Shield Crush Poison Assassin in Path of Exile Trial of the Ancestors
by Channel22442 years ago1Subscribe
- DPS
- 12.4M
- Effective HP
- 184.71K
- Life
- 5.29K
- Level
- 99
- Min budget
Overview
Shield Crush Poison Assassin in Path of Exile Trial of the Ancestors is a Path of Exile Assassin build by Channel2244, made for the Ancestor league (3.22). It is centered on Shield Crush and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 12.4M DPS with 184.71K effective HP, 5.29K life, 769 energy shield. Suited for: Mapping. Key uniques include Obliteration, The Overflowing Chalice, Badge of the Brotherhood, Witchfire Brew, Emperor's Vigilance.
Build Video
Channel2244's Notes
POB: https://pobb.in/V5uOmICpqrD0 Note Critical Strike Multiplier from Seething Fury is not calculated with Perfect Agony so stats have been manually added. Patch 3.23.0 Update: Aura reservation loss due to no helmet enchants. Enlighten Support with Precision and Arctic Armour should fix this problem. A slightly lower level Precision or higher level Enlighten could be used if required. You could drop a damage support from Shield Charge to make room for extra gem. Leveling: All bandits killed. Leveling can be done with a Physical or Chaos damage Skill (I used Cobra Lash) and take extra damage nodes that you can respec later. Shield Crush requires poison chance nodes so you can't use it early. I switched to Shield Crush once I had Emperor's Vigilance and Seething Fury. Plague Bearer provides extremely powerful burst damage but eventually falls off as you get to high maps.
Gear
Tap an item to open trade or craft it.
















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Combined DPS
- 12.4M
- Hit DPS
- 1.79M
- With Poison DPS
- 12.4M
- With Ignite DPS
- 1.79M
- With Bleed DPS
- 1.79M
- Damage over Time
- 10.6M
- Poison DPS
- 215.91K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 205.96K
- Burst Damage
- 205.96K
Attack & Crit
- Attack/Cast Rate
- 4.35/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 407%
- AoE Radius
- 4.1 m
- Totem Limit
- 1
- Mana Cost
- 34
- Life Cost
- 0
Defence
- Effective Hit Pool
- 184.71K
- Life
- 5.29K
- Energy Shield
- 769
- Mana
- 100
- Ward
- 0
- Armour
- 14.41K
- Evasion
- 24.27K
- Phys Damage Reduction
- 77%
Mitigation & Avoidance
- Block
- 72%
- Spell Block
- 60%
- Spell Suppression
- 97%
- Evade (Melee)
- 73%
- Evade (Projectile)
- 73%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+10%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+13%)
- Chaos Resistance
- 54%
Max Hit Taken
- Physical
- 14.26K
- Fire
- 41.31K
- Cold
- 41.31K
- Lightning
- 41.31K
- Chaos
- 20.36K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 769/s
- Mana Regen
- 44.7/s
- Life Leech
- 1.09K/s
- ES Leech
- 0/s
- Mana Leech
- 253.8/s
Attributes & Utility
- Strength
- 159
- Intelligence
- 236
- Dexterity
- 276
- Movement Speed
- 136%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 7
- Devotion
- 0
- Item Rarity
- 16%