- DPS
- 7.14M
- Effective HP
- 77.96K
- Life
- 5.76K
- Level
- 96
- Min budget
Overview
[3.20] Pure Caustic Arrow Pathfinder is a Path of Exile Pathfinder build by Askuller7, made for the Sanctum league (3.20). It is centered on Vaal Caustic Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 7.14M DPS with 77.96K effective HP, 5.76K life, 351 energy shield. Suited for: Sanctum. Key uniques include Asenath's Gentle Touch, The Devouring Diadem.
Build Video
Askuller7's Notes
Caustic Arrow Pathfinder
- All Maps mods without even looking
- Easy Sanctum runs
- More than enough damage for endgame bosses
- Stun immunity, sort of all ailments imunnity
- Really fast (117% mov speed on hideout without elusive)
- 100% Suppress
- 90% Evade
- Explode
- 85% Elemental resists (You can tank uber atziri vaal flameblast)
Equivalent cause of the flask effects, its actually a bit more than 85% cause its way better agains penetration
Example:
Shaper balls penetrates 25% cold resist
If you have 85% pure elemental resistances you would take 2819 damage from each ball (7048*(0,15+0,25))
By having 75% resist and 41% elemental mitigation you would take 2079 (7048*0,5*0,59)
So in this case would be equivalent to a build with 95% elemental resists
Price breakdown
Bow 7 Div
Quiver 20 Div
Helm 2 Div
Armour 3 Div
Gloves 3 Div
Boots 3 Div
Amulet 5 Div
Rings 4 Div
Belt 2 Div
Clusters 1 Div
Watchers Eye 2 Div
Timeless 3 Div
Jewels 2 Div
Enhance 2 Div
Empower 8.5 Div
Vicious projectiles 100c
Void Manupulation 3 Div
Swift Affliction 3 Div
Vaal Caustic Arrow 11 Div
Remaining gems 2 Div
Flasks free
Puting it together 9 div
95 Divines Total
I'm actually selling this build, pm me
Discord: Marcelo Arruda#6756
IGN: ZanaTouchedMyTralala
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 7.14M
- Combined DPS
- 2.66M
- Hit DPS
- 10.26K
- With Poison DPS
- 10.26K
- With Ignite DPS
- 10.26K
- With Bleed DPS
- 10.26K
- With Impale DPS
- 10.26K
- Damage over Time
- 2.65M
- Impale DPS
- 0
- Culling DPS
- 0
- Average Damage
- 3.54K
Attack & Crit
- Attack/Cast Rate
- 2.9/s
- Hit Chance
- 83%
- Crit Chance
- 5%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 55
- Life Cost
- 0
Defence
- Effective Hit Pool
- 77.96K
- Life
- 5.76K
- Energy Shield
- 351
- Mana
- 42
- Ward
- 0
- Armour
- 655
- Evasion
- 38.46K
- Phys Damage Reduction
- 5%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 90%
- Evade (Projectile)
- 90%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+76%)
- Cold Resistance
- 75% (+57%)
- Lightning Resistance
- 75% (+64%)
- Chaos Resistance
- 75% (+3%)
Max Hit Taken
- Physical
- 12.43K
- Fire
- 69.5K
- Cold
- 69.5K
- Lightning
- 69.5K
- Chaos
- 49.21K
Recovery
- Life Regen
- 15.6/s
- ES Regen
- 0/s
- ES Recharge
- 351/s
- Mana Regen
- 15.8/s
- Life Leech
- 7.22/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 165
- Intelligence
- 183
- Dexterity
- 394
- Movement Speed
- 179%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0