PoE 3.24·Necropolis·Trickster
How I became TANKY in SSFHC Necropolis using only Trickster and Skill gems
- DPS
- 768.83K
- Effective HP
- 36.16K
- Life
- 3.13K
- Level
- 89
- Min budget
Overview
How I became TANKY in SSFHC Necropolis using only Trickster and Skill gems is a Path of Exile Trickster build by WiredG, made for the Necropolis league (3.24). It is centered on Power Siphon and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 768.83K DPS with 36.16K effective HP, 3.13K life, 909 energy shield. Key uniques include The Ghastly Theatre.
Build Video
WiredG's Notes
POB: https://pobb.in/7YTrgJMZgU0D
0:00 - intro 1:36 - we just died, discussing how it happened 2:02 - character's inception/comparing wrath and hatred 3:03 - hatred is broken 7:29 - talking about socket pressure 8:49 - immortal call + automation + call to arms + enduring cry 12:56 - ice golem + elemental army + meat shield 17:44 - ice golem caveat 20:03 - going over the core defensive layers 20:47 - build's main weakness and how I could have solved it on the passive tree 22:15 - spitting more FACTS about our defenses 25:52 - comparing chill/freeze as an ailment to shock
twitch: https://www.twitch.tv/wiredguitar patreon: https://www.patreon.com/WiredGuitar
I stream here on Youtube as well, and I predict my next video will be something DotA-2 related, perhaps a Broodmother Guide, so subscribe if you're interested in that
Gear
Tap an item to open trade or craft it.











Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 89
Damage
- Full DPS
- 768.83K
- Hit DPS
- 231.02K
- Damage over Time
- 364.4
- Ignite DPS
- 364.4
- Culling DPS
- 4.95K
- Reservation DPS
- 0
- Average Hit
- 46.02K
- Average Damage
- 44.56K
- Burst Damage
- 44.56K
Attack & Crit
- Attack/Cast Rate
- 5.18/s
- Hit Chance
- 100%
- Accuracy
- 3.27K
- Crit Chance
- 96%
- Crit Multiplier
- 479%
- Mana Cost
- 7
- Life Cost
- 3
Defence
- Effective Hit Pool
- 36.16K
- Life
- 3.13K
- Energy Shield
- 909
- Mana
- 108
- Ward
- 0
- Armour
- 1.24K
- Evasion
- 11.85K
- Phys Damage Reduction
- 10%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 98%
- Evade (Melee)
- 74%
- Evade (Projectile)
- 74%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+84%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- -17%
Max Hit Taken
- Physical
- 7.24K
- Fire
- 20.05K
- Cold
- 20.05K
- Lightning
- 20.05K
- Chaos
- 3.92K
Recovery
- Life Regen
- 431.4/s
- ES Regen
- 18.2/s
- ES Recharge
- 909/s
- Mana Regen
- 31.7/s
Attributes & Utility
- Strength
- 164
- Intelligence
- 434
- Dexterity
- 160
- Movement Speed
- 81%
- Endurance Charges
- 3
- Frenzy Charges
- 6
- Power Charges
- 5
- Devotion
- 0