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PoE 3.16·Scourge·Occultist

[Theory] [Need Feedback] LL Tanky Occultist

by Fugius4 years ago1

DPS
1.22M
Energy Shield
7.42K
Level
100
Min budget

Overview

[Theory] [Need Feedback] LL Tanky Occultist is a Path of Exile Occultist build by Fugius, made for the Scourge league (3.16). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 1.22M DPS with 72 life, 7.42K energy shield. Suited for: Mapping. Key uniques include Rime Gaze, Rumi's Concoction, Prism Guardian, Shavronne's Wrappings, Presence of Chayula.

Fugius's Notes

============================ NOTES ============================ Todo add flasks : bleed imunity, shock imunity, ignite imunity, Evasion, armor Flask orb to auto-use : piano is not fun. Shield modified to take into account the "damage per auras" mastery ============================ Defences list ============================ Spell Defences 60% spell block 20% Spell Suppression Attacks Defences 30% Block Chances 85% Evade Chances Recovery Ghost Dance : recover 1200 ES when hit 1700 Recharge Rate (+ wicked wards) 1.45s recharge deley --> coupled with block, spell block and evade, should be ok. DOTS are scarry !! (maybe switch an aura for vitality and fit in zealot's oath or something) General Defences 140% Chill effect (cold snap) 56% chances de freeze (cold snap) 75% all res (including chaos) 40% Physical Damage Reduction (not sure, armour ?) 15%-20% Damage reduction against bosses (enfeeble counting increase curse effect ?) 30%+ against normal/magic monsters ! Energy shield Pool 40 000+ against physical 100 000+ against elemental/chaos Ailments : Immune : Freeze/chill (ocucltist), Corrupting blood (jewels), shock (flasks), bleed (flask), ignite (flask), stun (amulet) Full effect from curses, alternate ailments --> Scarry Stuff Everything reducting Evasion rating, evade chances or block chances. DOTS (Burning ground and these kind of stuffs) Running out of flasks ============================ Improvments ideas ============================= Add cluster jewels to get more damages and switch auras to be more defensives -> goal : stay at 1Mil sirus dot dps Add vitality & zealot's oath ? switch a curse for temp chain ? include the aura making you imune to temp chain ? Remove 5-10 points to make the build lvl 90-95 Depending on how strong the clusters are : include determination aura By Fugius ~

Gear

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Rime Gaze
Shavronne's Wrappings
Presence of Chayula
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Prism Guardian
New Item
Energy From Within
Thread of Hope
Energy From Within

Skills

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Body Armour

  • VortexVortex20WMain
  • Awakened Controlled DestructionAwakened Controlled Destruction5W
  • Awakened Swift AfflictionAwakened Swift Affliction5W
  • Awakened Elemental FocusAwakened Elemental Focus5W
  • HypothermiaHypothermia20W
  • Concentrated EffectConcentrated Effect20W

Boots

  • FrostbiteFrostbite20W
  • EnfeebleEnfeeble20W
  • Elemental WeaknessElemental Weakness20W
  • BlasphemyBlasphemy20W

Gloves

  • Frost BombFrost Bomb20W
  • Flame DashFlame Dash20W
  • Tempest ShieldTempest Shield20W
  • Arcane SurgeArcane Surge6W

Helmet

  • Cold SnapCold Snap20W
  • BonechillBonechill20W
  • HypothermiaHypothermia20W
  • Controlled DestructionControlled Destruction20W

Weapon 1

  • DisciplineDiscipline20W
  • ClarityClarity20W
  • Defiance BannerDefiance Banner20W

Weapon 2

  • GraceGrace20W
  • MalevolenceMalevolence20W
  • HatredHatred20W

Passive Tree

Passive tree 3.18
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Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
1.22M
Combined DPS
852.56K
Hit DPS
95.95K
With Poison DPS
95.95K
With Ignite DPS
95.95K
With Bleed DPS
95.95K
Damage over Time
756.6K
Average Hit
98.16K
Average Damage
98.16K

Attack & Crit

Attack/Cast Rate
0/s
Hit Rate
0.98/s
Cooldown
1.02s
Hit Chance
100%
Crit Chance
1%
Crit Multiplier
150%
Mana Cost
92
Life Cost
0

Defence

Life
72
Energy Shield
7.42K
Mana
55
Ward
0
Armour
3.58K
Evasion
37.38K
Phys Damage Reduction
37%

Mitigation & Avoidance

Block
33%
Spell Block
60%
Spell Suppression
19%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+10%)
Cold Resistance
75% (+5%)
Lightning Resistance
76% (+26%)
Chaos Resistance
75% (+16%)

Recovery

Life Regen
0/s
ES Regen
0/s
Mana Regen
178.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
114
Intelligence
422
Dexterity
161
Movement Speed
29%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
30%