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PoE 3.17·Archnemesis·Ascendant

LVL 60 build start, 30C budget, Fire burst ignite, CWDT walking simulator for full atlas until red maps. Not SSF or HC friendly

by crazyaznrobot4 years ago10

DPS
94.54K
Effective HP
6.5K
Life
1.77K
Level
61
Min budget

Overview

LVL 60 build start, 30C budget, Fire burst ignite, CWDT walking simulator for full atlas until red maps. Not SSF or HC friendly is a Path of Exile Ascendant build by crazyaznrobot, made for the Archnemesis league (3.17). In Path of Building it reaches 94.54K DPS with 6.5K effective HP, 1.77K life, 613 energy shield. Suited for: Mapping, Simulacrum, Essence. Key uniques include Storm's Gift, Malachai's Awakening, Aurumvorax, Essence Worm, Ambu's Charge.

crazyaznrobot's Notes

Hello all,

I revived this build in 3.16 from TrollErgoSum's walking simulator video, but since then he has moved on to crystallized omniscience which is way out of my budget this season. All required uniques and cluster jewels can be bought for less than 5C each and total budget is 30C. No special aura or mana management, gems are all base type and not even fully leveled. No 6L required.

In my POB I demonstrate that with extremely unoptimized skill points, the wrong class (you want Elementalist), and terrible rare gear, a decent mapper is still possible on a shoestring budget.

How Cast When Damage Taken cycle works - Flame dash or gloves shock enemies, Herald of thunder deals 250 damage to you with Storm Secret ring, CWDT gem triggers a bunch of skills like wave of conviction and flame surge which hits enemies and lvl 20 fireburst from staff deals all the damage with ignite + added flat spell damage from malachai's awakening helm

Ignite DPS at lvl 60 beginning of Act 8 right now is 35K-50K per second. This is way more than enough to one tick kill everything on the way to maps. Life is 1.8K, 35% phys reduc, CWDT molten shell, res not capped you get the point, pretty shitty but not terrible compared to other chars at this point.

Ignite DPS at lvl 80, in maps 125K-150K. One tick kill all mobs up to T10 yellow maps. Life is 4.5K, defensive layers include max attack and spell block with glancing blow, max ele res, CWDT molten shell, ascendancy choices, Flask piano is helpful, nothing else that special so it can be squishy but mostly due to your own self damage. Avoid no regen mod.

Why is this so easy/cheap to build? Ignite damage is increased by everything - burning damage, fire damage, elemental, damage over time, etc so you can always grab skill points and jewels easily. Your main damage is taking Essence of hysteria which is a 5C essence in 3.18 and transforming a two handed staff (with block chance) to have lvl 20 fireburst and then doing an easy bench craft of some fire damage, or damage over time, etc many prefix or suffix options. The main thing is you need around 200 jeweler orbs to get this to a 6 Socket. This weapon does not have to be linked at all, the six support gems will still apply to fire burst (burning damage, efficacy, immolate, ignite prolif, swift affliction, deadly ailments).

Current lvl 60 char https://pastebin.com/GWWPLNsG - I'm not a POB expert not sure why ignite shows 90K damage, it's only 50K ingame

Drafted lvl 80 skill tree only POB - https://pastebin.com/8AXekhac. This is to demonstrate the ignite DPS being able to get up there on just basic skill allocations and leveled gems while focusing on life and block. Still lot more optimization possible and better ascendancy as elementalist.

This build is for you to get past "league starter regret phase" and start making some currency, makes chaos recipe and atlas map farming a breeze, and will get you to 5 exalts in no time so you can change your build without committing too much currency to your mapper.

Pro tips - CWDT gems all stay lvl 1, all skill gems have to be below "required lvl 38" so pay attention when leveling your gems, all support gems can be lvl 20.

Easy upgrades will be - Inpulsas (10C) at lvl 68, better fireburst staff, as much life/res from boots belt amulet. lvls or quality on support gems

Last thing. Malachais helm says no life can be reserved and essence worm unset ring gives you one free aura for your herald of thunder.

Edit: Another user pointed out I forgot to grab Life Recoup skills near the top, Those are important to help mitigate the self inflicted damage.

Gear

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Vortex Spell
Malachai's Awakening
Ambu's Charge
Wrath Braid
Storm Secret
Essence Worm
Storm's Gift
Nemesis Lash
Golem Spur
Enthralling Iridescence
Cataclysm Ornament
Pandemonium Ornament
Loath Ruin

Skills

Tap a skill to open trade.

Weapon 1

  • CrueltyCruelty5W
  • Burning DamageBurning Damage13W
  • EfficacyEfficacy14W
  • ImmolateImmolate9W
  • Ignite ProliferationIgnite Proliferation9/6W
  • Swift AfflictionSwift Affliction13W

Weapon 1

  • EfficacyEfficacy14W
  • ImmolateImmolate9W
  • Ignite ProliferationIgnite Proliferation9/6W
  • Swift AfflictionSwift Affliction13W

Helmet

  • Wave of ConvictionWave of Conviction6W
  • Flame SurgeFlame Surge7W
  • CombustionCombustion7W
  • Cast when Damage TakenCast when Damage Taken1W

Gloves

  • Cold SnapCold Snap6W
  • Deadly AilmentsDeadly Ailments13W
  • Unbound AilmentsUnbound Ailments12W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • Vaal ArcVaal Arc7W
  • Vaal Molten ShellVaal Molten Shell8W
  • Cast when Damage TakenCast when Damage Taken3W

Body Armour

  • FlammabilityFlammability5W
  • Flame DashFlame Dash11W
  • Cast when Damage TakenCast when Damage Taken1W

Body Armour

  • Summon Stone GolemSummon Stone Golem10W
  • Summon Chaos GolemSummon Chaos Golem12W

Weapon 1

  • CrueltyCruelty5W

Weapon 1

  • Burning DamageBurning Damage13W

Ring 2

  • Herald of ThunderHerald of Thunder12W

Passive Tree

Passive tree 3.18
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
61

Damage

Full DPS
0
Combined DPS
94.54K
Hit DPS
10.06K
With Poison DPS
10.06K
With Ignite DPS
94.54K
With Bleed DPS
10.06K
Damage over Time
84.48K
Ignite DPS
84.48K
Culling DPS
0
Average Hit
15.27K

Attack & Crit

Attack/Cast Rate
0.66/s
Cooldown
1.52s
Crit Chance
6%
Crit Multiplier
100%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
6.5K
Life
1.77K
Energy Shield
613
Ward
0
Armour
1.21K
Evasion
1.03K
Phys Damage Reduction
42%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
19%
Evade (Melee)
19%
Evade (Projectile)
19%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
9%
Cold Resistance
21%
Lightning Resistance
75% (+67%)
Chaos Resistance
-52%

Recovery

Life Regen
152.5/s
ES Regen
0/s
Mana Regen
0/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
108
Intelligence
308
Dexterity
155
Movement Speed
0%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0