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PoE 3.25.alternate·Phrecia·Bog Shaman

Wintertide Brand Bog Shaman + testing alternative defense tech for Witch classes

by XIETitsOWEN1 year ago355

DPS
1.83M
Effective HP
70.78K
Energy Shield
7.99K
Level
96
Min budget

Overview

Wintertide Brand Bog Shaman + testing alternative defense tech for Witch classes is a Path of Exile Bog Shaman build by XIETitsOWEN, made for the Phrecia league (3.25.alternate). It is centered on Wintertide Brand and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 1.83M DPS with 70.78K effective HP, 1 life, 7.99K energy shield. Suited for: Bossing. Key uniques include Coward's Legacy, Elixir of the Unbroken Circle, Replica Dragonfang's Flight, Profane Proxy.

Build Video

XIETitsOWEN's Notes

Hi Reddit, its me, your #1 Wintertide Brand salesman.

Goal of this build was to attempt a Wintertide Brand character with one of the new ascendancies, of which Bog Shaman seemed like the best choice. The other objective was to explore and showcase alternative defensive options for Witch characters in general, since this class does not have natural/easy access to common defensive options like Evasion, Armor, or spell suppression like other classes.

TLDR for Build: Wintertide Brand is a solid skill, with decent clear and single target DPS. Can be an all-rounder that does all content including all Uber boss content. Damage does fall off/cap out as does most cold dot builds. Bog Shaman is probably the best DoT class but it comes with many downsides that are annoying to mitigate early on.

Defensive Setup:

- [7k~ Energy Shield] foundation of effective hit pool

- [Trial of the Faith/ES regen] notable that grants 5% ES & 5% Life regen over 1 when stunned. Add Zealot’s Oath and this reads 10% of ES regenerated over 1 second. Add immutable force to remove the feeling of being stunned. Add some other sources of regen and on average we have around 15-18% of ES regenerated per second assuming being hit. (having ES grants innate 50% to avoid stun but we have no hit avoidance so all hits are above at stun threshold if hit)

- [Block] Capped block with Glancing Blows, combined with “Recover 5% of ES on Block” from shield for instant recovery for smaller hits

- [ES gain on hit/kill] CWDT setup linked to both Firestorm of Pelting and Ball Lightning which hit frequently add to ES recovery. Soul thief grants 2% of ES recovered on kill

- [Curse immunity] effectively immune to all curses from total “-150% effect of curses on you”

- [Bleed & CB immune] crafted on boots + jewel implicit

- [Ailment immune] stormshroud

- [Chaos immune + Phys taken as] CI build, 16% phys taken as Chaos damage

- [80%~ max resistances] if poisoned (everything that can poison will poison us), ascendancy grants +5 to all max resistances

- [Malediction] nearby enemies deal 10% reduced damage

- [Frigid Wake] nearby chilled enemies deal 10% reduced damage with hits, also freezes enemies sometimes

- [Endurance Charges] can generate temporary endurance charges with unique flask if needed. CWDT immortal call may consume charges but buy more time for recovery

- [Soul of Lunaris] the pantheon does something

https://pobb.in/-qmLAFXyr4C9

Gear

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Bramble Cry
Phoenix Visor
Cataclysm Jack
Replica Dragonfang's Flight
Profane Proxy
Armageddon Circle
Death Hold
Coward's Legacy
Blood Urge
Maelstrom Spell
Forbidden Flesh
Watcher's Eye
Pandemonium Essence
Thread of Hope
Immutable Force
Glyph Eye
Kraken Spark
The Light of Meaning
Forbidden Flame
Stormshroud

Skills

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Body Armour

  • Wintertide BrandWintertide Brand21/20WMain
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • HypothermiaHypothermia21W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W
  • EfficacyEfficacy21/20W

Helmet

  • Firestorm of PeltingFirestorm of Pelting2/20W
  • Immortal CallImmortal Call1/20W
  • Ball LightningBall Lightning1/20W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • Elemental WeaknessElemental Weakness20W
  • General's CryGeneral's Cry1W
  • AutoexertionAutoexertion1W
  • ClarityClarity20W

Gloves

  • Cold SnapCold Snap21/20W
  • Brand RecallBrand Recall6/20W
  • BonechillBonechill20W
  • Arcane SurgeArcane Surge1W

Weapon 2

  • MalevolenceMalevolence21W
  • Vaal DisciplineVaal Discipline20W
  • Summon SkitterbotsSummon Skitterbots20/20W

Weapon 1

  • Flame DashFlame Dash20/10W
  • Shield ChargeShield Charge14/20W
  • Faster AttacksFaster Attacks20/20W

Ring 1

  • FrostbiteFrostbite20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Yugul

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
1.83M
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
1.83M
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
2.63/s
Hit Rate
7.36/s
Hit Chance
100%
Crit Multiplier
150%
AoE Radius
2.4 m
Mana Cost
74
Life Cost
0

Defence

Effective Hit Pool
70.78K
Life
1
Energy Shield
7.99K
Mana
156
Ward
0
Armour
31
Evasion
23
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
74%
Spell Block
78%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
83% (+26%)
Cold Resistance
80% (+1%)
Lightning Resistance
81% (+16%)
Chaos Resistance
-32%

Max Hit Taken

Physical
15.87K
Fire
70.85K
Cold
61.61K
Lightning
64.41K
Chaos

Recovery

Life Regen
-0.05/s
ES Regen
318.8/s
ES Recharge
7.99K/s
Mana Regen
163.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
125
Intelligence
436
Dexterity
154
Movement Speed
53%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0