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PoE 3.26·Secrets of the Atlas·Deadeye

VENOM GYRE AKTY 1-10 FULL RUN! POE 3.27

by DattlerTV10 months ago26Subscribe

DPS
4.32M
Effective HP
37.87K
Life
3.9K
Level
91
Min budget

Overview

VENOM GYRE AKTY 1-10 FULL RUN! POE 3.27 is a Path of Exile Deadeye build by DattlerTV, made for the Secrets of the Atlas league (3.26). It is centered on Vaal Venom Gyre and plays as a dexterity, attack, projectile, chaos archetype. In Path of Building it reaches 4.32M DPS with 37.87K effective HP, 3.9K life, 198 energy shield. Suited for: Lab Runner. Key uniques include Hand of Thought and Motion, Fractal Thoughts, Astramentis, Hand of Thought and Motion, Briskwrap.

Build Video

DattlerTV's Notes

(ENGLISH VERSION BELOW) POLISH: STARTER stworzony przez - Dattler YouTube = www.youtube.com/DattlerTV Twitch = https://www.twitch.tv/Dattlero Discord dla widzow = https://discord.gg/KBsqcTTPEN Link do Builda: https://youtu.be/RW8EhSdiPW8 Link do Leveling Guide: https://youtu.be/iBM8o5XZFCM Link do filmu z przechodzeniem WSZYSTKICH aktow: JUZ WKROTCE Jezeli masz jakiekolwiek pytania dotyczace buildu to zapraszam na strumyki na twitchu podanym powyzej, albo na discorda dla widzow jesli strumyk jest akurat offline Akt 1 Za kazdym wejsciem do miasta sprawdzamy, czy nie sa dostepne do kupienia buty z movement speedem. Kupujemy iron ring/i w miescie, oraz serrated arrow quiver(chyba, ze nam wypadnie) Movement skill: najpierw uzywamy Dash(4lvl) a jak tylko bedzie to mozliwe to zmieniamy sie na Frostblink(4lvl) Galvanic Arrow(1lvl) + Mirage Archer(4lvl) + Added Cold Damage(8lvl) Shrapnel Ballista(4lvl) + Chance to Bleed(1lvl) - mozna pozniej dorzucic Arrow Nova(8lvl) Frostblink(4lvl) + Blink Arrow(10lvl) Sniper's Mark(4lvl) - uzywamy na bossy i ewentualnie twarde rare monstery Pamietajmy, aby zrobic strongbox w Upper Prison dla drugiej flaszki quicksilver. Akt 2 Bandyci - Pomagamy alirze jesli chcemy latwiej skompletowac resy, albo kill all dla dodatkowego punktu. Lightning Arrow(12lvl) + Mirage Archer(4lvl) + Lesser Multiple Projectiles(8lvl) Shrapnel Ballista(4lvl) + Volley(4lvl) + Elemental Damage With Attacks(18lvl) Frostblink(4lvl) + Blink Arrow(10lvl) Frenzy(16lvl) + Manaforged Arrows(8lvl) Herald of Ice(16lvl) + Haste(24lvl) + Precision(10lvl) - precision niski lvl dla accuracy Sniper's Mark(4lvl) - uzywamy na bossy i ewentualnie twarde rare monstery Akt 3-10 Gramy ten setup gemow az do konca i po prostu je lvlujemy(uwazamy z lvlowaniem frostblinka, bo zwieksza wymaganie inta) Na Venom Gyre NAJWCZESNIEJ przechodzimy po cruel labiryncie, mozna z tym poczekac nawet do 3 labiryntu Jesli chcemy robic swap na Venom Gyre wczesnie, np po cruel labie to musimy caly czas sprawdzac clawy, ktore dropimy i szukac potencjalnie dobrego dla nas Do tego dobrze jest sprawdzac shieldy jesli chcemy grac bardziej defensywnie, albo gramy dual wielding na dwa clawy Lightning Arrow(12lvl) + Mirage Archer(4lvl) + Lesser Multiple Projectiles(8lvl) + Trinity(18lvl) Artillery Ballista(28lvl) + Focused Ballista(31lvl) + Added Cold Damage(8lvl) + Elemental Damage With Attacks(18lvl) - swapujemy na artillery balliste po zabiciu graviciusa Frostblink(4lvl) + Blink Arrow(10lvl) Frenzy(16lvl) + Manaforged Arrows(8lvl) + Faster Attacks(8lvl) Herald of Ice(16lvl) + Haste(24lvl) + Precision(10lvl) - precision niski lvl dla accuracy // haste mozna zmienic na wrath w pozniejszej fazie gry, bo i tak bedziemy uzywali wrath finalnie na Venom Gyre Sniper's Mark(4lvl) - uzywamy na bossy i ewentualnie twarde rare monstery Itemy LA Bow - Jak najwiecej flat elemental dmg, mile widziany attack speed/kryt Quiver - Flat dmg, life, dmg with bows, mozna latac resy jak nam brakuje quiverem Helm - Life, resy Zbroja - Life, resy Pasek - Life, resy, elemental damage with attacks / atrybuty jak brakuje Buty - Life, resy, movement speed / atrybuty jak brakuje Rekawice - Life, resy, attack speed lub flat dmg zawsze mile widziane Ringi - Flat dmg, life, resy, elemental damage with attacks / atrybuty jak brakuje Amulet - Tak samo jak ringi !!Oczywiscie pamietamy o mozliwosci uzywania crafting bencha dla dodatkowych modow na dobre itemy!! Swap na Venom Gyre Na VG najwczesniej mozemy swapowac po ukonczeniu drugiego labiryntu(cruel), poniewaz odblokowujemy wtedy Endless Munitions z ascendencji, ktore daje +2 projectile. Koniecznie przy tym upewniamy sie, aby rowniez posiadac Multishot w drzewku pasywnym. Kiedy spelniamy te warunki to oczywiscie musimy juz miec przygotowany jakis sensowny claw z jak najwieksza iloscia elemental DPS tylko znajdziemy. Venom Gyre(12lvl) + Elemental Damage With Attacks(18lvl) + Fork(31lvl) + Nightblade(18lvl) Herald of Ice(16lvl) + Wrath(24lvl) + Precision(10lvl) Whirling Blades(10lvl) + Faster Attacks(8lvl) + Power Charge On Critical(18lvl) Sniper's Mark(4lvl) + Mark on Hit(38lvl) + Lifetap(8lvl) Frostblink zamieniamy na Flamedash jak tylko bedzie to mozliwe Itemy VG na poczatek mapowania Clawy - Jak najwiecej elemental DPS Helm - Life, resy Zbroja - Life, resy Pasek - Life, resy, elemental damage with attacks / atrybuty jak brakuje Buty - Life, resy, movement speed / atrybuty jak brakuje Rekawice - Life, resy, attack speed lub flat dmg zawsze mile widziane Ringi - Flat dmg, life, resy, elemental damage with attacks / atrybuty jak brakuje Amulet - Tak samo jak ringi !!Oczywiscie pamietamy o mozliwosci uzywania crafting bencha dla dodatkowych modow na dobre itemy!! ALTERNATYWY: BUTY: Mozemy grac