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PoE 3.24·Necropolis·Deadeye

The FASTEST Map Blaster Leaguestarter!! - Lightning Arrow Deadeye ft. @havoc616

by Zizaran2 years ago1.64KSubscribe

DPS
3.08M
Effective HP
8.23K
Life
3.98K
Level
95
Min budget

Overview

The FASTEST Map Blaster Leaguestarter!! - Lightning Arrow Deadeye ft. @havoc616 is a Path of Exile Deadeye build by Zizaran, made for the Necropolis league (3.24). It is centered on Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 3.08M DPS with 8.23K effective HP, 3.98K life, 362 energy shield. Suited for: Mapping, Essence.

Build Video

Zizaran's Notes

3.24 Havoc Manaforged Lightning Arrow Deadeye (No Totems) Twitch: https://www.twitch.tv/havoc616 Youtube: https://www.youtube.com/@havoc616vods ------------------------------------------------------------------------------------- > Table of Contents < Who is this PoB for? Build Pros Build Cons Leveling - Gem Progression Leveling - Passive Tree Notes Gear - Notes Gear - Crafting Maps - Map Progression Filter FAQ > Who is this PoB for? < - SC Trade or SC SSF Players - Who want to play LIGHTNING ARROW DEADEYE (No Totems) from LEVEL 12 - Who want to RUSH to 2 or 4 Voidstones (https://youtu.be/_-hibuh5DA4) > Build Pros < - Don't get hit Playstyle - SSF 3Hour A10 Kitava & 6H Eater Exarch Viable (https://youtu.be/_-hibuh5DA4) - Excellent Clearspeed - High Endgame Ceiling and Multiple Lategame Farming Options > Build Cons < - Don't get hit Playstyle - Will randomly die without finetuning the character (Example: Not capping supression) - Extensive experienced required for Hardcore ------------------------------------------------------------------------------------- > Leveling < regex: -[rgb]-.-|g-g-|-g-g|g-.-g|g-g|nne|rint|serrat A1 Level 2: After Hillock Galvanic Arrow - Momentum Level 4: After Hailrake Galvanic Arrow - Mirage Archer Shrapnel Ballista - Momentum (Shrapnel Ballista is Optional) Sniper's Mark Dash Level 8: After Lower Prison & Completeing Dweller Galvanic Arrow - Mirage Archer - Momentum or Added Cold (Optional if 3G) Burning Arrow - Manaforged Arrows Support Shrapnel Ballista - Arrow Nova (Shrapnel Ballista & Arrow Nova are Optional) Sniper's Mark Frostblink Warbanner Level 10: After Brutus Add Blink Arrow to the above setup Level 12: After Reaching Cavern of Wrath and Completing Fairgraves Lightning Arrow - Mirage Archer - Lesser Multiple Projectiles (Momentum OR Added Cold single target swap) Burning Arrow - Manaforged Arrows Support - Galvanic Arrow Shrapnel Ballista - Arrow Nova (Shrapnel Ballista & Arrow Nova are Optional) Sniper's Mark Blink Arrow Frostblink Warbanner NOTE: If you Prefer Rain of Arrows you can use Rain of Arrows - Mirage Archer - DAMAGE SUPPORT & Add Lightning Arrow to a Manaforged Setup or Level in your offhand to swap to Later A2 Level 16: After Fidelitas Add Herald of Ice Add Frenzy to a Manaforged Arrows setup (Replace Galvanic or Burning Arrow ideally) Optional: Purchase Herald of Thunder (Requires a Lapis Amulet or Intelligence Item) Optional: Purchase Arctic Armour to swap with Herald of Ice in A5 or Onward Level 18: After Weaver Free: Trinity or EDWAS -- Purchase the Other One Optional: You can delay this step until you have a 4L (Usually in Act 3) Bandits: HELP ALIRA After The Way Forward - Travel back to Act 1: Optional Purchase: Extra Manaforged Arrows, LMP (If you didn't get one earlier), Precision A3 Level 24: After Tolman Purchase: Anger Free: Grace from Maramoa (Level in offhand) Optional: Buy Haste and use Haste when travelling between zones, aura swap to Anger on Bosses Optional: Buy a Heavy Belt Solaris 2: Rare Lapis Amulet Level 28: After Gravicius Free: Storm Rain --> Add to Manaforged Setup Optional: Purchase Blast Rain Example Setup at this Point (Colours and Link Dependent) Lightning Arrow - Mirage Archer - LMP - Trinity Manaforged Arrows Support - Storm Rain - Blast Rain Manaforged Arrows Support - Frenzy Sniper's Mark, Blink Arrow, Frostblink Warbanner, Anger, HoI Optional: Complete Library Purchase Lifetap -- Add to the Storm Rain / Blast Rain Manaforged Arrows Setup Purchase Flamedash -- Swap with Frostblink Normal Lab: Gathering Winds A4 Level 38: After Malachai Purchase: Barrage Support (1 ALCHEMY) --> Gem Swap with LMP or Returning Projectiles during Boss Fights Free: Returning Projectiles Free: Tornado You can drop LMP after allocating +2 Arrows on Tree (Master Fletcher, Multishot) A5 Jade Flask A6 After Lily Roth if you did not complete the Library Earlier Purchase Lifetap -- Add to the Storm Rain / Blast Rain Manaforged Arrows Setup Purchase Flamedash -- Swap with