- DPS
- 19.24M
- Effective HP
- 46.75K
- Life
- 4.33K
- Level
- 98
- Min budget
Overview
Viper Strike Pathfinder - Build Guide is a Path of Exile Pathfinder build by Tuadh_, made for the Necropolis league (3.24). It is centered on Viper Strike and plays as a dexterity, attack, duration, melee archetype. In Path of Building it reaches 19.24M DPS with 46.75K effective HP, 4.33K life. Suited for: Mapping. Key uniques include Taste of Hate, Lightning Coil.
Build Video
Tuadh_'s Notes
In the video I go over the mechanics of Viper Strike and give information about how to gear and level as well as discuss important passive tree points/masteries.
Short Overview: Viper Strike will apply two poison stacks if Dual-Wielding but that will come with an attack speed (30%) and damage penalty (20%). However, overall Dual-Wielding ends up being a net positive for Viper Strike. Furthermore, Viper Strike has a 5s poison base duration over the standard of 2s. Also, Viper Strike uses Multistrike without being affected by the penalty on the gem since this skill deals mostly damage with poison.
Cons is the VERY HIGH poison duration. In my case 10s. It's not very noticeable while clearing the maps due melee splash and poison prolif, but it makes the build feel like it has only half the DPS shown in PoB against map bosses. Also, scaling the build past 20m DPS is not recommended since your scaling options become quite limited and are expensive after that.
Build Guide Link: https://www.youtube.com/watch?v=SB2c16UdhPU
Gear
Tap an item to open trade.





















Skills
Tap a skill to open trade.
Boots
Flame Dash15/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 19.24M
- Hit DPS
- 61.71K
- With Poison DPS
- 19.24M
- With Ignite DPS
- 61.71K
- With Bleed DPS
- 61.71K
- Damage over Time
- 19.18M
- Poison DPS
- 104.3K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 6.76K
- Burst Damage
- 3.44K
Attack & Crit
- Attack/Cast Rate
- 9.13/s
- Hit Chance
- 97%
- Accuracy
- 3.33K
- Crit Chance
- 6%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 19
- Life Cost
- 0
Defence
- Effective Hit Pool
- 46.75K
- Life
- 4.33K
- Energy Shield
- 0
- Mana
- 79
- Ward
- 0
- Armour
- 1.22K
- Evasion
- 11.75K
- Phys Damage Reduction
- 40%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 58%
- Evade (Projectile)
- 58%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 86% (+25%)
- Cold Resistance
- 83% (+28%)
- Lightning Resistance
- 87% (+17%)
- Chaos Resistance
- 31%
Max Hit Taken
- Physical
- 26.97K
- Fire
- 47.2K
- Cold
- 40.12K
- Lightning
- 50.15K
- Chaos
- 8.72K
Recovery
- Life Regen
- 10.8/s
- Net Life Regen
- -119.19/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 27.9/s
- Life Leech
- 1.04K/s
- ES Leech
- 0/s
- Mana Leech
- 221.47/s
- Total Degen
- 129.99/s
Attributes & Utility
- Strength
- 105
- Intelligence
- 137
- Dexterity
- 314
- Movement Speed
- 62%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0