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PoE 3.20·Sanctum·Champion

Crit based EA Champ - Review my Build Please (20m pinnacle damage)

by immutable_potato3 years ago4

DPS
20.28M
Effective HP
175.9K
Life
4.46K
Level
100
Min budget

Overview

Crit based EA Champ - Review my Build Please (20m pinnacle damage) is a Path of Exile Champion build by immutable_potato, made for the Sanctum league (3.20). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 20.28M DPS with 175.9K effective HP, 4.46K life, 427 energy shield. Suited for: Mapping, Essence, Bossing. Key uniques include Eternal Damnation, Wilma's Requital, Loreweave, Atziri's Step, Mageblood.

immutable_potato's Notes

https://pobb.in/QmGYB7rYsR-p

Warning, this build may trigger due to mageblood. It's based on my actual SSF character (got lucky with an ancient orb), and I'm really just looking for input / review from the community. I've only been playing since 3.16 and I'm positive I'm missing stuff. I'm looking for general build and crafting advice if you have any!

Effective Hit Pool is 176K w/ Molten Shell (66% uptime), and 63K without.

I don't think I've goosed anything in the config. My frenzies are max on bosses. I always have flasks active, and I've taunted recently (totems taunt but I also taunt when casting frenzy, which I do at least every 4s). I have flat lightning on the bow for EE.

Notes:

I was originally ignite based, but noticed that my explode hit was doing significantly more damage than my ignite, so I messed around in PoB until I ended up with this crit version that literally doubled my damage and increased my defences due to going to the right tree instead of the top tree.

I have to say that I prefer the playstyle over the ignite version. With ignite you are stacking a lot of delays (place totem -> stack for explode -> ignite), and this removes one of them. This feels better in mapping, but you have less chance to gain on kill bonuses from ignites. I'm actually thinking of replacing the ignite spread on my gloves. Maybe AoE increases would improve mapping speed.

  • My rings need work. Not really sure how to craft better though other than just slamming essences until I RNG into something better. Educate me please!

  • I'm running Eternal damnation + Loreweave to increase bossing survivability. I'm going to be practicing my pinnacles / ubers on SSF Standard with this character. I may attempt crafting at a +2 amulet in the future.

  • My version of PoB (Mac) doesn't support the Wilma's cast speed = attack speed, so I've added a custom line in the config. This is 39% from the increased effect silver flask and 30% from Vaal Haste, for a total of 69% (nice!). If your PoB handles Wilma's cast -> attack speed then just remove that line.

  • My jewels suck. I really don't know how to get decent jewels in SSF. It seems like a total RNG fest.

  • I use a rain of splinters for mapping, but not bossing.

All help / comments will be appreciated. Thanks!

Gear

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Rift Branch
Wilma's Requital
Loreweave
Eternal Damnation
Kraken Hold
Ghoul Circle
Tempest Clutches
Mageblood
Atziri's Step
Woe Skewer
Phoenix Splinter
Placeholder Jewel
Eagle Hope

Skills

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Weapon 1

  • Explosive ArrowExplosive Arrow21/20WMain
  • Ballista TotemBallista Totem20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • LifetapLifetap20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • EmpowerEmpower3/20W
  • HypothermiaHypothermia20/20W
  • Damage on Full LifeDamage on Full Life20/20W

Body Armour

  • FrenzyFrenzy1W
  • Molten ShellMolten Shell11W
  • LifetapLifetap1/20W
  • Increased DurationIncreased Duration20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Cast when Damage TakenCast when Damage Taken2W

Gloves

  • Vaal HasteVaal Haste17W
  • Flame DashFlame Dash1W
  • LifetapLifetap1W
  • Second WindSecond Wind20W

Boots

  • Arcanist BrandArcanist Brand1/20W
  • FlammabilityFlammability20W
  • Flame SurgeFlame Surge1W
  • LifetapLifetap1W

Helmet

  • DeterminationDetermination20W
  • Purity of ElementsPurity of Elements20/20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • Unbound AilmentsUnbound Ailments20W

Passive Tree

Passive tree 3.20
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
20.28M
Hit DPS
18.64M
Damage over Time
1.64M
Ignite DPS
1.31M
Culling DPS
0
Average Hit
10.78M
Average Damage
5.55M

Attack & Crit

Attack/Cast Rate
3.36/s
Hit Chance
100%
Crit Chance
73%
Crit Multiplier
441%
Totem Limit
6
Life Cost
87

Defence

Effective Hit Pool
175.9K
Life
4.46K
Energy Shield
427
Mana
0
Ward
0
Armour
43.33K
Evasion
5.28K
Phys Damage Reduction
79%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
37%
Evade (Projectile)
37%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+14%)
Cold Resistance
78% (+55%)
Lightning Resistance
78% (+15%)
Chaos Resistance
78%

Max Hit Taken

Physical
32.44K
Fire
155.47K
Cold
155.47K
Lightning
155.47K
Chaos
112.72K

Recovery

Life Regen
375.3/s
ES Regen
0/s
ES Recharge
427/s
Mana Regen
14/s

Attributes & Utility

Strength
234
Intelligence
137
Dexterity
321
Movement Speed
82%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0
Item Rarity
17%