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Arcanist Brand Summon Raging Spirits + CwC Summon Skeletons build concept



3.16 Scourge

Necromancer

3.88K-12.78M

(7)

Ghastly Eye JewelGhastly Eye JewelFortress CovenantMedium Cluster JewelDead ReckoningLarge Cluster JewelQuickening CovenantMedium Cluster JewelGhastly Eye JewelGhastly Eye JewelConvoking WandConvoking WandThe Brass DomeMaw of MischiefTriad GripVermillion RingVermillion RingAgate AmuletTitan GreavesDarkness Enthroned

Conceptual Path of Building link: https://pastebin.com/pJNHxTu5

I've been interested in Arcanist Brand ever since it came out, and I've tried numerous ways to make it work, since I love brands, and being able to cast any random spell as a brand is interesting on the surface, but in practice it's rather underwhelming.

Fast forward to Scourge League, and I had the random concept to pair it with Summon Raging Spirits. I've tried SRS builds before, but I've always felt they were slow and janky, having to constantly resummon your skulls, and them not following you. CWC variants with cyclone and the like are much smoother, but far less damage.

Arcanist Brand, however, theoretically should fix all the issues I've had with SRS, since it's not as "dead" a support as CWC due to arcanist brand's more multiplier against the attached enemy, and with swiftbrand it's very fast at spamming out twenty SRS in a very short time.

Then, when playing around with the concept in standard on a character with Maw of Mischief equipped, I remembered the Death Wish skill it gives you, and everything clicked. Arcanist brand allows you to continue to generate SRS while channeling Death Wish, and I can have CWC on death wish itself summon skeletons (Mages seemed more dps in path of building, but I may be wrong here.) for some additional single target damage.

This is more a build/interaction concept than an actual working build, but it seems very very promising. I have tried a very jank/underoptimized version in standard, on low-tier maps and blood aqueducts and it's cleared not too quickly, simply due to the delay in the SRS being summoned and then attacking, but it's surprisingly smooth with a fair amount of attachment range and with brand recall essentially acting as convocation in this build.

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Life

3883

Mana

437

Energy Shield

153

DPS

13M

Effective Hit Pool

Chaos Res

-52

Fire Res

77

Cold Res

77

Lightning Res

77

Armour

6K

Evasion

16

Block

15 | 0

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

176

Intelligence

255

Dexterity

44

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

41%

Bone Barrier
Bone Barrier
Mistress of Sacrifice
Mistress of Sacrifice
Mindless Aggression
Mindless Aggression
Unnatural Strength
Unnatural Strength
Runebinder
Runebinder
Arcanist's Dominion
Arcanist's Dominion
Brand Equity
Brand Equity
Cruel Preparation
Cruel Preparation
Death Attunement
Death Attunement
Devotion
Devotion
Discipline and Training
Discipline and Training
Enduring Bond
Enduring Bond
Faith and Steel
Faith and Steel
Fearsome Force
Fearsome Force
Heart and Soul
Heart and Soul
Lord of the Dead
Lord of the Dead
Mental Rapidity
Mental Rapidity
Might
Might
Overcharge
Overcharge
Practical Application
Practical Application
Purity of Flesh
Purity of Flesh
Quick Recovery
Quick Recovery
Redemption
Redemption
Retribution
Retribution
Righteous Army
Righteous Army
Runesmith
Runesmith
Sacrifice
Sacrifice
Sovereignty
Sovereignty
Spiritual Command
Spiritual Command
View full passive skill tree

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Author

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royal-road

Divinia collected this build from this reddit post.

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