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PoE 3.24·Necropolis·Deadeye

DESTROYING CONTENT With Elemental Hit Of The Spectrum OMNI! [Guide] - Path Of Exile Necropolis 3.24

by HeavyHeals2 years ago76Subscribe

DPS
42.82M
Effective HP
17.86K
Life
3.6K
Level
100
Min budget

Overview

DESTROYING CONTENT With Elemental Hit Of The Spectrum OMNI! [Guide] - Path Of Exile Necropolis 3.24 is a Path of Exile Deadeye build by HeavyHeals, made for the Necropolis league (3.24). It is centered on Elemental Hit of the Spectrum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 42.82M DPS with 17.86K effective HP, 3.6K life. Suited for: T17, Essence. Key uniques include Mageblood, Black Sun Crest, Crystallised Omniscience, Kalandra's Touch, Gem leveling-Maloney's Mechanism.

Build Video

HeavyHeals's Notes

Omni calculation for penetration: 25% chance to invert enemy resistances ALWAYS GOES FIRST - If enemy has 50% ele res, it gets inverted to -50%. This value is HARD capped at -200%!!! Keep in mind, more elemental resistances an enemy has, the less omni you need to fully deal with penetration, HOWEVER, if we count that enemies at base have 50% elemental resistances, you need 2250 omni to reach -200 with inversion. 2250 omni gives you 150% elemental penetration. At that point onwards, you can invest in other sources of damage (like more projectiles, as they give more hits for the inversion chance!). How is omni calculated on items? Omni has a silly calculation method of: (ATTRIBUTE REQUIRED x 100%) / omni satisfaction% Example: If a bow requires 212 dex attributes (the highest stat is always chosen!!!), the calculation would be: 212*100/15 (satisfied by 15% of omni) = 1413 omni required, but 212*100/25(satisfied by 25% of omni) = 848. Therefore, what you want is while your omni is under 1500, you do care about the "satisfied by X% of omni", but if you have enough omni (>1500), you can safely ignore that line of text on omni neck for REGULAR archer builds (as the highest DEX bow is 212 anyways). If you're doing any other form of omni build with loads more attributes needed, POB does a great job calculating omni!!! Resistance explanation: 1% of resistances is granted by 15 omni. At base you need 60%+75% resistances to reach 75% cap, which is 135 resistances, multiplied by 15 omni, equals 2025 omni required to resistance cap yourself! KEEP IN MIND, MAGEBLOOD ADDS FIRE AND COLD RESISTANCES AND STORMSHROUD ADDS LIGHTNING RESISTANCES, therefore this build will require less omni to hit res cap!!! (i also have resistances on cluster jewel, because i used this one in previous build guide) There is also a possibility of changing boots to have 1 attribute + chaos res and chance to avoid being shocked (deafening essence of torment and good luck crafting), however that will remove around 2% of damage (boo!), but will free a suffix slot on the flask to have "65% reduced effect of curses" which effectively makes us curse immune too. I have yet to craft those boots, but they are definitely not needed. Once you get progenesis, you can remove amethyst flask and add a quicksilver flask for more zoomies if you'd like. There is also a frenzy swap, but good luck with items and prices on those, however that brings the build to a whole other level. If you've read all the way through here and still have questions, feel free to post them with HeavyOMNI comment on yt! REGEX: "!eec|o al|non|tip|rev|d el|kes|s ac|tal d|f ph" reflect ele | reflect phys | no leech | -%max res | - non curse aura effect | monsters crit/multi | players less suppress | %ele ailment avoid | less crit dmg taken | players less accuracy

Gear

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Behemoth Stinger
Black Sun Crest
Hyrri's Ire
Crystallised Omniscience
Miracle Grip
Kalandra's Touch
Rune Palm
Mageblood
Viper March
Pandemonium Nails
Inspired Learning
Dusk Ornament
The Interrogation
Cataclysm Eye
Thread of Hope
Empyrean Star
Stormshroud
Lethal Pride

Skills

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Weapon 1

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • TrinityTrinity20/23W
  • Barrage SupportBarrage Support20/23W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • VolatilityVolatility20/20W

Body Armour

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum20/23WMain
  • InspirationInspiration20/20W
  • TrinityTrinity20/20W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened ChainAwakened Chain4/20W

Boots

  • Flame DashFlame Dash20/15W
  • Sniper's MarkSniper's Mark20/20W
  • LifetapLifetap20W
  • Mark On HitMark On Hit20/20W

Gloves

  • FrenzyFrenzy20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Culling StrikeCulling Strike20W

Helmet

  • Summon SkitterbotsSummon Skitterbots20/20W
  • Vaal GraceVaal Grace20W
  • PrecisionPrecision21W
  • EnlightenEnlighten3W

Passive Tree

Passive tree 3.24
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Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Abberath

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
42.82M
Hit DPS
42.82M
With Poison DPS
42.82M
With Ignite DPS
42.82M
With Bleed DPS
42.82M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
1.22M
Burst Damage
1.22M

Attack & Crit

Attack/Cast Rate
4.38/s
Hit Chance
100%
Accuracy
3.77K
Crit Chance
100%
Crit Multiplier
434%
Mana Cost
50
Life Cost
0

Defence

Effective Hit Pool
17.86K
Life
3.6K
Energy Shield
0
Mana
155
Ward
0
Armour
398
Evasion
32.97K
Phys Damage Reduction
3%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
79%
Evade (Projectile)
79%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+26%)
Cold Resistance
75% (+30%)
Lightning Resistance
75% (+21%)
Chaos Resistance
41%

Max Hit Taken

Physical
4.98K
Fire
19.04K
Cold
19.04K
Lightning
19.04K
Chaos
8.31K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
13.2/s
Life Leech
2.12K/s
ES Leech
0/s
Mana Leech
484.67/s

Attributes & Utility

Strength
14
Intelligence
14
Dexterity
32
Omniscience
2.29K
Movement Speed
133%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Devotion
0