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The Hammer of FaithSylvan's Effigy
Dragon ShelterTreefingersAmethyst RingPrismatic RingStellar AmuletSkull TrackUtility BeltFrom NothingMegalomaniacHeart of the Well
Ultimate Life FlaskUltimate Mana Flask
Stone CharmStaunching CharmThawing Charm

Character profile: https://poe.ninja/poe2/profile/Juse_PoE-5128/runesofaldur/character/JUSE_YT

Changes made:

  • anointed growing swarm on ammy (20% minion cooldown + 20% minion AoE). This is the only non-command minion cdr node on the tree. Incredibly strong.

  • slotted in a from nothing jewel with necromantic talisman to get gigantic following and a few defensive nodes. Had to drop the scarab for gigantic following reservation. Worth it imo. Left me with 15 spirit left. Probs gonna get a higher % spirit sylvan's effigy (mines 65/75) or replace the sun clan scavenger for a lower reservation rare tamed beast to fit in ghost dance.

  • slotted in a heart of the well diamond with % increased evasion rating/energy shield off body armorr life/mana on kill

  • slotted in a megalomaniac with vile mending + 2 useful passives (punctured lung/bounty hunter)

Pathing to the soul meridian opens up 2 jewel slots for a 6 point investment. Not sure what i'll use in those yet.

PoB: https://pobb.in/PcWCGw9mN2-j

Gear 1:09

Budget: mid, some of the idols cost 1-2 div each. Need those for idolatry for reservation. Sylvan effigy is 6d as at 4/6/26.

My jewels are trash, got these early and i'm just running minion attack speed x life recoup. Looking to upgrade these next.

Sylvan's effigy lets you have infinite companions of different types, only limited by your spirit. It also gives you an azmeri wolf. Forgotten warden gives you a 2nd spirit bear. The treefinger gloves lets you equip 2 handed maces in one hand. I'm now running hammer of faith as it gives a fucktonne of physical damage. Mine gives 518-778 vs tyranny which is like 350-500. It also gives you a random non-damaging shrine buff every 10s for 20s (there are 7 of 12, see https://mobalytics.gg/poe-2/guides/shrines):

  1. Acceleration shrine - 60% skill speed/40% MS

  2. Enlightening shrine - 100% XP gain

  3. Massive shrine - 50% max life/100% global defences

  4. Replenishing shrine - 10% life/mana regen per sec

  5. Resistance shrine - 50% ele res/10% max reses

  6. Seeking shrine - 100% item rarity

  7. Divine shrine - can't be damaged

These are not affected by the atlas tree.

Goals:

  • prism of belief jewel - +3 tamed companion skills

  • megalomaniac jewel with 3 good passives

  • from nothing jewel with necromantic talisman cluster. Lots of good passives in that circle

  • heart of the well jewel with 4 good effects

Azmerian wolf 5th link = kurgal's leash

Wild protector 5th link = minion splash

Atlas: Yes

ATB in 0.5 fellas!


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Life

2009

Mana

1071

Energy Shield

608

DPS

-InfinityT

Effective Hit Pool

8.15K

Phys Max Hit Taken

3.02K

Chaos Res

13

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

151

Evasion

3K

Block

undefined | undefined

Crit Chance

Crit Multi

296%

Rage

0

Strength

139

Intelligence

169

Dexterity

227

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

38%