 2 Red 1 Blue.
For ALL the acts you can 3 to 1 vendor Life Flasks for a betta one, ensure you get Remove Bleed and Instant Recovery on either of the two.
Level 1-4
Freezing Pulse - Elemental Proliferation (Best for 45% Chance to Freeze Enemies)
Holy Flame Totem
Tip - For EASY Rhoa mitigation - Use a Shield with a Armour Chest piece along with any other Armour items, this way should your freeze/chills or fail to dodge them you won't get 1 shot.
Level 4+
DROP Freezing Pulse
Summon Raging Spirits - Summon Phantasm - Ruthless
Holy Flame Totem - Elemental Proliferation
Frostblink
Raise Zombie (Our "Meat Shield")
For ALL Bosses pre-cast SrS until you have 14+ then start the encounter
Keep ALL Blue Gems for Vendor Recipe before Merveil & Brutus
1 x Iron Ring 1x Blue Gem = Sapphire Ring, Switch the gems to get higher values on the rings
IF you have a spare Transmute or two you can Craft on Cold Resistance onto a piece of gear
Brutus Requirements - At least 400 Life & Two Cold Resistance Rings
Tip - Kole replaces Brutus in first area, just kite him around. Brutus has Cold Cannons in his arena just run around while spamming SRS inbetween the balls. Stay away from brutus as much as possible.
Level 8+ After Brutus
Summon Raging Spirits - Melee Splash - Minion Damage (Swap Melee Splash for Ruthless on Bosses - This applies to ALL Acts unless stated)
Holy Flame Totem - Summon Phantasm - Combustion
Clarity
Vitality
Merveil Requirements - 500+ Life and 75% Cold Resistance
Tip - Keep Holy Flame Totem on top of her, Cast SrS off-screen to best avoid her triple cold projectiles and when she moves you move to the opposite side
Use Melee Splash instead of Ruthless to deal with the adds quicker so the fights less intense
First Phase has the Cold Cones from second phase, just remain away while casting SrS and your totem on top of her.
After killing Merveil get Flesh Offering
BEFORE you progress to Act 2, Go setup Kingsmarch to get mining so you can level up your town to enable shipping.
This is very important in order to get free decent items while you progress through the acts. You must send shipments out
specifically with Ore to get items and not Farm resources.
-----------------------------Act 2--------------------------------------
Check Yeena every 2-3 Levels for a early +1 to Fire Skills Wand to improve SrS Damage further
You need a Ruby & a Topaz ring
Vendor Recipe -1x Iron Ring 1x Red and 1x Iron Ring 1x Green Gem
Buy from Vendor if you don't have - Jade Amulet & Heavy Belt for attribute requirements
Use Essence of Fear on a Calling Wand for Extra Minion Damage, do so whenever you get another Essence & Wand in following acts.
Great White Beast quest reward gives a Free Rare Heavy Belt
Remember to Craft Resistances on gear including none rolled ones can be crafted on to ensure you have at least 75% Fire and Lightning with 50% Cold
[Bandits] Help Alira for 15% To all Elemental Resistances
Remember to get Golden Hand-job in the Crypt for your 1 Skill Point
Please Note: Weaver is the deadliest boss in this act, you need at least 600+ Life as she will one shot you with less and remain away from her during the fight
Tip - Use Arctic Armour to mitigate the massive amount of physical damage. Swap Ruthless for Melee splash in SrS to deal with the adds effectively
Has Arakaali Shooting Chaos balls, just stay to the side should go smoothly.
Gems to Pickup in this act are:
Desecrate (To cast Flesh Offering)
Minion Speed & Culling Strike for later
Vaal Overseer - Do not stand near it, avoid the lasers like your life depends on it.
Tip - Use Melee Splash instead of Ruthless to deal with the adds & stay offscreen to be safe.
CHEESE THE FIGHT WITH THIS: STAY at the entrance and cast SRS keeping the Overseer offscreen, When pops up on top of you, just go to the opposite side.
Has Vaal Architects that spawn a bunch of shit all over, most dangerous is the saw blades and the laser but as long as you are offscreen you wont have to deal with any mechanics.
Don't forget your Kingsmarch Shipment!
