PoB ArchivesPoB Archives
Builds

[POE2 0.3 SSF] Plague Bearer, Acidic Concoction Poisonburst Pathfinder - Build Conclusion/Guide

11 months ago112

by mas0ny1Subscribe

19.33K

Effective HP

2.06K

Life

149

Spirit

Overview

[POE2 0.3 SSF] Plague Bearer, Acidic Concoction Poisonburst Pathfinder - Build Conclusion/Guide is a Path of Exile 2 Pathfinder build by mas0ny1, made for the Third Edict league (0.3). It is centered on Acidic Concoction and plays as a attack, area, projectile, physical archetype. Defensively it sits at 19.33K effective HP, 2.06K life, 1.52K energy shield. Suited for: Simulacrum, Essence. Key uniques include Rise of the Phoenix, Death Rush, Sanguis Heroum, Rearguard.

Build Video

mas0ny1's Notes

PCONC: Look out for spirit on amulet or chest for companion that you will need in Act 4 (Lvl 48). You will also need like 150 spirit to use ghost dance once you are into mapping. Look out for Phy/chaos based bows Use the "estimated POISON DPS" on poisonburst in the "burst" tab. Do not use "DPS" of the skill Act 1: Level using PoisonBurst for clear + Bow shot for Single Target until Toxic Growth: Bow shot + rapid attacks lightning attunement (for shock) Poisonburst, Pierce, Escalating, swapping in corrosion for bosses (since bow shot does physical dmg) Once you get plaguebearer, you want to use poisonburst with escalating poison + pierce, to help fill plaguebearer faster Still use corrosion swap for Bosses Idk if swift affliction works with vine arrow, but on paper it should Once you get Toxic Growth: Put conc effect and move corrosion to it. You can now drop bow shot Combos: Toxic Growth + Plaguebearer/Poisonburst Toxic Growth, vine arrow + poisonburst for bosses Act 2: Prioritise Deadly Poison Support on Poisonburst when you have "Stacking Toxins" on passive tree Bursting Plague next on Plaguebearer You should lesser jeweler poisonburst then vine arrow, not plaguebearer Act 3: Cultist bows are a massive dps increase, check poisonburst burst tab dps for checking if the bow is better or worse Try get astral projection on plaguebearer for nice QOL. You can use Mag Effect I here, it is personal preference We cant use multishot on vine arrow until we get conc effect, so use rapid shot instead Toxic Growth/plaguebearer is still a great source of clear since for this setup i didnt bother with swapping for clear Most of your clear is from toxic Growth as its hard to get spirit gems to keep plaguebearer doing relevant damage If you do get extra spirit gems, keep plaguebearer high level as possible (lvl 6 plaguebear = 400 poison dmg, lvl 11 = 1700) You will likely need pierce in poisonburst for clear, otherwise it takes too long to stack up plaguebearer which is your big pack nuke button again, plaguebearer is ur primary clear button, poisonburst is to stack it up. The higher level plaguebearer is, the less reliant on toxic growth you need to be Conc effect on poisonburst does give more damage but it can be clunky on big bosses and make it harder to hit both vines and boss for shotgun. Bosses like Doryani's mecha is a bit too big and conc effect can make it annoying to poison the vines Act 4: Once you get to Lvl 48 (POB LOADOUT ACT 4: FIRST LVL 4 SUPPORT), you want to respec your tree and grab Inspiring Ally notable. Once you get this. Go fish for a companion in act 3. These nodes are very very point efficient for increased damage. We pick the boar from infested barrens because it has a 39% reservation, meaning you can use both plague bearer and herald of plague and fit the companion in. If you need help with the companion's spirit cost, respec the 2 projectile damage and pierce nodes at the beginning of ranger start for the companion efficiency Your first lvl 4 support will be Nova Projectiles, to shotgun the boss generally u place vine arrows directly under it, stand really really close to it, and throw at your feet so all projectiles hit the boss and the vine arrows. I end up respeccing to use weapon set points in Act 4, however you can do this whenever you want and have enough gold. its a pretty cheap respec Weapon set 2 is for the bows, so if we drop Rigwald's Ferocity, the weapon sets are properly set up to use this support You can also drop toxic growth once you get a high charge mana flask, personal preference Getting to T15s: Generally its just upgrade armours, get better eva/es etc. And level up so you can click defensive nodes WHEN YOU CAN FILL PLAGUEBEARER WITH 1 POISONBURST ARROW WITHOUT PIERCE, DROP PIERCE. As if you poison the entire pack before you plaguebearer, you dont get the bonus magnitude from Low Tolerance You can put conc effect in poisonburst replacing pierce's socket. I started T15s with lvl 15 plague bearer, 3 linked (3 supports). 90% of ur mapping clear is level of plaguebearer gem, so focus on leveling this up. If you feel like its damage is really bad, its probably cause its low level, or you are not filling it with 1 poisonburst. Options to help with filling plaguebearer is multishot, or dropping conc effect. If you single arrow hits 1-3 mobs, generally its enough to fill a high level plaguebearer easily. It is nice to fill plague bearer with 1 poisonburst press, however it doesnt really matter as long as the plague bearer is killing everything when you press it. If you get a 2nd greater jeweller, put chaos mastery or physical mastery into plaguebearer while it is low leveled. If you feel like its damage is good enough, feel free to use mag effect 1 To get into T15 Juiced: High level on plaguebearer Get a bow with 2 good physical damage prefixes (drop/recombinate, or drop increase % phy, then essence for flat physical), descrate prefix and unveil for the 3rd physical prefix Fill suffixes with whatever perfect essence of Haste + Perfect essence of battle

