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PoE 3.21·Crucible·Champion

Goratha's Lightning Arrow Champion

by VisorX3 years ago3K

DPS
1.69M
Effective HP
76.64K
Life
5.41K
Level
100
Min budget

Overview

Goratha's Lightning Arrow Champion is a Path of Exile Champion build by VisorX, made for the Crucible league (3.21). It is centered on Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 1.69M DPS with 76.64K effective HP, 5.41K life, 412 energy shield. Suited for: Abyss. Key uniques include Perseverance, Voice of the Storm, Shroud of the Lightless, Bubonic Trail.

Build Video

VisorX's Notes

CHAMPION vs DEADEYE -Champion is the better build overall, tanky, similar damage. -Deadeye will most likely have a bit more damage in practice, and clear faster. But significantly worse defenses. LEVELING -Galvanic Arrow with Pierce + Momentum (or Prismatic Burst? would require Scion Mule) will carry until Level 12 - which is when you can use Lightning Arrow -Caustic Arrow is another option with Pierce + LMP -Sniper's Mark will be avaible at level 4 next patch (make sure you grab this for bosses!) -Lightning Arrow as soon as you hit Level 12, you will want LMP + Mirage Archer (in that order, WED/Pierce later or LIGHTNING PEN) -Shrapnel Totem ASAP helps quite a bit for early single target, we can replace this later with Artillery, or a Ballista Totem (such as Storm Rain, or Galvanic) AURAS -We will want to run Haste early on and only replace it when we get Perseverance for Grace -Determination always. -Defiance Banner once we get Inspiration node from Uber Lab (it will be FREE!) -Can potentially run a 3rd 50% aura with Bubonic later on! (this will require both Charisma, Revelry + mana mastery, and probably a jewel or two) LAB ORDER -First to Strike Last to Fall is the best first option, you can utilize weapon swapping with CF to self inflict damage to proc the 20 second adrenaline (this is a bit more advanced! use at your own risk) -You can either take Inspirational from 2nd lab but you'll have to respec later, or take the useless Unstoppable Hero node. -If you took Inspirational, you'll want to respec to Unstoppable Hero and take Fortitude WEAPON SWAPPING CORRUPTING FEVER -Corrupting fever, Second Wind, Life Tap to self proc adrenaline, this is more advanced *USE AT OWN RISK IN HC ITEMS TO KEEP AN EYE OUT FOR! -Voice of the Storm has received a rework (the esh amulet) and now has Lucky Lightning Damage, this will likely be our BIS amulet - unless crucible has this mod on weapons! -Perseverance is the ideal belt for Champion, Perma Onslaught is huge, and it will let us run Grace for more Dmg/Tanky -Another belt option is Darkness Enthroned (this also received a buff/change it now goes from 50 to 100 effect from always 75%!) -Shroud of the Lightless, a key item end-game, this will let us stack abyss jewels for PEN which works very nicely with the new INVERTED res mastery. -Bubonic Trail, these boots also come from Abyss and will let us either drop all mana efficiency nodes or try to run another aura all together! (this will probably be quite expensive!) -Large Thread of Hope at Ranger hits almost every node we want and will save a ton of points! -Lethal Pride is an easy way to fix our Strength problems but its not required for any keystone. RARE ITEM KEY AFFIXES! -We want Life/Suppression/Res everywhere possible, this build will become quite unique heavy so we will need as much res as possible. -+Arrows on Bow+Quiver will be very big, as well as flat lightning damage and % elemental damage with attacks where possible (belt, rings,amulet, quiver, weapon) GHOST DANCE -You can switch tree to run Ghost Dance once you run Grace, otherwise it is not worth it. POTENTIALLY GEM SWAP ON HARD BOSSES! -Mirage or LMP (early on) swap to Barrage for bigger single target CRIT VS NON-CRIT -crit seems to be VERY gear dependent on Champion especially (hard to beat non-crit) -easier to go crit on Deadeye BALLISTA TOTEM OPTIONS - lots of options Storm Rain, Barrage, Lightning Arrow Barrage, or Galvanic Arrow // Siege Ballista // Artillery Ballista -personally leaning towards Artillery Ballista early on at least *until vegeant cascade (probably personal preference, some are better in certain situations) VENGEANT CASCADE DOUBLES DAMAGE -Projectiles (??) theoretically should hit both on the way out and the way back -this might change the totem set-up INVERTED elemental mastery is a huge DPS increase (we stack pen, and no -res)

Gear

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Shroud of the Lightless
Voice of the Storm
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Perseverance
Bubonic Trail
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Ulaman's Gaze
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Thread of Hope
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Lethal Pride
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Skills

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Weapon 1

  • Lightning ArrowLightning Arrow20/20WMain
  • Lesser Multiple Projectiles20/20W
  • Mirage ArcherMirage Archer20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Body Armour

  • Artillery BallistaArtillery Ballista20/20W
  • Focused BallistaFocused Ballista20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Body Armour

  • Shade Form20W
  • Focused BallistaFocused Ballista20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Gloves

  • Sniper's MarkSniper's Mark20/20W
  • Flame DashFlame Dash5/20W
  • TornadoTornado1/20W

Helmet

  • DeterminationDetermination20/20W
  • HasteHaste20/20W

Boots

  • Molten ShellMolten Shell11/20W
  • Cast when Damage TakenCast when Damage Taken2/20W

Boots

  • Death Walk20W
  • Cast when Damage TakenCast when Damage Taken2/20W

Passive Tree

Passive tree 3.21
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Champion
Champion
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
100

Damage

Full DPS
1.69M
Combined DPS
420.06K
Hit DPS
295.85K
With Poison DPS
295.85K
With Ignite DPS
295.85K
With Bleed DPS
295.85K
Damage over Time
0
Mirage DPS
82.21K
Culling DPS
42.01K
Reservation DPS
0
Average Damage
57.18K
Burst Damage
57.18K

Attack & Crit

Attack/Cast Rate
5.17/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
76.64K
Life
5.41K
Energy Shield
412
Mana
316
Ward
0
Armour
28.64K
Evasion
17.18K
Phys Damage Reduction
83%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
67%
Evade (Projectile)
67%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+46%)
Lightning Resistance
55%
Chaos Resistance
-13%

Max Hit Taken

Physical
28.57K
Fire
70.15K
Cold
70.15K
Lightning
40.92K
Chaos
16.76K

Recovery

Life Regen
194.7/s
ES Regen
0/s
ES Recharge
412/s
Mana Regen
17.6/s
Life Leech
1.38K/s
ES Leech
0/s
Mana Leech
263.35/s

Attributes & Utility

Strength
209
Intelligence
132
Dexterity
301
Movement Speed
140%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0