-----------------------------Act 3--------------------------------------
Double check for Open Suffix's on gear to craft any missing Resistances
Summon Raging Spirits - Melee Splash - Minion Damage - Minion Speed
Raise Zombie - Feeding Frenzy - Culling Strike
Raise Spectre - Meat Shield (1x Carnage Chieftain - Can always be found Act 2 Riverways)
Ribbon Spool Quest Reward: Take Jade Amulet for the Dexterity
Other Gems to Pickup in this act are:
Punishment
Auras you MUST run:
Arctic Armour
Tempest Shield
Flesh & Stone - Keep in Sand Stance
Piety - Swap Melee Splash for Ruthless and avoid her Ice Bow stage
Tip - Stand behind a wall/pillar and keep casting SrS + Flame Totem but be careful
Dominus - You must have Capped Lightning & Fire resistance with at least 1000+ Life
Tip - This fight will destroy our minions and is the hardest of them all early on, re-summon zombies when you can and abuse the walls/middle pillar to avoid damage.
Has Elders Circle that doesnt get too big, just stay away and its an easy fight.
Do NOT do Normal Lab yet only when you are at least level 40 to be extra safe, however should you be ballsy you can.
Remember! Your Shipment.
-----------------------------Act 4--------------------------------------
Summon Raging Spirits - Melee Splash - Minion Damage - Minion Speed OR Multistrike (Speed is betta for them to move to targets faster, can be swapped on bosses)
Carrion Golem - Raise Zombie - Feeding Frenzy - Culling Strike
Should you have the extra links you can do the following gems/supports:
Carrion Golem - Feeding Frenzy - Minion Speed - Culling Strike
Raise Zombie - Multistrike - Minion Damage - Minion Speed
Do your Normal Lab when you get to the Crystal Veins, The Sentinel of Radiance must be summoned every 30 Seconds and will carry the shit out of you in terms of damage.
PLEASE NOTE - For all the remaining Act Bosses: Cast SrS to 14+ and put Flame Totem + Sentinel where bosses spawn then begin the encounter for maximum efficiency.
Dont forget to curse them with Punishment!
Kaom - Capped Fire Resistance and at least 1300 Life
Tip - Don't stand near him, keep an eye on where his abilities go and the cremations that appear.
Daresso - Capped Cold Resistance and at least 1300 Life
Tip - Stay off-screen and Frostblink away when the "ring" appears. Has many rings that appear but only avoid the main one the others hardly deal any damage.
Malachai - 1500 Life minimum
Tip - Has Mavens CANNOT Regen/Recover Beam, just run around with it and dont panic. Stand on the opposite side of him in the arena and watch for when he does his slam is the most important.
HEY YOU! Did you miss your Shipment?
-----------------------------Act 5--------------------------------------
Return to Oriath quest reward gives a resistance ring, choose whichever you need the most.
The Key to Freedom quest reward - You MUST take a Amethyst Flask for Chaos Resistance, The Silver Locket in Act 7 gives a Granite Flask instead.
Innocence - 1800 Life & Capped Fire Resistance
Tip - Avoid standing near him, you should melt him very quickly so nothing serious to look out for.
Kitava - 2200 Life+
Tip - Stay near the entrance next to a TP, keep an eye out on his animations to know when to dodge with Frostblink. Should be really easy.
MOST Dangerous thing here is the "Heart Phase". Has Pietys double beam that inflicts Corrupting Blood, run around with it.
Check Vendor for Amethyst Rings - Roll with Essence or Alchemy for any Life + Resistances
Umm sir, YOUR SHIPMENT?
-----------------------------Act 6--------------------------------------
Check Vendor for Amethyst Rings - Roll with Essence or Alchemy for any Life + Resistances
Chaos Resistance MUST be at least 50% from Act 6 until 10 to mitigate the Phys as Extra Chaos Damage Modifier. Asylum Wheel helps reach this with 2x Amethyst Rings.
Double check your resistances you MUST have 75% Fire,Cold & Lightning. Craft on any gear with open Suffixes or even Prefix for more Life.
Bestel's Epic quest reward gives a Leather Belt OR a Turquoise Amulet for the Dexterity & Intelligence
Essence of the Umbra quest reward gives a free 4Link should you need it, if only it rolls decently
Abberath - 2200+ Life Capped Fire Resistance
Tip - Keep him off-screen, Fire Balls appear after each ADD is KILLED and deal A LOT of damage, flame dash through them and GO SLOWLY.
Brutus & Shavronne - 2200 Life+ Capped Lightning Resistance
Tip - The Arena has Corrupting Blood Beams and are SUPER Dangerous, to mitigate them Allocate the Mastery Corrupting Blood Cannot be inflicted on you by the Asylum node in skill tree.
Keep as far away as possible from brutus and watch his slams, they hit like a truck. Run circles around shavronne otherwise they will die quickly.
Puppet Mistress - 2200+ Life
Tip - USE your Amethyst Flask for the extra chaos resistance, should also be a super fast fight.
The Brine King - 2300+ Life Capped Cold Resistance
Tip - Has the Anchor at start of fight with the Waves from Settlers boss mechanic, its really easy to deal with just be aware is all.
