- DPS
- 3.37M
- Effective HP
- 65.32K
- Life
- 4.85K
- Level
- 93
- Min budget
Overview
TR Pathfinder - next best upgrade? is a Path of Exile Pathfinder build by Eljay1419, made for the Sanctum league (3.20). It is centered on Toxic Rain and plays as a dexterity, attack, area, chaos archetype. In Path of Building it reaches 3.37M DPS with 65.32K effective HP, 4.85K life, 395 energy shield. Suited for: Harvest. Key uniques include Taste of Hate, The Devouring Diadem.
Eljay1419's Notes
Only the second league I've tried to play to endgame. This build feels pretty comfortable doing regular pinnacles and I'm really enjoying it - but wondering what I go for next..
POB: https://pastebin.com/8tgzeDDY
I'm playing trade and have around 8div to spend. Some things I'm thinking about:
- Ailment immunity via Grand Spectrum (have 1, would need 1 more)
- Woke gems (Void manip primarily)
- better chest? (no suppress or phys DR...)
- jewels/respect to clusters?
​
Of course I'll be leveling up - which leads to part 2. Which atlas passives make the most sense? I've been doing Harbi, Harvest and Eater. I have 124 points. I know this is a super wide question, but I don't know much about profitable farming strats. Feels like this build can probably do most already.
Thanks in advance.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 3.37M
- Combined DPS
- 3.15M
- Hit DPS
- 16.48K
- With Poison DPS
- 16.48K
- With Ignite DPS
- 16.48K
- With Bleed DPS
- 16.48K
- Damage over Time
- 2.26M
- Mirage DPS
- 874.82K
- Culling DPS
- 0
- Average Damage
- 1.22K
Attack & Crit
- Attack/Cast Rate
- 3.38/s
- Hit Chance
- 77%
- Crit Chance
- 5%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 42
- Life Cost
- 0
Defence
- Effective Hit Pool
- 65.32K
- Life
- 4.85K
- Energy Shield
- 395
- Mana
- 17
- Ward
- 0
- Armour
- 14.65K
- Evasion
- 21.76K
- Phys Damage Reduction
- 65%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 94%
- Evade (Melee)
- 72%
- Evade (Projectile)
- 72%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+93%)
- Cold Resistance
- 75% (+73%)
- Lightning Resistance
- 75% (+72%)
- Chaos Resistance
- 53%
Max Hit Taken
- Physical
- 13.26K
- Fire
- 37.02K
- Cold
- 37.02K
- Lightning
- 37.02K
- Chaos
- 16.54K
Recovery
- Life Regen
- 61.1/s
- ES Regen
- 0/s
- ES Recharge
- 395/s
- Mana Regen
- 12.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 140
- Dexterity
- 303
- Movement Speed
- 113%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 7%