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Build Development: Glacial Hammer Act 5

PoE 3.24 · NecropolisInquisitorGlacial HammerAbyss

2 years ago1

by Ny'Rok's PostSubscribe

24.67K

DPS

2.57K

Effective HP

1.48K

Life

Overview

Build Development: Glacial Hammer Act 5 is a Path of Exile Inquisitor build by Ny'Rok's Post, made for the Necropolis league (3.24). It is centered on Glacial Hammer and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 24.67K DPS with 2.57K effective HP, 1.48K life. Suited for: Abyss. Key uniques include Meginord's Girdle, Goldrim, Carnage Heart, Le Heup of All, Lochtonial Caress.

Build Video

Ny'Rok's Post's Notes

Not much to this video it is mostly the innocence fight and kitava fight. I will probably provide the next video after the next two act instead of every act at this point as most of the remaining campaign is leveling and acquiring skills. Focus on gear doesn't really start to 68+ although keeping your weapon up to date does help go through the campaign much easier. I might need to scale defenses as I enter act 6.

I have been messing around with path of building some looking at how to scale this. The biggest question I had I just found the answer to and I will be looking into this in the next video. The inquisitor's skill inevitable judgement makes negative resistance not matter. Additionally all my physical damage is converted to cold. I'll need to take both of these into consideration when building this. I will be aiming to have 100% critical strike chance. So far the only end game item I think I've decided on is an abyssus as it will provide a huge scaling boost to my critical strikes and physical damage.

Path of Building Update: https://pobb.in/M1XybQvH9D-L

Loadouts

Gear

Brood Mangler
Goldrim
Tabula Rasa
Carnage Heart
The Taming
Le Heup of All
Lochtonial Caress
Meginord's Girdle
Ralakesh's Impatience

Skills

Weapon 1

  • Glacial HammerGlacial Hammer13WMain
  • Elemental ProliferationElemental Proliferation13W
  • RuthlessRuthless13W
  • MomentumMomentum13W

Body Armour

  • HatredHatred8W
  • ClarityClarity4W
  • VitalityVitality4W
  • PrecisionPrecision8W
  • EnlightenEnlighten3/16W

Gloves

  • Ancestral ProtectorAncestral Protector12W
  • Ancestral CallAncestral Call12W
  • RuthlessRuthless13W
  • Faster AttacksFaster Attacks11W

Boots

  • FrostblinkFrostblink12W
  • Elemental ProliferationElemental Proliferation13W
  • Unbound AilmentsUnbound Ailments11W

Helmet

  • FrostbiteFrostbite8W
  • Immortal CallImmortal Call7W
  • Cast when Damage TakenCast when Damage Taken5W

Passive Tree

Passive tree 3.24
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
48

Damage

Full DPS
0
Combined DPS
24.67K
Hit DPS
24.13K
With Poison DPS
24.13K
With Ignite DPS
24.67K
With Bleed DPS
24.13K
Damage over Time
535.39
Ignite DPS
535.39
Culling DPS
0
Reservation DPS
0
Average Damage
9.19K
Burst Damage
9.19K

Attack & Crit

Attack/Cast Rate
2.63/s
Hit Chance
99%
Accuracy
934
Crit Chance
28%
Crit Multiplier
160%
Totem Limit
1
Mana Cost
7
Life Cost
0

Defence

Effective Hit Pool
2.57K
Life
1.48K
Energy Shield
25
Mana
220
Ward
0
Armour
86
Evasion
120
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+45%)
Cold Resistance
75% (+75%)
Lightning Resistance
75% (+45%)
Chaos Resistance
-3%

Max Hit Taken

Physical
2.39K
Fire
8.35K
Cold
8.35K
Lightning
8.35K
Chaos
1.44K

Recovery

Life Regen
54.2/s
ES Regen
0/s
ES Recharge
25/s
Mana Regen
34.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
256
Intelligence
283
Dexterity
104
Movement Speed
-3%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
37%