- DPS
- 603.97M
- Effective HP
- 8.11K
- Life
- 1.3K
- Level
- 98
- Min budget
Overview
Low Life MF CWDT Scion is a Path of Exile Ascendant build by Begovicza, made for the Sanctum league (3.20). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 603.97M DPS with 8.11K effective HP, 1.3K life. Key uniques include The Annihilating Light, Olroth's Resolve, Dying Sun, Heartbound Loop, Skin of the Lords.
Begovicza's Notes
After discovering and falling in love with CWDT-scions last league, and seeing the incoming nerfs, I decided to league start a CWDT build to see how far i'd get. Eventhough ward/jewels have been changed, I managed to get it started, with 4 flasks, for about 600c in the first week (those base jewels with flask charges are amazing!).
Fast forward a bit to where I got all the challenges I wanted to get this league and having banked a few 100D, I started looking at whacky things to do with this build and started going down the MF route.
This post is both a showcase of possibilities with CWDT, as well as a request for MF-pro's to help me squeeze out more loot/hour!
AFAIK it's configured correctly for pinnacle bosses, if not, please let me know!
custom modifiers:
250% increased cast speed (27% CDR)
23% to critical strike multiplier for spell damage (relic)
pain attunement (Relic)
+6% to critical strike chance with spells (Brittle)
​
Does anyone see any ways to cram more IIR/IIQ into this build?
Thnx for reading!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 98
Damage
- Full DPS
- 603.97M
- Combined DPS
- 53.49M
- Hit DPS
- 53.49M
- With Poison DPS
- 53.49M
- With Ignite DPS
- 53.49M
- With Bleed DPS
- 53.49M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 1.06M
Attack & Crit
- Attack/Cast Rate
- 5.05/s
- Cooldown
- 0.2s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 351%
- Mana Cost
- 165
- Life Cost
- 0
Defence
- Effective Hit Pool
- 8.11K
- Life
- 1.3K
- Energy Shield
- 0
- Mana
- 1.21K
- Ward
- 1.27K
- Armour
- 0
- Evasion
- 46
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+2%)
- Cold Resistance
- 75% (+5%)
- Lightning Resistance
- 75%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 3.44K
- Fire
- 14.32K
- Cold
- 11.46K
- Lightning
- 11.46K
- Chaos
- 2.15K
Recovery
- Life Regen
- 34.9/s
- Net Life Regen
- -246.76/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 57.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 469.44/s
Attributes & Utility
- Strength
- 128
- Intelligence
- 276
- Dexterity
- 252
- Movement Speed
- 121%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0
- Item Rarity
- 83%