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PoE 3.23·Affliction·Hierophant

NolanIsScaling's Righteous Fire of Arcane Devotion Heirophant (3.23)

by NolanIsScaling2 years ago7

DPS
36.64M
Effective HP
120.86K
Energy Shield
14.97K
Level
100
Min budget

Overview

NolanIsScaling's Righteous Fire of Arcane Devotion Heirophant (3.23) is a Path of Exile Hierophant build by NolanIsScaling, made for the Affliction league (3.23). It is centered on Righteous Fire of Arcane Devotion and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 36.64M DPS with 120.86K effective HP, 31 life, 14.97K energy shield. Suited for: Mapping, Bossing, Ultimatum, Heist, Lab Runner, Delve, Simulacrum, Breach, Essence. Key uniques include Mageblood, Coruscating Elixir, Indigon, Eyes of the Greatwolf, Kalandra's Touch.

Build Video

NolanIsScaling's Notes

Affliction League Mana RF Build Diary:

Onemanaleft's Mana RF Heirophant but with some passive skill tree tweaks.

Originally league started this, had to reroll Fire Trap Elementalist to make currency. This build is horrible on a budget. I needed to put probably around 200 divines to make it feel somewhat decent. Probably put around 2-3 mirrors worth of currency into this build, but the build is probably worth half that now.

You hit well over DoT Cap at peak. However, you're not always at peak DPS due to Indigon spend and Arcane Cloak. I'd estimate you're at peak DPS maybe 50% of the time, but that 50% of the time is when you actually need it anyways.

Static Blows allows you to 50% Shock Uber bosses with the Mana Shock Effect mastery. Our Lightning Damage is unreliable, you might not hit hard enough for the 50% Shock all the time. Most of the time you can hit 50% Shock though, and even when you don't you have plenty of damage for Ubers.

Build is still not minmaxed and even more currency can be put into it. Can go for better Greatwolf, Annointed Ivory Tower, Level 6 Awakened Gems, better Corruptions etc.

40/40 Affliction:

Does all content. If you slot in Chaos Resist onto the Helical, difficult content becomes 500x easier.

Worst challenges were Altars (Red Altars hard for RF without massive Fire Resist overcap) and Ultimatum. Ultimate Undertaking was okay since you could just do a Flawless Breachstone instead of the 83 8-mod Inscribed Ultimatum.

Uber/Pinnacle Content:

30/30 Simulacrum and Sirus are the two types of pinnacle content that are really sketchy with -60 Chaos Resist. Kosis with extra Crit and extra Chaos is the only thing besides a triple juiced essence mob that actually 1 shot me through Arcane Cloak.

Exarch, Sirus, and Maven are doable but one mistake instantly kills you as RF. I would not recommend doing these for anything other than the challenges. Much better builds to farm these three bosses IMO.

I farmed mostly Shaper and Uber Elder. Watchers Eyes were worth a lot unidentified.

Eater is also safe but more difficult than Shaper and Uber Elder if using a rare invitation.

Affliction Wildwood:

King of the Mists was big money from TWWT. I sold TWWT's unidentified but you can potentially make mirrors identifying them. Requires you to constantly go into wildwood though.

Did not really juice my maps much since I was farming essences. A juiced T16 rare mob with 8 Essences is harder than most Ubers. As a result, I did not MF this league.

Gear Progression:

Mana Int Boots > Mana Str/Int Boots > Hollow Fossil Craft Mana Str/Int Boots

Shavronnes Ring + Two Stone to cover Resists > Helical + Kalandra

Generic Dot Multi Sceptre + Prism Guardian > Awakener Orb Sceptre + Squire

Shaper's Touch > Corrupted Shaper's Touch (+2 gems, % Increased ES, Curse on Hit)

Xopec's Temple Amulet > Greatwolf > 30+% Attributes Greatwolf

Str/Int Stygian > Hunter Str/Int/% Attributes Stygian > Mageblood

Indigon > Corrupted Indigon (+2 Gems, % Life Regen, 90% Mana Multiplier, Effect of Shock, Burning Damage)

Ivory Tower > Corrupted Ivory Tower (+1 Max Resist, Phys Damage Reduction while Stationary, Reduced Elemental Damage Taken) > Annointed Ivory Tower (Prismatic Skin or Primal Spirit, whichever is missing from amulet)

Ideal Watchers Eye/TWWT/Charm Mods:

Mana as ES #1 Priority for both Watcher's Eye and TWWT, don't get ones without this mod.

