- DPS
- 2.47M
- Effective HP
- 26.59K
- Life
- 3.6K
- Level
- 94
- Min budget
Overview
This is what I am doing to farm currency for better gear. Voltaxic Rift/Inpulsa Raider is a Path of Exile Raider build by Amotokai_, made for the Sanctum league (3.20). It is centered on Barrage and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 2.47M DPS with 26.59K effective HP, 3.6K life, 241 energy shield. Suited for: Legion, Mapping, Sanctum, Breach. Key uniques include Voltaxic Rift, Atziri's Promise, Alpha's Howl, Dying Sun, Drillneck.
Build Video
Amotokai_'s Notes
I am still working on the Build. There is where it is at in it's current state.
Build:
This is still something I am working on. I have planned to try and use the Voltaxic Rift spine bow since league start while getting enough defenses that I don't have to take off Inpulsa's Broken Garb. Now I need to increase DPS and get a better helm enchant and anoint my amulet with 'Sovereignty" to also use Herald of Thunder.
Farming:
I run Legion, Breach and Harbringers with the small nodes for Exarch alters. The map is Cemetery. It's a very open map and the mechanics always seem to show. There can also be any scarabs you would like. If you do sanctum, you can do that also.
​
Gear
Tap an item to open trade.
















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Help Alira
- Pantheons
- Soul of Arakaali, Soul of Gruthkul
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 2.47M
- Hit DPS
- 2.3M
- With Poison DPS
- 2.3M
- With Ignite DPS
- 2.3M
- With Bleed DPS
- 2.3M
- Damage over Time
- 0
- Culling DPS
- 169.63K
- Average Damage
- 52.04K
Attack & Crit
- Attack/Cast Rate
- 5.52/s
- Hit Chance
- 100%
- Crit Chance
- 69%
- Crit Multiplier
- 436%
- Totem Limit
- 1
- Mana Cost
- 17
- Life Cost
- 0
Defence
- Effective Hit Pool
- 26.59K
- Life
- 3.6K
- Energy Shield
- 241
- Mana
- 197
- Ward
- 0
- Armour
- 5.82K
- Evasion
- 41.68K
- Phys Damage Reduction
- 52%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 98%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+53%)
- Cold Resistance
- 77% (+24%)
- Lightning Resistance
- 76% (+1%)
- Chaos Resistance
- 59%
Max Hit Taken
- Physical
- 6.5K
- Fire
- 27.02K
- Cold
- 22.56K
- Lightning
- 21.62K
- Chaos
- 8.78K
Recovery
- Life Regen
- 97.6/s
- ES Regen
- 0/s
- ES Recharge
- 241/s
- Mana Regen
- 23.4/s
- Life Leech
- 1.31K/s
- ES Leech
- 0/s
- Mana Leech
- 165.4/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 159
- Dexterity
- 370
- Movement Speed
- 114%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 3
- Devotion
- 0