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PoE 3.16·Scourge·Raider

Lightning Strike Raider End Game (sort of) Version POE 3.16

by Fuzzy Duckzy Gaming4 years ago137Subscribe

DPS
2.42M
Life
4.74K
Level
95
Min budget

Overview

Lightning Strike Raider End Game (sort of) Version POE 3.16 is a Path of Exile Raider build by Fuzzy Duckzy Gaming, made for the Scourge league (3.16). It is centered on Vaal Lightning Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 2.42M DPS with 4.74K life. Suited for: Harvest, Abyss. Key uniques include Atziri's Promise, Farrul's Fur, Mark of the Elder.

Build Video

Fuzzy Duckzy Gaming's Notes

This is the POB for where my gear should have been. The footage is with inferior gear so this will have about 15% more damage so shoud clear the majority of the content with ease Gear: Claw: Imperial Claw 25%+ Attack Speed 25%+ Crit T2 flat lightning Craft Ele Pen for 1 Exalt Harvest craft ele damage Body Armour: Farruls Fur Helmet: For Defence a Redeemer Blizzard Helm with 10% Phys taken as cold. You could just buy a normal Blizzard crown with an open prefix and slam with a redeemer orb. You have about a 40% chance to hit phys taken as cold or just by one. Getting an enchant on this helm can be very expensive but worthwhile DPS option would be Warlord with crit multi and if you can phys taken as fire. Crit is easy to roll with harvest re-rolls Enchants: Any mana reservation or Lighting strike +3 pierce Boots: Tailwind boots with aspect of the cat. We slot a lesser duration gem in the boots to make sure we have full uptime of frenzy and power charges Belt: Stygian Vise Life, Ele damage with attacks, resists, Strength (optional) For Abyss jewel as much flat ele damage to claw attacks & attacks as you can Gloves: Budget option: +1 strike gloves Expensive option: +1/2 Strike +1 frenzy charge (Warlord/Hunter) Amulet: Anger reservation efficient is needed if you want to run herald of ice which is amazing for mapping. Then fit as much life, damage and resists in as you can Rings: Mark of the Elder Assassins mark on hit shaper ring Shield: Shaper Shield +2 max all res 30% avoid ailments Life & Res Jewels: Lethal Pride (Look for intimidate on hit, double damage and phys taken as fire) Watchers eye: Anger Crit Multi Normal Jewels: Corrupted Blood Life Crit Multi Stats Res (Whatever you need) Tree: Elusive effect nodes are very important. Take them along with the masteries. Ailment effect is also huge for shock and chill so remember to take these masteries too. Flasks I have dropped Rotgut as I spam it too much and keep losing frenzy charges so just gone with normal onslaught flask

Gear

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Blood Stinger
Phoenix Salvation
Farrul's Fur
Wrath Clasp
Mark of the Elder
Grim Twirl
Vortex Hold
Vortex Bind
Morbid Road
New Item
Hollow Impaler
Watcher's Eye
Lethal Pride
Empyrean Solace

Skills

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Body Armour

  • Vaal Lightning StrikeVaal Lightning Strike20/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • NightbladeNightblade20/20W
  • InspirationInspiration20W
  • TrinityTrinity20/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage5/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W

Helmet

  • Whirling BladesWhirling Blades20/20W
  • Withering StepWithering Step20/20W
  • LifetapLifetap20W
  • Faster AttacksFaster Attacks20/20W

Weapon 1

  • Herald of IceHerald of Ice20W
  • PrecisionPrecision20W
  • Flame DashFlame Dash20W

Gloves

  • Immortal CallImmortal Call6W
  • Cast when Damage TakenCast when Damage Taken4W
  • Increased DurationIncreased Duration20W

Boots

  • Ancestral ProtectorAncestral Protector20W
  • Less DurationLess Duration20/20W

Weapon 2

  • AngerAnger20W
  • GraceGrace20W

Boots

  • Less DurationLess Duration20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
2.42M
Hit DPS
2.41M
With Poison DPS
2.41M
With Ignite DPS
2.42M
With Bleed DPS
2.41M
Damage over Time
6.92K
Ignite DPS
6.92K
Average Hit
2.41M
Average Damage
377.69K

Attack & Crit

Attack/Cast Rate
6.39/s
Hit Chance
99%
Crit Chance
89%
Crit Multiplier
775%
Totem Limit
1
Mana Cost
7
Life Cost
0

Defence

Life
4.74K
Energy Shield
67
Mana
99.18
Ward
0
Armour
2.35K
Evasion
34.69K
Phys Damage Reduction
31%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
99%
Evade (Melee)
80%
Evade (Projectile)
80%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+26%)
Cold Resistance
77% (+16%)
Lightning Resistance
77% (+27%)
Chaos Resistance
-10%

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
14.9/s
Life Leech
1.24K/s
ES Leech
0/s
Mana Leech
142/s

Attributes & Utility

Strength
177
Intelligence
145
Dexterity
289
Movement Speed
185%
Endurance Charges
3
Frenzy Charges
6
Power Charges
4
Devotion
0