Frostblink Major Pantheon: Brine King Minor Pantheon: Ryslatha A7 Cruel Lab: Farshot Diamond Flask A8 Run Grace in The High Gardens when Completing the Yugul Quest A9 Free Spike-Point Arrow Quiver A10 Silver Flask Free Zodiac Leather or Blood Raiment Base Merc Lab: Endless Munitions ------------------------------------------------------------------------------------- > Leveling - Passive Tree Notes < - Bows are VERY FLEXIBLE in Passive Tree order. Feel free to deviate and experiment! - Burning Brutality and Weathered Hunter are EXCELLENT early game nodes that will provide A LOT OF DAMAGE, ALL RESIST & ACCURACY BUT will delay the Crit Swap - 30 Strength & Intelligence nodes will be required from time to time and are not show in the tree progression. Consider keeping Frostblink/FlameDash & Warbanner at Level 1. MAKE SURE YOU GET THE LIGHTNING DAMAGE CRAFTS 4 Transmutes - PREFIX - LOCATION: Act 3 TOP LEFT of Piety's Arena in Lunaris Level 2 2 Alchemy - Prefix - LOCATION: Act 7 Chamber of Sins Level 2 by the Map Device When should one swap to CRIT? a) Force it at Level 60+ no matter the Bow & Passive Tree setup b) Wait till a Crit Bow Base or any Bow with Above 5% Crit c) Increased Critical Strikes Support can be a valid 5th Gem, best paired with Increased Critical Damage Support. Note: - The reason to swap to crit earlier, even if it is equal or potentially worse during early progression is because efficient non-crit scaling runs out of damage by T16 content and is surpassed by crit. - I currently do a) in every single run ------------------------------------------------------------------------------------- > Gear - Notes < Annoint a) Fury Bolts: Verdant Verdant Teal (excellent early option) b) Divine Judgement: Sepia Teal Black Unveils of Interest (Early Prog only) Wherever you can fit it: SUFFIX Cold/Fire/Lightning & CHAOS Resist Crafts Belt - SUFFIX Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby Gloves - SUFFIX (31-36)% increased Attack and Cast Speed while Focused, Vorici PREFIX: (31-43)% increased Damage while Leeching Helmet - Korell PREFIX (7-8)% of Physical Damage from Hits taken as Fire Damage Chest - Gravicius PREFIX (5-6)% of Physical Damage from Hits taken as Fire Damage, (5-6)% of Physical Damage from Hits taken as Lightning Damage > Gear - Crafting < Method 1 = Wisdom Scroll Crafting =) Method 2 = Essence Crafting Bow - 1A Spine Bows, 1B Ivory Bow (Less Base Phys) - Screaming/Shrieking WRATH, HATRED, ANGER, ZEAL Quiver - Broadhead Arrow Quiver, Feathered Arrow Quiver - Screaming+ TORMENT, SUFFERING, ANGUISH, DREAD (with Projectile Speed Mastery) Rings / Amulet - Screaming+ TORMENT, SUFFERING, ANGUISH, SCORN Helm - Deicide Mask, Lion Pelt - Screaming+ GREED, RAGE, LOATHING (For Multi Aura Setups that Pursue 2x 50% + AA + Precision Late Game) Body Armour - Sadist Garb, Assassin's Garb - Screaming+ GREED, WOE (For Life Mastery), LOATHING (For Multi Aura Setups that Pursue 2x 50% + AA + Precision Late Game) Gloves - Slink Gloves - Screaming+ ZEAL, GREED, For Resists: Screaming+ WRATH, HATRED, ANGER Boots - Slink Boots - Shrieking+ ZEAL, GREED, For Resists: Screaming+ WRATH, HATRED, ANGER Belt - Heavy Belt, Stygian Vise - Screaming+ RAGE (Strength), For Resists: WRATH, HATRED, ANGER ------------------------------------------------------------------------------------- > Maps - Map Progression < -- Note: With Atlas Changes this section is partly SPECULATIVE If you want to gear up: - beginner recommended - farm low level maps quickly - work with PoB to upgrade damage Essence Rush 24 Points: https://poeplanner.com/atlas-tree/BAAQABgAXz56zoQqbYin4jD6_E0Xuovh6PKspCtxAq5Fl8skp3u8SekokNmP5cJ2jWTEFtnGFAAfiwgAAAAAAAADAwAAAAAAAAAAAA== Essence + Jun 55 Points: https://poeplanner.com/atlas-tree/BAAQADcAXz6p73rOhCptiKfiMPr8Tc4AfKs4iHH1k_LZW_2MF7qL4ejy1yue2Kyke2AnybvbK3FN2gKunqtFl8skp3vnrvXe4RCtlaVz6-H14rxJc5npKKLQGixUh5DZjtjDlyq2j-XCdqlD4z-NZMQW2cYUAB-LCAAAAAAAAAMDAAAAAAAAAAAA Note: - Crystal Resonance can make Map Bosses Deadly during progression & requires Remenants of Corruption - Pillage & Plunder may make Betrayal enemies Deadly - If the Necropolis League Mechanic has proven to be Deadly consider allocating Devout Pursuit and the 3 nodes surrounding it that Reduce the Effect of Haunted Modifiers If you want to rush: (can be difficult) Kirac Rush 34 Points: https://poeplanner.com/atlas-tree/BAAQACIAH8pfPoQqp-Iw-jiIfVrZWxe6HX23XYvhfZE4nZ7YAq4pjUWXp3vhELxJc5mi0Ou_R8zEH67vWOSRiVBQYMipQ-M_jWQUAB-LCAAAAAAAAAMDAAAAAAAAAAAA Kirac + Jun 57 Points: