- DPS
- 5.8M
- Effective HP
- 70.19K
- Life
- 4.18K
- Level
- 96
- Min budget
Overview
aer0's Smite Necromancer is a Path of Exile Necromancer build by aer0_reddit, made for the Crucible league (3.21). It is centered on Vaal Smite and plays as a lightning, strength, melee, attack archetype. In Path of Building it reaches 5.8M DPS with 70.19K effective HP, 4.18K life, 696 energy shield. Key uniques include Leash of Oblation, The Eternal Struggle, Corpsewalker.
Build Video
aer0_reddit's Notes
This is a weird one. This build is more of a showcase than a guide, but there is some fun stuff happening in this build and I wanted to share it here. Smite Necromancer sounds like a meme (and it kind of is), but there is a very powerful connection between the Smite Crucible node and the necro ascendancy.
Corpse Pact gives you 2% attack and cast speed for each corpse consumed recently (last 4 seconds). Smite's crucible node consumes corpses on killing blows with Smite, which also heals you for 5% of your life. So the more monsters we kill, the faster we attack! It's like rampage on steroids.
This doesn't come without problems though. The kills must be smite killing blows, so no explode, ignite prolif, herald of ice, Oriaths End, etc. To fix the clear, I scaled massive area of effect. This results in really nice screen coverage as well as unbelievably satifsying Vaal Smite screen-deletions.
The next, and biggest issue is corpses on bosses. I assume this subreddit will have some better ideas than what I came up with, because i rarely play necro style builds. On single target we have a 6 link setup with Desecrate, Phantasmal Cremation to consume corpses, then 3 offering skills to consume even more. I have the Corpsewalker boots for additional corpses. This setup allows us to wear the Leash of Oblation belt to get the effects of all three offerings when combined with Necromancer's "Mistress of Sacrifice."
All in all this build worked out WAY better than I expected, and while I wouldn't necessarily recommend folks to play it as is, I wanted to get this interaction out into the world and see if others can iterate on it. As always, enjoy!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 5.8M
- Hit DPS
- 5.8M
- With Poison DPS
- 5.8M
- With Ignite DPS
- 5.8M
- With Bleed DPS
- 5.8M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 813.71K
- Burst Damage
- 813.71K
Attack & Crit
- Attack/Cast Rate
- 7.13/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 461%
- Totem Limit
- 1
- Mana Cost
- 11
- Life Cost
- 0
Defence
- Effective Hit Pool
- 70.19K
- Life
- 4.18K
- Energy Shield
- 696
- Mana
- 164
- Ward
- 0
- Armour
- 0
- Evasion
- 40.03K
- Phys Damage Reduction
- 12%
Mitigation & Avoidance
- Block
- 55%
- Spell Block
- 25%
- Spell Suppression
- 98%
- Evade (Melee)
- 95%
- Evade (Projectile)
- 95%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+22%)
- Cold Resistance
- 75% (+47%)
- Lightning Resistance
- 75% (+26%)
- Chaos Resistance
- 62%
Max Hit Taken
- Physical
- 8.37K
- Fire
- 24.17K
- Cold
- 24.17K
- Lightning
- 22.8K
- Chaos
- 15.27K
Recovery
- Life Regen
- 91.5/s
- Net Life Regen
- -80.03/s
- ES Regen
- 0/s
- ES Recharge
- 696/s
- Mana Regen
- 19.5/s
- Life Leech
- 1.16K/s
- ES Leech
- 0/s
- Mana Leech
- 302.65/s
- Total Degen
- 171.53/s
Attributes & Utility
- Strength
- 156
- Intelligence
- 277
- Dexterity
- 226
- Movement Speed
- 147%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 4
- Devotion
- 0