https://pastebin.com/1SAmG6Ls
Concepts
- Smite + Wrath scaling efficiently through Supreme Ego and Aura Clusters
- RT + Supercharge for Can't Miss and free Lucky Damage, exploiting the huge lightning roll range
- Frostbreath for Double Damage
- Tribal Fury (Ancestral Call overlap trick) for doubled damage again
- Berserker Rage scaling for free damage
- Perma Berserk
- Near 100% Ancestral Cry upkeep for insane clear
- Glancing with max block (+ eventual life on block shield)
- Vaal Molten Shell possible with a bit more Armour investment.
- 200%+ Life
- Blood Magic
Notes
- Aspect of Carnage is not recommended in HC but go nuts in SC.
- Crit is possible with Precise Commander scaling instead?
- Blitz is possible if you go crit.
- Multistrike + some adjustments is huge damage but loses exert?
- Vaal Haste becomes a second Berserk but means VMS downtime.
- Melee Splash works with Smite and could double clear if there's a good way to get it.
- Ascendant, Guardian, Necro and many other viable classes with tradeoffs are possible!
Alternative Build
- Another option is going completely with another skill and just using Smite for the buff.
- Could allow for very crazy scaling with the right setups (dropping Strike investment).
EDIT: Almost forgot. Sources of easy chill.
- Ailment Cluster - https://pathofexile.gamepedia.com/Cold_Conduction
- Ailment or Cold DOT Cluster - https://pathofexile.gamepedia.com/Chilling_Presence
- Heist Chest - https://pathofexile.gamepedia.com/Expedition%27s_End
- Aquamarine Flask
- Ring - https://pathofexile.gamepedia.com/Icefang_Orbit
- Ring - https://pathofexile.gamepedia.com/Venopuncture
- Call of the Brotherhood
- Arctic Armour (Anomalous is best)