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PoE 3.20·Sanctum·Pathfinder

TR Pathfinder - next best upgrade?

by Eljay14193 years ago1

DPS
3.37M
Effective HP
65.32K
Life
4.85K
Level
93
Min budget

Overview

TR Pathfinder - next best upgrade? is a Path of Exile Pathfinder build by Eljay1419, made for the Sanctum league (3.20). It is centered on Toxic Rain and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 3.37M DPS with 65.32K effective HP, 4.85K life, 395 energy shield. Suited for: Harvest. Key uniques include Taste of Hate, The Devouring Diadem.

Eljay1419's Notes

Only the second league I've tried to play to endgame. This build feels pretty comfortable doing regular pinnacles and I'm really enjoying it - but wondering what I go for next..

POB: https://pastebin.com/8tgzeDDY

I'm playing trade and have around 8div to spend. Some things I'm thinking about:

  • Ailment immunity via Grand Spectrum (have 1, would need 1 more)
  • Woke gems (Void manip primarily)
  • better chest? (no suppress or phys DR...)
  • jewels/respect to clusters?

​

Of course I'll be leveling up - which leads to part 2. Which atlas passives make the most sense? I've been doing Harbi, Harvest and Eater. I have 124 points. I know this is a super wide question, but I don't know much about profitable farming strats. Feels like this build can probably do most already.

Thanks in advance.

Gear

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Woe Breeze
The Devouring Diadem
Oblivion Pelt
Hypnotic Idol
Apocalypse Knot
Apocalypse Band
Honour Palm
Golem Lock
Havoc Road
Viper Arrow
Cataclysm Volley

Skills

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Body Armour

  • Toxic RainToxic Rain20WMain
  • EfficacyEfficacy20W
  • Multiple TotemsMultiple Totems20W
  • Ballista TotemBallista Totem20W
  • Focused BallistaFocused Ballista20/7W
  • Withering TouchWithering Touch20W

Weapon 1

  • Toxic RainToxic Rain21WMain
  • EmpowerEmpower3W
  • Mirage ArcherMirage Archer20W
  • EfficacyEfficacy20W
  • Void ManipulationVoid Manipulation20W
  • Vicious ProjectilesVicious Projectiles20W

Gloves

  • Withering StepWithering Step20W
  • MalevolenceMalevolence20W
  • InspirationInspiration20W
  • Divine BlessingDivine Blessing1W

Boots

  • DespairDespair20W
  • Flame DashFlame Dash3/9W

Boots

  • Molten ShellMolten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • DeterminationDetermination20W

Helmet

  • Defiance BannerDefiance Banner20W

Helmet

  • GraceGrace20/7W

Helmet

  • HasteHaste20W

Passive Tree

Passive tree 3.20
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
3.37M
Combined DPS
3.15M
Hit DPS
16.48K
With Poison DPS
16.48K
With Ignite DPS
16.48K
With Bleed DPS
16.48K
Damage over Time
2.26M
Mirage DPS
874.82K
Culling DPS
0
Average Damage
1.22K

Attack & Crit

Attack/Cast Rate
3.38/s
Hit Chance
77%
Crit Chance
5%
Crit Multiplier
150%
Totem Limit
1
Mana Cost
42
Life Cost
0

Defence

Effective Hit Pool
65.32K
Life
4.85K
Energy Shield
395
Mana
17
Ward
0
Armour
14.65K
Evasion
21.76K
Phys Damage Reduction
65%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
94%
Evade (Melee)
72%
Evade (Projectile)
72%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+93%)
Cold Resistance
75% (+73%)
Lightning Resistance
75% (+72%)
Chaos Resistance
53%

Max Hit Taken

Physical
13.26K
Fire
37.02K
Cold
37.02K
Lightning
37.02K
Chaos
16.54K

Recovery

Life Regen
61.1/s
ES Regen
0/s
ES Recharge
395/s
Mana Regen
12.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
158
Intelligence
140
Dexterity
303
Movement Speed
113%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
7%