unikat Garukhan's Flight ale tylko wtedy, jezeli jestesmy w stanie z nimi upchnac gdzie indziej wszystkie resy, mozna do tego uzywac help Alira w bandytach, zawsze to 15% resow wiecej! WATCHER'S EYE: Zamiast Watcher's Eye mozemy grac Inspired Learning Jewel, ale do tego musimy wziac pasywke Mind Drinker nad jewel socketem! ----------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------- ENGLISH: STARTER created by - Dattler YouTube = www.youtube.com/DattlerTV Twitch = https://www.twitch.tv/Dattlero Discord for viewers = https://discord.gg/KBsqcTTPEN Build link: https://youtu.be/RW8EhSdiPW8 Leveling Guide link: https://youtu.be/iBM8o5XZFCM Video of clearing ALL acts: COMING SOON If you have any questions about the build, you're welcome to join my Twitch streams (link above) or the viewers Discord if the stream is currently offline. Act 1 Each time we enter town, check if boots with movement speed are available for purchase. Buy iron ring(s) in town and a serrated arrow quiver (unless one drops). Movement skill: start with Dash (level 4), and as soon as possible, switch to Frostblink (level 4). Galvanic Arrow (level 1) + Mirage Archer (level 4) + Added Cold Damage (level 8) Shrapnel Ballista (level 4) + Chance to Bleed (level 1) - later you can add Arrow Nova (level 8) Frostblink (level 4) + Blink Arrow (level 10) Sniper's Mark (level 4) - use it on bosses or tough rare monsters Remember to open the strongbox in Upper Prison to get your second Quicksilver flask. Act 2 Bandits - Help Alira if you want easier resistances, or kill all for the extra passive point. Lightning Arrow (level 12) + Mirage Archer (level 4) + Lesser Multiple Projectiles (level 8) Shrapnel Ballista (level 4) + Volley (level 4) + Elemental Damage With Attacks (level 18) Frostblink (level 4) + Blink Arrow (level 10) Frenzy (level 16) + Manaforged Arrows (level 8) Herald of Ice (level 16) + Haste (level 24) + Precision (level 10) ??? keep Precision at low level for accuracy Sniper's Mark (level 4) ??? use on bosses and tough rares Acts 3-10 Continue using this gem setup until the end - just keep leveling them (be careful leveling Frostblink too high as it increases INT requirements). Switch to Venom Gyre at the earliest after Cruel Labyrinth, you can wait even until the 3rd Labyrinth if you prefer. If you want to swap to Venom Gyre early (e.g. after Cruel Lab), constantly check dropped claws for one that could be good for you. Also check shields if you prefer a more defensive playstyle, or go dual wield with two claws. Lightning Arrow (level 12) + Mirage Archer (level 4) + Lesser Multiple Projectiles (level 8) + Trinity (level 18) Artillery Ballista (level 28) + Focused Ballista (level 31) + Added Cold Damage (level 8) + Elemental Damage With Attacks (level 18) - swap to Artillery Ballista after killing Gravicius Frostblink (level 4) + Blink Arrow (level 10) Frenzy (level 16) + Manaforged Arrows (level 8) + Faster Attacks (level 8) Herald of Ice (level 16) + Haste (level 24) + Precision (level 10) - Precision stays low level for accuracy // Haste can later be swapped to Wrath since that will be our final aura for Venom Gyre Sniper's Mark (level 4) - use on bosses or strong rares Items LA Bow: As much flat elemental damage as possible; attack speed/crit are welcome. Quiver: Flat damage, life, ???damage with bows???; can use quiver to fix resistances if needed. Helmet: Life, resistances. Body Armour: Life, resistances. Belt: Life, resistances, elemental damage with attacks / attributes if missing. Boots: Life, resistances, movement speed / attributes if missing. Gloves: Life, resistances, attack speed or flat damage always welcome. Rings: Flat damage, life, resistances, elemental damage with attacks / attributes if missing. Amulet: Same as rings. !!Remember you can always use the crafting bench to add extra mods to good items!! Swap to Venom Gyre You can swap to VG as early as after completing the second Labyrinth (Cruel), since that unlocks Endless Munitions ascendancy, which gives +2 projectile. Make sure you also have Multishot allocated on the passive tree. Once these conditions are met, ensure you have a decent claw with as much elemental DPS as possible. Venom Gyre (level 12) + Elemental Damage With Attacks (level 18) + Fork (level 31) + Nightblade (level 18) Herald of Ice (level 16) + Wrath (level 24) + Precision (level 10) Whirling Blades (level 10) + Faster Attacks (level 8) + Power Charge On Critical (level 18) Sniper's Mark (level 4) + Mark on Hit (level 38) + Lifetap (level 8) Frostblink replace with Flamedash as soon as possible Items VG for early mapping Claws: As much elemental DPS as possible. Helmet: Life, resistances. Body Armour: Life, resistances. Belt: Life, resistances, elemental damage with attacks / attributes if missing. Boots: Life, resistances, movement speed / attributes if missing. Gloves: Life, resistances, attack speed or flat damage always welcome. Rings: Flat damage, life, resistances, elemental damage with attacks / attributes if missing. Amulet: Same as rings. !!Remember you can always use the crafting bench to add extra mods to good items!! ALTERNATIVES: BOOTS: You can use the unique Garukhan's Flight, but only if you can fit all resistances elsewhere You can use helping Alira for that in the bandit quest - that's an extra 15% resistances! WATCHER'S EYE: Instead of Watcher's Eye you can use Inspired Learning Jewel, but for that you must take the Mind Drinker passive above the jewel socket!