Watcher's Eye can use Purity of Fire - Phys taken as Fire or Malevolence - DoT Multi. Both are good but I swapped to Malevolence when I felt I was tanky enough for the content I was doing. I can tank Uber Shaper slams w/ cloak and nothing else has a significant Phys hit outside of deep delve.

TWWT/Charm 20% Life regen over one second is huge. Heirophant regen sucks balls and this acts as pseudo ES recharge. You want this on at least 3 sources from Charms/TWWT. Other good mods would be Chieftain Explode, Covered in Ash, and Max Fire Resist, Elementalist Exposure, Inquisitor Str/Int, Trickster Evasion from ES, and Occultist ES Regen.

Gear

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Horror Star
Indigon
The Ivory Tower
Eyes of the Greatwolf
Apocalypse Loop
Kalandra's Touch
Shaper's Touch
Mageblood
Armageddon Dash
The Squire
Morbid Glare
Split Personality
That Which Was Taken
Split Personality
Guardian's Ursine Charm of the Inquisitor
Unnatural Instinct
Stormshroud
Loath Shine
Spirit Shine
Healthy Mind
Watcher's Eye
Guardian's Corvine Charm of the Inquisitor
Militant Faith
Chieftain's Ursine Charm of the Inquisitor

Skills

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Weapon 1

  • Righteous Fire of Arcane DevotionRighteous Fire of Arcane Devotion20/20WMain
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W

Body Armour

  • Armageddon Brand of VolatilityArmageddon Brand of Volatility20W
  • Scorching RayScorching Ray20W
  • Culling StrikeCulling Strike1W
  • Infused ChannellingInfused Channelling20W
  • Awakened Cast While ChannellingAwakened Cast While Channelling5W
  • OverchargeOvercharge20W

Gloves

  • MalevolenceMalevolence20W
  • Arcane CloakArcane Cloak20W
  • FlammabilityFlammability20W
  • Eternal BlessingEternal Blessing20/20W

Helmet

  • ClarityClarity5W
  • Defiance BannerDefiance Banner20/20W
  • Purity of FirePurity of Fire21W
  • ArroganceArrogance20/20W

Weapon 2

  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Arcane SurgeArcane Surge20/20W
  • Awakened Swift AfflictionAwakened Swift Affliction6/20W

Boots

  • FrostblinkFrostblink1W
  • PortalPortal1/18W
  • Sigil of PowerSigil of Power20/20W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama

Character Stats

Level
100

Damage

Full DPS
36.64M
Combined DPS
30.27M
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
30.27M
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.33s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
AoE Radius
3.9 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
120.86K
Life
31
Energy Shield
14.97K
Mana
13.55K
Ward
0
Armour
2.25K
Evasion
20.53K
Phys Damage Reduction
42%

Mitigation & Avoidance

Block
28%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
81% (+63%)
Cold Resistance
75% (+41%)
Lightning Resistance
75% (+38%)
Chaos Resistance
-60%

Max Hit Taken

Physical
32.16K
Fire
146.24K
Cold
136.4K
Lightning
138.64K
Chaos
23.27K

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
2.42K/s
ES Recharge
14.97K/s
Mana Regen
1.13K/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
1.85K/s

Attributes & Utility

Strength
738
Intelligence
1.54K
Dexterity
159
Movement Speed
99%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
160