24.67K
DPS
2.57K
Effective HP
1.48K
Life
Overview
Build Development: Glacial Hammer Act 5 is a Path of Exile Inquisitor build by Ny'Rok's Post, made for the Necropolis league (3.24). It is centered on Glacial Hammer and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 24.67K DPS with 2.57K effective HP, 1.48K life. Suited for: Abyss. Key uniques include Meginord's Girdle, Goldrim, Carnage Heart, Le Heup of All, Lochtonial Caress.
Build Video
Ny'Rok's Post's Notes
Not much to this video it is mostly the innocence fight and kitava fight. I will probably provide the next video after the next two act instead of every act at this point as most of the remaining campaign is leveling and acquiring skills. Focus on gear doesn't really start to 68+ although keeping your weapon up to date does help go through the campaign much easier. I might need to scale defenses as I enter act 6.
I have been messing around with path of building some looking at how to scale this. The biggest question I had I just found the answer to and I will be looking into this in the next video. The inquisitor's skill inevitable judgement makes negative resistance not matter. Additionally all my physical damage is converted to cold. I'll need to take both of these into consideration when building this. I will be aiming to have 100% critical strike chance. So far the only end game item I think I've decided on is an abyssus as it will provide a huge scaling boost to my critical strikes and physical damage.
Path of Building Update: https://pobb.in/M1XybQvH9D-L
Loadouts
Gear




































Skills
Passive Tree







Character Stats
- Level
- 48
Damage
- Full DPS
- 0
- Combined DPS
- 24.67K
- Hit DPS
- 24.13K
- With Poison DPS
- 24.13K
- With Ignite DPS
- 24.67K
- With Bleed DPS
- 24.13K
- Damage over Time
- 535.39
- Ignite DPS
- 535.39
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 9.19K
- Burst Damage
- 9.19K
Attack & Crit
- Attack/Cast Rate
- 2.63/s
- Hit Chance
- 99%
- Accuracy
- 934
- Crit Chance
- 28%
- Crit Multiplier
- 160%
- Totem Limit
- 1
- Mana Cost
- 7
- Life Cost
- 0
Defence
- Effective Hit Pool
- 2.57K
- Life
- 1.48K
- Energy Shield
- 25
- Mana
- 220
- Ward
- 0
- Armour
- 86
- Evasion
- 120
- Phys Damage Reduction
- 20%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+45%)
- Cold Resistance
- 75% (+75%)
- Lightning Resistance
- 75% (+45%)
- Chaos Resistance
- -3%
Max Hit Taken
- Physical
- 2.39K
- Fire
- 8.35K
- Cold
- 8.35K
- Lightning
- 8.35K
- Chaos
- 1.44K
Recovery
- Life Regen
- 54.2/s
- ES Regen
- 0/s
- ES Recharge
- 25/s
- Mana Regen
- 34.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 256
- Intelligence
- 283
- Dexterity
- 104
- Movement Speed
- -3%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 37%