Gear

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Hand of Thought and Motion
Fractal Thoughts
Briskwrap
Astramentis
New Item
New Item
New Item
New Item
New Item
Hand of Thought and Motion
Potent Prismatic Tincture of Infusing
Watcher's Eye
Brutal Restraint

Skills

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Body Armour

  • Vaal Venom GyreVaal Venom Gyre20/20WMain
  • ForkFork20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • VolatilityVolatility20/20W
  • NightbladeNightblade20/20W
  • Lightning PenetrationLightning Penetration20/20W

Helmet

  • WrathWrath20W
  • Vaal GraceVaal Grace20W
  • PrecisionPrecision5W
  • Flesh and StoneFlesh and Stone20W

Gloves

  • Whirling BladesWhirling Blades20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Faster AttacksFaster Attacks20/20W
  • Culling StrikeCulling Strike20/20W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20/20W

Weapon 2

  • SteelskinSteelskin20/20W
  • AutomationAutomation20/20W
  • More DurationMore Duration20/20W
  • Blood RageBlood Rage20/20W
  • Flame DashFlame Dash20/20W
  • PortalPortal1W

Passive Tree

Passive tree 3.26
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Shakari

Character Stats

Level
91

Damage

Full DPS
0
Combined DPS
4.32M
Hit DPS
4.32M
With Poison DPS
4.32M
With Ignite DPS
4.32M
With Bleed DPS
4.32M
Damage over Time
801.72
Poison DPS
160.13
Culling DPS
0
Reservation DPS
0
Average Damage
689.97K
Burst Damage
721.91K

Attack & Crit

Attack/Cast Rate
6.26/s
Hit Chance
100%
Accuracy
5.63K
Crit Chance
85%
Crit Multiplier
532%
Mana Cost
10
Life Cost
0

Defence

Effective Hit Pool
37.87K
Life
3.9K
Energy Shield
198
Mana
54
Ward
0
Armour
0
Evasion
42.95K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
95%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
75% (+9%)
Lightning Resistance
75% (+11%)
Chaos Resistance
-60%

Max Hit Taken

Physical
6.31K
Fire
22.52K
Cold
22.52K
Lightning
22.52K
Chaos
4.02K

Recovery

Life Regen
0/s
Net Life Regen
-163.92/s
ES Regen
0/s
ES Recharge
198/s
Mana Regen
12.6/s
Life Leech
1.13K/s
ES Leech
0/s
Mana Leech
169.23/s
Total Degen
163.92/s

Attributes & Utility

Strength
148
Intelligence
214
Dexterity
1.49K
Movement Speed
134%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Rage
20
Devotion
0