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Hey guys just sharing a build idea I had for one shotting in ubers in gauntlet. I'm certainly not good enough to get to that point but I still make builds like this In case I can get to that point.

Here is the build I was going off in the video.

There are tons of upgrades to be made but this is just what I realistically think I would be able to get together within a 7 day event like this. Like for example annihilating light would be a ton more damage but you have to actually be able to beat Uber ex art to farm that. Supreme ostentatious with a minion life notable or two is doable and a +2 minion helmet is also reasonable after someone on youtube just pointed out that you can use harvest reforge minion on helmets which I forgot was introduced this league. Also just realized I assume you could make the sword by recombinating T1 multi alongside veiled multi while a unique is nearby then Do the typical cannot roll attack mods exalt into multimodding.

Of the 10 ubers 6 of them could be easily done on this setup. With shaper, Uber Elder, Maven and Sirus Requiring a rework or regearing. Sirus could likely be done Without getting a new specter but the other three have way too many things to kill for just your 4 uses of body swap I think.

I can't help but feel like the way I have this setup was kind of just lazy I defaulted to the mine set I typically use for Uber one shotting. But I was struggling to come up with a way to push out more damage. Getting 700k Base fire damage on a setup like this does give you a silly amount to start with so there's possibly a different direction you could take it. I can even see a much more tanky setup on this with Much lower damage because the hit is so high but I wasn't sure how to set that up or if it makes sense. I think one shot in the ubers you can make sense and then possibly respecting to have a more balanced build for the ones you can't is the play but I'm unsure. I'm not competitive in these events I'm just theory crafting

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Life

1703

Mana

212

Energy Shield

6881

DPS

710M

Effective Hit Pool

70.49K

Phys Max Hit Taken

23.70K

Chaos Res

28

Fire Res

75

Cold Res

75

Lightning Res

76

Armour

51K

Evasion

8K

Block

undefined | undefined

Crit Chance

100%

Crit Multi

840%

Rage

0

Strength

131

Intelligence

260

Dexterity

107

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

-6%