(PoE2 - 0.4.0) Ruzhan/Fire Minions Disciple of Varashta - Endgame T16 Mapping & Pinnacle Bossing
7 months ago19
by CricketJam7 months ago19Subscribe
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28.62K
Effective HP
1
Life
9.54K
Energy Shield
Overview
(PoE2 - 0.4.0) Ruzhan/Fire Minions Disciple of Varashta - Endgame T16 Mapping & Pinnacle Bossing is a Path of Exile 2 Disciple of Varashta build by CricketJam, made for the The Last of the Druids league (0.4). It is centered on Ruzhan, the Blazing Sword and plays as a minion, persistent, command, fire archetype. Defensively it sits at 28.62K effective HP, 1 life, 9.54K energy shield. Suited for: Simulacrum, Mapping, Bossing. Key uniques include Lavianga's Spirits, Nascent Hope, Silks of Veneration.
Build Video
CricketJam's Notes
https://poe.ninja/poe2/pob/16994
The clicking sound is Ruzhan's Brand finger snapping.
Probably last build of the league, fun times with a new class as I can see there's some more options to lean into each of the Djinn commands. I opted to stick to Ruzhan because Reckoning is such a satisfying button to press and wanted to just boost it up as much as I can. I used Navira just for Muster fodder, but eventually the damage was good enough that I didn't need her and replaced with Trap. Ruzhan SRS for single target, Arsonist detonate command (originally for SRS but it's bugged atm) with Wolves and Brand/Trap for mapping.
Build could probably do simulacrum, but the ES recharge and getting chipped down started to show when I got swarmed and minions being spread out when bosses spawn. The build has issues with running forward and usual minion things. GGG please give us a button to have minions deaggro and run back to your position as well as making Signal Prey screenwide to ensure a focus target. This would solve so many running between pack issues splitting minion focus imo. Also, let us bind R3 and L3, this is a very button intensive ascendancy.
Kelari/Ruzhan made short work of the campaign with no real gear outside of a +1 Sceptre. Only took me 3 characters to finally understand how to build a temple, but the lack of an easy reset button sucked. Also, minions being locked out and needing to run deep inside a room gets old fast.
Inflation from the temple stuff was insane, everything is worth so much in maps now. I had 130div in Uber Arbiter frags just running to citadels every 10 maps apart for a week. I was hesitant on spending double digit divs on things, but the build still only cost 40-50div mostly in lineage support and ES gear. There's still further minion levels and more ES one can squeeze into the build if you want to keep throwing currency away.
BGM: Killer (Kira's Theme) - Jojo Part 4
00:00 T16 Sandspit Difficulty 4 02:38 T16 Stone Citadel Boss Difficulty 4 04:32 Twisted Domain T3 07:08 Xesht T3 07:46 King In the Mists T3 08:47 Olroth T3 09:44 Uber Arbiter
Gear

































Skills
Passive Tree




Character Stats
Defence
- Effective Hit Pool
- 28.62K
- Life
- 1
- Energy Shield
- 9.54K
- Mana
- 1.77K
- Phys Max Hit Taken
- 10.1K
- Armour
- 210
- Evasion
- 129
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 0%
Offence
- Crit Multiplier
- 200%
Attributes & Utility
- Strength
- 96
- Intelligence
- 218
- Dexterity
- 37
- Movement Speed
- 29%