How could I improve my build/ How viable is it for ssf hc?
by aTypingKat4 years ago3
- DPS
- 1.62M
- Effective HP
- 115.03K
- Life
- 5.95K
- Level
- 95
- Min budget
Overview
How could I improve my build/ How viable is it for ssf hc? is a Path of Exile Ascendant build by aTypingKat, made for the Kalandra league (3.19). It is centered on Spectral Throw and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 1.62M DPS with 115.03K effective HP, 5.95K life, 1.34K energy shield. Suited for: Mapping.
aTypingKat's Notes
Hi! I'm new to this subreddit, and I'm also autistic, so go easy on me.
The build is Spectral Throw(NOT Helix, yeah I know...) Scion using Trinity and Nightblade for dmg. I use hybrid es evasion for ghost shroud and sniper's mark for single target boost, basically guaranteeing a third hit(3x total dps in full dps 1.6 mil, not a lot). As I'm spectral throw I can't get fortify in any way. However with the good gear(ASPIRATIONAL, mostly) I have on my items tab, I could get suppress cap.
Q: Why ST/Scion/Dagger?
A : Because I like it. It looks cool in my head and st is my favorite skill for nostalgic reasons.
A: Scion is the one who gets st as a skill so I suppose she fits it thematically more than the other classes.
A: daggers are cool bruh!
I know I have flasks active the idea is to get charge on crit.
I know I lack 5 int, I'll get a hybrid amulet.
I know I'm degenning I get 2% extra regen from heart of the oak if I used a flask recently plus slayer overleech.
What I currently need is dmg and to know if I have good enough defense/sustain for mapping in ssf hc.
I'll get res capped on gear.
I have 5k hours in poe and I have gotten to red maps in hc on my 4th hc ssf league. I love st and I don't care that I'm playing a weak skill all that matters to me, is that I'm having fun. And I have been with my own builds on weaker skills so far. Even though I have never reached true end game. It's enough for me.
PS: Sorry for my bad English, I'm not a native.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ralakesh
Character Stats
- Level
- 95
Damage
- Full DPS
- 1.62M
- Combined DPS
- 540.13K
- Hit DPS
- 486.11K
- With Poison DPS
- 486.11K
- With Ignite DPS
- 486.11K
- With Bleed DPS
- 486.11K
- Damage over Time
- 0
- Culling DPS
- 54.01K
- Average Damage
- 75.86K
Attack & Crit
- Attack/Cast Rate
- 6.41/s
- Hit Chance
- 100%
- Crit Chance
- 53%
- Crit Multiplier
- 526%
- Totem Limit
- 1
- Mana Cost
- 31
- Life Cost
- 0
Defence
- Effective Hit Pool
- 115.03K
- Life
- 5.95K
- Energy Shield
- 1.34K
- Mana
- 77
- Ward
- 0
- Armour
- 0
- Evasion
- 35.12K
- Phys Damage Reduction
- 20%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 80%
- Evade (Projectile)
- 80%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+38%)
- Cold Resistance
- 76% (+38%)
- Lightning Resistance
- 76% (+38%)
- Chaos Resistance
- 7%
Max Hit Taken
- Physical
- 19.78K
- Fire
- 43.65K
- Cold
- 43.65K
- Lightning
- 43.65K
- Chaos
- 11.69K
Recovery
- Life Regen
- 107.03/s
- Net Life Regen
- -126.09/s
- ES Regen
- 0/s
- ES Recharge
- 1.34K/s
- Mana Regen
- 12/s
- Life Leech
- 1.07K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 233.12/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 120
- Dexterity
- 290
- Movement Speed
- 116%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0