https://poeplanner.com/atlas-tree/BAAQADkAH8pfPqnvhCqn4jD6zgB8qziIfVpx9ZPy2Vv9jBe6HX23XYvhfZE4ndcrnth7YCfJu9tN2gKuKY2eq0WXp3vnrvXe4RCtlaVz6-H14rxJc5mi0Ou_R8waLMQfVIeu71jkkYlQUGDIjtjDlyq2qUPjP41kFAAfiwgAAAAAAAADAwAAAAAAAAAAAA== Kirac + Jun + Shaping + Extra Content (Shrines, Boxes, Harbinger) 95 Points: https://poeplanner.com/atlas-tree/BAAQAF8AH8qH1F8-TPWhyanviy4QrBmIwe6EKqfiIWAw-rVmzgB8qziITLp9Wo3qcfWT8tlb_YwXuh19t12L4X2ROJ3e_v_C1yuLc57YZ2B7YCfJu9srnE3aAq5FWCmNnqtFl_r4p3uzx-eu9d7hEBkKrZWlc-vh9eK8SXOZThui0Ou_R8zFIRos1eopYhdQxB9Uh67vWOQTfTgfkYlQUGDIGIuO2Atxw5cqto_liAfRitlcqUPR_eM_tWONZOi2I0PQKBQAH4sIAAAAAAAAAwMAAAAAAAAAAAA= ------------------------------------------------------------------------------------- > Filter < 3.24 Race Filters You can find them here https://www.pathofexile.com/account/view-profile/Havoc6/item-filters Download SOUNDS into your "C:\Users\USERNAME\Documents\My Games\Path of Exile" Folder Note: USE AT YOUR OWN RISK You need the sound files https://discord.gg/havoc616 Swap to something else in Act 3/4/5+++ ------------------------------------------------------------------------------------- > FAQ < Rain of Arrows or Lightning Arrow at Level 12. Pros & Cons? Rain of Arrows is much faster than other bow skills during leveling but requires an intentional effort to kill more monsters in comparison to skills such as Lightning Arrow. Lightning Arrow will be slightly slower at progression but should offer a bit more XP and Gear during progression. Example: RoA = 3H A10 Kitava, Gear not so great https://youtu.be/f0riwWC_CZk Lightning Arrow = 3h13m A10 Kitava, Strong Gear https://youtu.be/_-hibuh5DA4 Manaforged Arrows versus Totems? - I found both setups to do equal damage versus Searing Exarch - Supplemental Totems will feel good in A1/A2. A3+ they felt equal. - Pick whichever version fits your playstyle. It's basically changing a singular 4L When do I swap to Crit? a) Force it at Level 60 to 70+ no matter the Bow & Passive Tree setup (this is what I've been doing) b) Wait till a Crit Bow Base or any Bow with Above 5% Crit c) Increased Critical Strikes Support can be a valid 5th Gem, best paired with Increased Critical Damage Support. Note: - The reason to swap to crit earlier, even if it is equal or potentially worse during early progression is because efficient non-crit scaling runs out of damage by T16 content and is surpassed by crit. - I currently do a) in every single run I'm dying to Elemental Spell Damage - Are you Resist Capped - Are you Spell Supression Capped - Are you Spell Supression Capped without Revenge of the Hunted I'm dying to Physical Damage - Run Arctic Armour - Craft Physical Damage taken as X Elemental Modifiers on Helmet (from Korell) and Chest (from Gravicius, somewhat rare) - Call to Arms + Enduring Cry (For Endurance Charges) I feel like I'm getting surrounded and dying to just a lot of attacks at once - High Evasion Helps: Consider running Grace or a Jade Flask - Arctic Armour Helps - Phasing (via on Kill Effects or a Quartz Flask) Helps - CWDT + Steelskin or CWDT + Immortal Call Helps - Don't Get Hit --> Try to Offscreen Monsters. We are a ranged build, use it! Why do you run Arctic Armour? - "Buff grants (11-21)% less Physical Damage taken from Hits while stationary" - "Buff grants (11-20)% less Fire Damage taken from Hits while stationary" - "Buff grants Immunity to Freeze" We are Stationary every time we attack. Why do you take Ghost Dance? For some reason, Ghost Shrouds are incredibily underrated as a defensive stat for mid-game progression and endgame mapping or bossing. Best paired with Evasion (10K+) and a Moderate ES Pool (200-300 or much more). Why not Raider? Raider doesn't offer enough damage and the majority of it's stats can be found on gear or the passive tree. What do you swap Barrage Support with? Either Returning Projectiles or Mirage Archer Why no Piercing Shots? You can allocate it during mapping. 3 Pierce is unnecessary during boss fights. How to sustain Lifetap + Manaforged early? 2 Life Flasks Clever Thief + Instant leech (Great option) Vitality (optional) Sharktooth Arrow Base Quiver Use Lifetap support later (happens often due to socket pressure) Why help Alira? Can we kill all Bandits? In a "rush" scenario we don't want to spend too much time gearing and want to focus on pushing harder content. 15% All Res and Crit Multi is very valuable in this context. Late game, getting 20 regrets can be used to fix it with better gear (if deemed necessary) What is the Maven UberElder v2 Aura Nodes Tree? Optional skill tree routing if you want to run: - 2 50% Auras (Grace Anger) - 1 25% Aura (Arctic Armour) - & Precision (With Increased Mana Reservation Efficiency on Helm or Chest via a Loathing Essence)o

