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PoE 3.20·Sanctum·Guardian

Sanctum - Summon Reaper Guardian with HoP

by VieraMakeMeRabid3 years ago4

Effective HP
67.56K
Life
4.37K
Level
95
Min budget

Overview

Sanctum - Summon Reaper Guardian with HoP is a Path of Exile Guardian build by VieraMakeMeRabid, made for the Sanctum league (3.20). It is centered on Summon Reaper and plays as a intelligence, physical, minion, spell archetype. Defensively it sits at 67.56K effective HP, 4.37K life, 535 energy shield. Suited for: Mapping, Sanctum. Key uniques include Gravebind, Darkness Enthroned, The Writhing Jar, The Devouring Diadem, Axiom Perpetuum.

Build Video

VieraMakeMeRabid's Notes

PoB: https://pobb.in/fs2yJDi26iao

Atoll and Al Hezmin: https://youtu.be/4FIPVY8KO80

Here's my spin on a Summon Reaper build! I wanted to try something different and felt like roleplaying a necromancer / grim reaper, and I succeeded quite well. Using Despair Herald of Purity and Phantasm let's us summon souls and ghosts to accompany our Reaper.

Mechanics:

I wanted to try something other than Asenath gloves, so I tried out Gravebind. This essentially allows us extremely smooth mapping, since our Reaper and consequently other minions constantly respawn themselves. I use Herald of Purity with Phantasm, stacking a shitton of minion movement speed, which makes them clear entire packs in seconds. For tougher enemies, recasting Reaper will take care of that. We use Ensnaring Arrow on those and bosses to immensely increase our DPS. We also have Flesh Offering, which I keep forgetting to use. Gravebind allows us to use Voidwalker, which makes us essentially perma phase during mapping, giving additional avoidance to projectiles and letting Ensnaring arrow pierce packs. Builds also great for Sanctum cause it's minion based.

Defense:

- Good amount of armor and molten shell

- 5 Endurance Charges that are pretty much always up

- High max elemental resistances

- Time of Need, Searing Purity for chaos mitigation

- Curse Immune

- Feast of Flesh

- Army of Minions to draw aggro

- Cast on Death Portal

It's not the most tanky build, but we aren't squishy either. It can take quite a punch and got alot of recovery through Devouring Diadem and Guardian ascendancy. Worst case scenario, we have CoD Portal.

The biggest problem is balancing elemental resistances, which I fixed using elegant hubris with a specific seed. Damage isn't that high, capping at around 7mil DPS, and I pretty much stopped playing it around 86 cause I wanted to try another build. It's been more of an experimental and very unoptimized test than anything else, and it could use a better bow for sure. It's essentially a inferior version of the Jugg version posted here, but costs alot less.

Gear

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Pandemonium Mark
The Devouring Diadem
The Brass Dome
Viper Beads
Circle of Guilt
Fate Hold
Gravebind
Darkness Enthroned
Voidwalker
Empyrean Quill
Whispering Gaze
Enthralling Vision
Enthralling Iridescence
Chimeric Spark
Maelstrom Ornament
Foul Sphere
Forbidden Flesh
Thread of Hope
Amanamu's Gaze
New Item
Elegant Hubris
Forbidden Flame

Skills

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Weapon 1

  • Summon ReaperSummon Reaper21/20WMain
  • Awakened BrutalityAwakened Brutality5W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/19W
  • Awakened Swift AfflictionAwakened Swift Affliction5/15W
  • Awakened Minion DamageAwakened Minion Damage5/19W
  • EmpowerEmpower3W

Body Armour

  • Herald of PurityHerald of Purity20/23W
  • Summon PhantasmSummon Phantasm21W
  • Minion SpeedMinion Speed20/22W
  • Feeding FrenzyFeeding Frenzy20/20W
  • BrutalityBrutality21/20W
  • EmpowerEmpower3W

Helmet

  • PridePride20W
  • DeterminationDetermination20W
  • Flesh OfferingFlesh Offering20/20W
  • EnlightenEnlighten3/11W

Gloves

  • FrostblinkFrostblink19W
  • Ensnaring ArrowEnsnaring Arrow19W
  • MaimMaim19W
  • Greater Multiple ProjectilesGreater Multiple Projectiles18W

Boots

  • Molten ShellMolten Shell11W
  • PortalPortal1W
  • Cast when Damage TakenCast when Damage Taken2W
  • Cast on DeathCast on Death20W

Gloves

  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.20
scroll to zoom
Guardian
Guardian
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0.25/s
Cooldown
4.03s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
154
Life Cost
0

Defence

Effective Hit Pool
67.56K
Life
4.37K
Energy Shield
535
Mana
49
Ward
0
Armour
42.79K
Evasion
1.54K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+33%)
Cold Resistance
83% (+47%)
Lightning Resistance
83% (+20%)
Chaos Resistance
-5%

Max Hit Taken

Physical
24.05K
Fire
64.66K
Cold
58.78K
Lightning
58.78K
Chaos
43.98K

Recovery

Life Regen
181.1/s
ES Regen
0/s
ES Recharge
535/s
Mana Regen
16/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
292
Intelligence
192
Dexterity
197
Movement Speed
45%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0