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PoE 3.13·Ritual·Slayer

Is this a valid way to do self poison?

by peppipeps5 years ago2

DPS
1.18M
Life
5.5K
Level
93
Min budget

Overview

Is this a valid way to do self poison? is a Path of Exile Slayer build by peppipeps, made for the Ritual league (3.13). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 1.18M DPS with 5.5K life. Key uniques include Starforge, Haemophilia, Headhunter, Rotgut, Lion's Roar.

peppipeps's Notes

I was thinking of using self poison in combination with the sextants to get a lot of damage and movement speed, but all guides on how to do this use the assassins. My build uses the golden rule in combination with the slayer ascendancy, hemophilia and the red rail to sustain frenzy charges. But I was thinking of allocating "swift venoms" since it only requires 3 passive points. Is this worth it?

if my calculations are correct:

I have 7 attacks per second

With the passive allocated I have 20% chance to gain poison on hit

Attacks are supported by melee splash.

Attacks are supported by multistrike

In a group of enemies I hit 8 enemies on average

poison lasts 2.1 seconds

so on average I will gain 7 * 0.2 * 8 * 3 = 33.6 poisons per second

​

33.6 * 2.1 = 70.56 poisons on average on me granting me:

70.56 * 12% = 846% increased damage

70.56 * 6% = 423% increased movement speed

​

All of these stats are without headhunter buffs, which might increase attacks speed, thus increasing the poison.

current build including swift venoms:

https://pastebin.com/GA3fYgQs

Gear

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Starforge
Dusk Dome
Kraken Curtain
Blood Idol
Corruption Coil
Essence Worm
Haemophilia
Headhunter
The Red Trail
Foul Orb
The Golden Rule
Carrion Heart

Skills

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Weapon 1

  • Flicker StrikeFlicker Strike20/20WMain
  • Melee SplashMelee Splash20/20W
  • MultistrikeMultistrike20/20W
  • Close CombatClose Combat20/1W
  • Melee Physical DamageMelee Physical Damage20/7W
  • BrutalityBrutality20W

Weapon 1

  • Flicker StrikeFlicker Strike20/20WMain
  • Melee Physical DamageMelee Physical Damage20/20W
  • MultistrikeMultistrike20/20W
  • Close CombatClose Combat20/20W
  • BrutalityBrutality20/20W
  • Melee SplashMelee Splash20/20W

Weapon 1

  • Flicker StrikeFlicker Strike20/20WMain
  • Melee Physical DamageMelee Physical Damage20/20W
  • MultistrikeMultistrike20/20W
  • Close CombatClose Combat20/20W
  • Melee SplashMelee Splash20/20W
  • BrutalityBrutality20/20W

Body Armour

  • Leap SlamLeap Slam20W
  • Blood RageBlood Rage20W
  • Summon Ice GolemSummon Ice Golem16W
  • Dread BannerDread Banner20W
  • Faster AttacksFaster Attacks20W
  • FortifyFortify20W

Body Armour

  • Blood RageBlood Rage20W
  • Summon Ice GolemSummon Ice Golem17W
  • Dread BannerDread Banner20W
  • Leap SlamLeap Slam20W
  • FortifyFortify20W
  • BloodlustBloodlust20/10W

Boots

  • Flesh and StoneFlesh and Stone20W
  • PrecisionPrecision20/1W
  • MaimMaim20W
  • EnlightenEnlighten3W

Gloves

  • Vaal GraceVaal Grace20W
  • SteelskinSteelskin20/20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Increased DurationIncreased Duration20/20W

Helmet

  • PortalPortal1/17W
  • Ancestral WarchiefAncestral Warchief20/20W
  • Multiple TotemsMultiple Totems20W
  • Culling StrikeCulling Strike20W

Ring 2

  • PridePride20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Combined DPS
1.18M
Hit DPS
866.4K
With Poison DPS
866.4K
With Ignite DPS
866.4K
With Bleed DPS
884.57K
With Impale DPS
1.17M
Damage over Time
18.17K
Bleed DPS
18.17K
Impale DPS
298.91K
Average Hit
866.4K
Average Damage
123.9K

Attack & Crit

Attack/Cast Rate
6.99/s
Cooldown
2s
Hit Chance
99%
Crit Chance
70%
Crit Multiplier
405%
Totem Limit
1
Mana Cost
57

Defence

Life
5.5K
Energy Shield
0
Mana
25
Armour
4.33K
Evasion
2.16K
Phys Damage Reduction
26%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
60%
Evade (Projectile)
60%
Attack Dodge
65%
Spell Dodge
35%

Resistances

Fire Resistance
76% (+14%)
Cold Resistance
75% (+22%)
Lightning Resistance
64%
Chaos Resistance
-32%

Recovery

Life Regen
0/s
Net Life Regen
-198.11/s
ES Regen
0/s
Mana Regen
12.8/s
Life Leech
2.42K/s
ES Leech
0/s
Mana Leech
146.8/s
Total Degen
198.11/s

Attributes & Utility

Strength
375
Intelligence
81
Dexterity
239
Movement Speed
60%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Devotion
0