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PoE 3.27·Keepers of the Flame·Necromancer

Poison Needle Horror Pure Spectremancer 3.27

by yodigity11710 months ago5

DPS
46.43M
Effective HP
756.05K
Life
4.32K
Level
100
Min budget

Overview

Poison Needle Horror Pure Spectremancer 3.27 is a Path of Exile Necromancer build by yodigity117, made for the Keepers of the Flame league (3.27). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 46.43M DPS with 756.05K effective HP, 4.32K life, 926 energy shield. Suited for: Mapping. Key uniques include Foulborn Mageblood, Wraithlord, Svalinn, The Covenant, Stranglegasp.

Build Video

yodigity117's Notes

PoBB link: Level 100 Raise Spectre Necromancer [3.27]

Quick 3 min Clip of a Fortress Map to give an idea of how it plays: Poison Needle Horror Spectremancer - Fortress Clip - PoE 3.27 KoTF

Hey Exiles,

Just wanted to share a build that I've been messing around with over the last week or so. I was initially playing poison HRoC but started to get bored with it, so I decided to play around with some different pure spectre setups because I wanted a really relaxed and lazy playstyle where I mostly just walk around and pick up loot. After trying a few different spectres I ended up landing on needle horrors.

The shell of the build is extremely similar to a typical HRoC setup in a lot of ways. Just to be completely honest though, this setup is not very cheap and I'm sure there are far more cost-effective options to blow currency on lol. I think it could probably work decently well on a more budget setup, but this definitely isn't in the budget category.

I've looked around online, and I can only find a couple different posts talking about using this spectre at all, especially in a poison setup. Of the few posts I did find, it seemed like most people were going with cold convert. Information on this build seems extremely limited so figured I'd share my setup in case anyone else ever decides to play around with this spectre.

Anyways, I've been having a lot of fun tinkering around with it and it has honestly turned out to be a pretty solid build. It isn't the best at anything, but it is pretty good all-around and has pretty good clear, damage, and is very tanky.

If anyone has any questions or suggestions to improve the build, please let me know! Like I said, information on this spectre is very limited, so it has been a lot of tinkering around in PoB and in game to feel things out and I'm sure there's probably ways to better optimize it that I haven't thought of yet.

Here are a few of the key highlights of the build (also included in the notes section of the PoB link):

7x needle horror spectres in the 6 link and 1x perfect warlord in the utility setup for vitality, endurance charges, and feeding frenzy.

Needle horrors have three skills that they use, one is a single projectile attack, one is a rain of arrows attack, and the final and most important one is a spell called AzmeriBarrageDemonSpinestorm (https://poedb.tw/us/Perfect_Needle_Horror#PerfectNeedleHorrorBarrageDemonHigh_). This spell is the ability that they use the most and is the one that we specifically scale in this build. This skill is essentially a fully physical version of firestorm which last 4 seconds by default and rains down projectiles every .09 seconds. With unholy might from the necromancer ascendancy, we convert this spell 100% to chaos and stack poison and wither on enemies very quickly. They also have very far targetting range with this spell and will regularly be casting it nearly off screen.

Note that it does not matter whether you use imperfect, regular, or perfect needle horrors. We do not care at all about any of the mods that you get with the higher versions on this spectre.

Level 1 ball lightning in svalinn with a level 1 greater multi proj paired with vitality LGoH watchers eye for a lot of LGoH and despair on hit when blocking.

Lycia bloodline for Bitter Heresy and rational doctrine for permanent profane ground, stand on the enemy to apply malediction and convocate minions to your location so that they gain chaotic might with 100% uptime possible since the effects of profane ground linger for 4 seconds due to rational doctrine.

replicating eshgraft with minion damage prefix for shocked ground and molten xophgraft for essentially a better molten shell.

elegant hubris timeless jewel in the socket directly to the left of the witch start to get 160% minion damage for 5 points (note this does make it more difficult to get enough intelligence to use a convoking wand).

I chose stranglegasp as my amulet to get more survivability for both myself and my spectres, ideally would want to corrupt this into a rare. But could also use a +3 spectre levels replica dragonfangs flight or uul-netols vow, either of these would be the higher damage options but would sacrifice survivability and cost extra points on the tree.

Gear

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Dusk Thirst
Wraithlord
The Covenant
Stranglegasp
Tempest Eye
Vortex Eye
Oblivion Fist
Foulborn Mageblood
Domination Stride
Svalinn
Neural Skin
Desiccated Husk
Ancient Gaze
Ancient Lens
Hollow Glare
Grim Glare
Watcher's Eye
Synthesised Malicious Ghastly Eye Jewel of Venom
Elegant Hubris
Synthesised Flaring Ghastly Eye Jewel of Venom
Flaring Ghastly Eye Jewel of Authority
Empyrean Shine
Amanamu's Gaze
Flaring Ghastly Eye Jewel of Authority
Voices
Fortress Covenant
Flaring Ghastly Eye Jewel of Authority
Rational Doctrine
Voices
Phoenix Bliss
The Adorned
Morbid Gaze
Flaring Ghastly Eye Jewel of Venom

Skills

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Body Armour

  • Raise SpectreRaise Spectre21/20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Vile ToxinsVile Toxins21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • PredatorPredator20/20W

Boots

  • Raise SpectreRaise Spectre21/20WMain
  • Feeding FrenzyFeeding Frenzy20/20W

Gloves

  • Tempest ShieldTempest Shield21W
  • MalevolenceMalevolence21W
  • Flesh and StoneFlesh and Stone21W
  • EnlightenEnlighten4/20W

Weapon 2

  • Ball LightningBall Lightning1/20W
  • Shield ChargeShield Charge20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W

Weapon 1

  • DesecrateDesecrate1W
  • Bone OfferingBone Offering21/20W
  • LifetapLifetap1W

Boots

  • Arctic ArmourArctic Armour21/20W
  • ConvocationConvocation1/20W

Boots

  • Aspect of the Spider30W

Ring 1

  • DespairDespair1W

Passive Tree

Passive tree 3.27
scroll to zoom
Necromancer
Necromancer
Lycia Bloodline
Lycia Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Tukohama
Runegraft
Runegraft of Treachery

Character Stats

Level
100

Damage

Full DPS
46.43M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.24/s
Hit Chance
100%
Crit Multiplier
150%
Minion Limit
4
Mana Cost
105
Life Cost
120

Defence

Effective Hit Pool
756.05K
Life
4.32K
Energy Shield
926
Mana
29
Ward
162
Armour
6.09K
Evasion
20
Phys Damage Reduction
68%

Mitigation & Avoidance

Block
89%
Spell Block
90%
Spell Suppression
7%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
89% (+35%)
Cold Resistance
87% (+25%)
Lightning Resistance
87% (+16%)
Chaos Resistance
75% (+14%)

Max Hit Taken

Physical
19.5K
Fire
107.45K
Cold
74.28K
Lightning
74.28K
Chaos
32.88K

Recovery

Life Regen
892/s
ES Regen
0/s
ES Recharge
926/s
Mana Regen
14.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
247
Intelligence
247
Dexterity
154
Movement Speed
107%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0