Gear

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Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder
Maven UberElder

Skills

Tap a skill to open trade.

Body Armour

  • Lightning ArrowLightning Arrow21WMain
  • TrinityTrinity20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Barrage SupportBarrage Support20/20W
  • Mirage ArcherMirage Archer20/20W

Weapon 1

  • FrenzyFrenzy20/20W
  • Storm RainStorm Rain20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Culling StrikeCulling Strike20/20W

Gloves

  • Arctic ArmourArctic Armour20/20W
  • PrecisionPrecision12/20W
  • AngerAnger20/20W
  • GraceGrace20/20W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W

Helmet

  • SteelskinSteelskin15/20W
  • Cast when Damage TakenCast when Damage Taken10/20W

Helmet

  • Flame DashFlame Dash13/20W
  • Blink ArrowBlink Arrow20/20W

Boots

  • Enduring CryEnduring Cry14/20W

Passive Tree

Passive tree 3.24
scroll to zoom
Deadeye
Deadeye
Warden of the Maji
Warden of the Maji
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
95

Damage

Full DPS
3.08M
Combined DPS
3.08M
Hit DPS
2.22M
With Poison DPS
2.22M
With Ignite DPS
2.22M
With Bleed DPS
2.22M
Damage over Time
865.78
Ignite DPS
865.78
Mirage DPS
862.09K
Culling DPS
0
Reservation DPS
0
Average Damage
83.36K
Burst Damage
83.36K

Attack & Crit

Attack/Cast Rate
3.32/s
Hit Chance
100%
Accuracy
2.92K
Crit Chance
79%
Crit Multiplier
526%
AoE Radius
1.8 m
Mana Cost
35
Life Cost
15

Defence

Effective Hit Pool
8.23K
Life
3.98K
Energy Shield
362
Mana
107
Ward
0
Armour
0
Evasion
3.56K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
38%
Evade (Projectile)
38%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-25%
Cold Resistance
7%
Lightning Resistance
7%
Chaos Resistance
-60%

Max Hit Taken

Physical
7.21K
Fire
5.84K
Cold
7.79K
Lightning
7.79K
Chaos
4.37K

Recovery

Life Regen
0/s
ES Regen
150/s
ES Recharge
362/s
Mana Regen
20.8/s
Life Leech
1.85K/s
ES Leech
0/s
Mana Leech
473.4/s

Attributes & Utility

Strength
125
Intelligence
118
Dexterity
212
Movement Speed
106%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Devotion
0