Swap Ruthless for Melee Splash to deal with adds easily. DO NOT panic move around during the "water phase" and keep an eye out for his slam.
Sooo, I heard you might have forgotten your Shipment....
-----------------------------Act 7--------------------------------------
The Silver Locket quest rewards gives a Granite Flask
In Memory of Greust quest reward gives another Turquoise Amulet if your previous one was bad
Essence of the Artist quest reward gives a free 4Link should you need it, if only it rolls decently
Maligaro - 2300+ Life and use your Amethyst Flask
Tip - Has Arakali Beams with 2x speed, easy to avoid just dont panic. Stay at the edge of the arena and watch out for his chaos spikes they hurt a lot, should be a fast fight.
Greust - 2400+ Life & Granite Flask
Tip - You can stand anywhere as our damage is good enough to phase them down quickly.
Gruthkuul - 2500+ Life & Granite Flask
Tip - Has Many Elder portals but nothing to stress about. Easiest boss of them all with the pre-ramp.
Arakali - 2600+ Life and use Amethyst Flask when needed
Tip - Has FASTER beams/attacks. Stay to the sides of her to make it easier to dodge the mechanics, otherwise she dies really quick
Do Cruel Lab for Unwavering Crusade - They auto summon unlike the Sentinel and boosts damage by a massive amount.
For the Kalguur Shipment!
-----------------------------Act 8--------------------------------------
Essence of the Hag quest reward gives a selection of Resistance rings
Doedre - 2700+ Life and click the valve to make it less dangerous if you dont ramp up
Tip - Has Sporeguard "mini headhunter" buffs around the arena. Just avoid the balls, she will die very quickly just ensure you ramp up before starting the encounter
Yugul - 2800+ Life and Capped Cold Resistance
Tip - Run circles around the arena avoiding ALL the cold balls. Should go smoothly without being hit.
Lunaris & Solaris - At least 3000+ Life - Ramped up gets melted in seconds.
Tip - Watch for the Fire and Circle rocks but should not even see them do any mechanics
I wish I never forgot my Shipments...
-----------------------------Act 9--------------------------------------
The Storm Blade quest reward doesnt matter for us.
Shakari - 3100+ Life and use Granite if you get slammed
Tip - Stay at the edge of the arena and watch for the tail slams.
Basilisk - Capped Fire Resistance
Tip - Dont stand still, best to off screen cast SrS and wait for it to die
Gharukan - 3200+ Life
Tip - Use Melee Splash instead of Ruthless in SrS, stand to the side away from the AOE and spam SrS.
The Depraved Trinity - 3400+ Life
Tip - This is the MOST DIFFICULT FIGHT of all the act bosses. Remember to use your Amethyst & Granite Flask
1. Do not stand near the boss
2. Has Cold Balls from the brain in maven fight watch them closely and place in center or edge of the arena. This spawns each time the boss phases so shouldnt be too crazy unless you misplace them.
3. Has Maven balls that "pop" circling the arena so dont run on the edge.
4. Has Maven Brain shooting projectiles, they dont hurt us much so not to worry about them.
Mmm, your Shipment sure is looking juicy right?
-----------------------------Act 10--------------------------------------
Safe Passage quest reward gives a Quartz flask but only if you want to continue after campaign to mapping.
Death and Rebirth quest reward gives a free 4L Body Armour should you still need an upgrade.
Map to Tsoatha quest reward gives a Leather Belt for a upgrade on your belt.
Vilenta - 3500+ Life and use Granite for bombing phase
Tip - Avoid the bombardment at all costs, you can take a hit but just dont stand still.
Innocence - 3500+ Life
Tip - Super easy fight just melts away, most dangerous thing is his projectile just pre-Granite Flask at the start of the fight.
Kitava - Level 71 - Use Determination for this fight and have at least 3800+ Life to be safe
Tip - Same as act 5 however its 10x more dangerous. Stay near the entrance and watch out for the degens, slams and most important the fire breath.
Place a portal and go to town then go back in with grace period to bypass the big fire breath should you be afraid or panic.
REMEMBER The Heart Phases Piety Beam! Just run around with it and stay calm.
~!CONGRATULATIONS YOU HAVE FINISHED THE CAMPAIN!~
Should you want to continue please refer to my Livestreams on Twitch where I will be switching to BAMA after farming Labs for the gems.
I hope you enjoyed the build/guide and remember to drop a Follow/Subscribe for future guides & updates <3
Good Luck with your Mystery Box Reward
Discord ~
https://discord.gg/GkQcnY6dXe - For any help needed OR twitch.tv/betta_ah