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PoE 3.20·Sanctum·Occultist

(3.20) Impending Doom Occultist VS Maven's Invitation: The Forgotten

by Maroje Pavlovic3 years ago5Subscribe

DPS
1.36M
Effective HP
121.9K
Life
5.24K
Level
97
Min budget

Overview

(3.20) Impending Doom Occultist VS Maven's Invitation: The Forgotten is a Path of Exile Occultist build by Maroje Pavlovic, made for the Sanctum league (3.20). It is centered on Temporal Chains and plays as a dexterity, spell, area, duration archetype. In Path of Building it reaches 1.36M DPS with 121.9K effective HP, 5.24K life, 1.67K energy shield. Suited for: Delve, Essence. Key uniques include Apep's Rage, Vixen's Entrapment, Atziri's Reflection, Obliteration, Lifesprig.

Build Video

Maroje Pavlovic's Notes

Custom Configs Cast speed is to fix the Trigger rate of Doom blast. 14% CDR = 7.5 52% CDR = 10.10 The curses apply on the enemies and sequentially fall off the trigger from gloves will apply all the curses first. Punishment > Despair > Enfeeble then your temporal chains cast knocking off punishment. Then Cascade will happen punishment will trigger again knocking off temporal chains triggering doomblast then enfeeble will trigger then despair then temp chains. The 3 curses remaining on the mob will be enfeeble despair and temp chains. On your second cast temp chains will cast while punishment is off, this makes it extremely hard to calculate the uptime on each curse. For the sake of my sanity im going to say all curses have a 75% uptime, logically speaking punishment should have less uptime but I dont know by how much and I am not spending my life calculating this shit. But temporal chains will cast trigger gloves again and the process repeats but since the curses are already on the monster during each cast after it will trigger doomblast twice with. With awakened cascade you can trigger all 3 doomblasts with the initial hit but cooldown on doomblast will prevent you from triggering more than twice anyway making it a 0 dps increase vs normal spell cascade. Having one awakened will not make a difference Temporal chains is on the primary target 75% of the time therefore 25% less curse effect. Increasing your curse effect in pob will increase your dmg in POB but will not increase your damage in game past 1.87 curse effect Despair is on the primary target 75% of the time therefore 25% less curse effect. Increasing your curse effect to any number will affect despair Punishment has a 58% increased damage taken multiplied by a curse effect of 1.84 = 106% increased damage taken under 50% but 15% of that is culling damage therefore punishment should be 106 x .35 = 37% increased damage taken THATS WHY I SET SHOCK AT 37% Crafting: Helm Use greed essence to hit suppression + res if you hit suppression you can use Eldritch currency to attemp to fix your suffixes OR Use greed essence on a fractured suppression helm. Chest : Cheaper Use Faceted Fundament and Pristine Fossil. on a fractured suppression armour Super Endgame Use faceted fossil for +1 int gems on i86 armour and attempt to fracture it then use any essence you want for your build until t1 suppression. Use Eldritch currency to finish life, lock suffixes and attempt for Aisling. Then Craft Belt : Purchases prefixes you want on market Life % life and either armour or chaos damage. If you want to start from scratch just use pristine fossils til life % life. Make sure you fill all prefixes before next step. Use prefixes cannot change and veiled Chaos , craft str dex and unveil for cooldown reduction then close your eyes and exalt for res. Boots: Buy they are cheaper but if you want to start from scratch get a suppression base and use resist essence til another high resistance, suffix cannot change veiled chaos craft mana unveil movementspeed craft life Ring: Get a ring with fractred life and spam Increased Chaos damage fossils til high res and craft the last one. If you cant afford void manipulation get 0.4% chaos damage leeched as life on delve rings. Large Cluster Chaos fossils.

Gear

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Apep's Rage
Miracle Visage
Brood Salvation
The Eternal Struggle
Sol Band
Torment Whorl
Vixen's Entrapment
Ghoul Thread
Blight March
Atziri's Reflection
Enthralling Vision
The Balance of Terror
Sol Heart
Loath Bliss
Watcher's Eye
Sol Ruin

Skills

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Body Armour

  • Temporal ChainsTemporal Chains20/20WMain
  • Impending DoomImpending Doom21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage5/20W
  • Spell CascadeSpell Cascade20/20W

Helmet

  • MalevolenceMalevolence20/20W
  • Increased DurationIncreased Duration19/20W
  • InspirationInspiration20/20W
  • Divine BlessingDivine Blessing20/20W

Gloves

  • EnfeebleEnfeeble21W
  • DespairDespair20/20W
  • PunishmentPunishment21W
  • Spell CascadeSpell Cascade20/20W

Boots

  • Shield ChargeShield Charge19/20W
  • GraceGrace21W
  • Defiance BannerDefiance Banner20/20W
  • Faster AttacksFaster Attacks19/20W

Weapon 2

  • Withering StepWithering Step20/20W
  • Herald of AgonyHerald of Agony20/20W
  • DeterminationDetermination19W

Weapon 1

  • Vaal Molten ShellVaal Molten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • FrostblinkFrostblink19W

Passive Tree

Passive tree 3.20
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Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
97

Damage

Full DPS
1.36M
Combined DPS
1.36M
Hit DPS
225.7K
With Poison DPS
1.36M
With Ignite DPS
225.7K
With Bleed DPS
225.7K
Damage over Time
1.13M
Poison DPS
226.41K
Culling DPS
0
Average Hit
113.03K
Burst Damage
113.03K

Attack & Crit

Attack/Cast Rate
2/s
Cooldown
0.13s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
121.9K
Life
5.24K
Energy Shield
1.67K
Mana
41
Ward
0
Armour
19.15K
Evasion
37.46K
Phys Damage Reduction
74%

Mitigation & Avoidance

Block
25%
Spell Block
1%
Spell Suppression
92%
Evade (Melee)
94%
Evade (Projectile)
94%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+2%)
Cold Resistance
75% (+1%)
Lightning Resistance
75% (+10%)
Chaos Resistance
74%

Max Hit Taken

Physical
18.31K
Fire
40.15K
Cold
40.15K
Lightning
40.15K
Chaos
46.33K

Recovery

Life Regen
81.2/s
ES Regen
54/s
ES Recharge
1.67K/s
Mana Regen
19.5/s
Life Leech
0/s
ES Leech
166.6/s
Mana Leech
0/s

Attributes & Utility

Strength
153
Intelligence
289
Dexterity
268
Movement Speed
103%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
23%