Loadouts

Gear

Soul Glance
Wrath Jack
Carrion Choker
Soul Turn
Death Rush
Fate Palm
Miracle Buckle
Beast Tread
Rise of the Phoenix
Full-bodied Ultimate Life Flask of the Sylvan
Condensed Colossal Mana Flask of the Abundant
Dawnlit Stone Charm of the Sylvan
Petaled Thawing Charm of the Perpetual
Sanguis Heroum
Kraken Glisten
Rapture Spark
Heroic Tragedy
Viper Heart

Skills

  • Acidic ConcoctionAcidic Concoction20WMain
  • Magnified Area IIMagnified Area II1W
  • Nova Projectiles1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Culling Strike IICulling Strike II1W
  • Blind IIBlind II1W
  • Acidic ConcoctionAcidic Concoction1WMain
  • Plague BearerPlague Bearer19/20W
  • Deadly Poison IIDeadly Poison II1W
  • Bursting PlagueBursting Plague1W
  • Poison IIIPoison III1W
  • Magnified Area IMagnified Area I1W
  • Physical MasteryPhysical Mastery1W
  • Poisonburst ArrowPoisonburst Arrow20/20W
  • Deadly Poison IIDeadly Poison II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Close Combat IIClose Combat II1W
  • Concentrated AreaConcentrated Area1W
  • DeliberationDeliberation1W
  • Vine ArrowVine Arrow19/20W
  • Overabundance IIOverabundance II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Multishot IIMultishot II1W
  • Concentrated AreaConcentrated Area1W
  • Companion: Frozen Mandibles19/20W
  • Last GaspLast Gasp1W
  • Meat Shield IIMeat Shield II1W
  • Elemental ArmyElemental Army1W
  • Minion MasteryMinion Mastery1W
  • Infernal CryInfernal Cry6W
  • Raging CryRaging Cry1W
  • Second Wind IIISecond Wind III1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Ghost DanceGhost Dance19/20W
  • Compressed Duration IICompressed Duration II1W
  • Raise ShieldRaise Shield1W
  • Herald of PlagueHerald of Plague18/20W

Weapon 2

  • Raise ShieldRaise Shield1W

Passive Tree

Passive tree 0.4
scroll to zoom
Pathfinder
Pathfinder

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
0
Damage over Time
0

Attack & Crit

Spirit Reserved
0

Defence

Effective Hit Pool
19.33K
Life
2.06K
Energy Shield
1.52K
Mana
480
Spirit
9
Darkness
0
Armour
323
Evasion
17.11K
Phys Damage Reduction
3%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
65%
Evade (Projectile)
65%
Evade (Spell)
65%
Deflect
17%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+39%)
Cold Resistance
72%
Lightning Resistance
75% (+15%)
Chaos Resistance
0%

Max Hit Taken

Physical
3.62K
Fire
12.82K
Cold
11.58K
Lightning
12.82K
Chaos
2.83K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
1.52K/s
Mana Regen
29.8/s

Attributes & Utility

Strength
101
Intelligence
110
Dexterity
178
Movement Speed
42%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Presence Radius
4 m
Item Rarity
19%