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[0.4] [4k] Dodge Roll/Caltrops Only Build: Bleed Poison Impale Popper - Path of Exile 2

PoE2 0.4 · The Last of the DruidsRitualistTrail of CaltropsSimulacrumMappingSekhemas

7 months ago107

by BaumiSubscribe

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6.71K

Effective HP

2.55K

Life

0

Energy Shield

Overview

[0.4] [4k] Dodge Roll/Caltrops Only Build: Bleed Poison Impale Popper - Path of Exile 2 is a Path of Exile 2 Ritualist build by Baumi, made for the The Last of the Druids league (0.4). It is centered on Trail of Caltrops and plays as a dexterity, attack, buff, persistent archetype. Defensively it sits at 6.71K effective HP, 2.55K life. Suited for: Simulacrum, Mapping, Sekhemas. Key uniques include Dreadfist (1d), Bushwhack, Ryslatha's Coil, The Bringer of Rain (2d).

Build Video

Baumi's Notes

↓---- TIMESTAMPS ----↓ 0:00 Showcase 0:55 Intro 0:59 Narration 6:04 Outro

PoB (): https://poe.ninja/poe2/pob/16ccf () Updated to reflect new findings. Actual crit chance is HIGHER than shown. PoB appears to alternate weapons in its damage formula for this skill. This is not how the skill works.

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This level 92 Huntress/Ritualist uses nothing but her dodge roll to deal devastating damage with deadly caltrops she leaves in her wake. Not only do they make enemies bleed, they also poison and impale them! Even better yet, they also explode when they die!

For even more damage, this build dual wields giant maces with The Bringer of Rain unique, paired with the Dreadfist gloves and lots of crit damage for big Impales.

To keep enemies at bay and make them weak to hits by fully breaking their armour, it also deploys clever use of the unique boots Bushwhack to apply Pin buildup to stun and lock them in place.

Trail of Caltrops triggers the Caltrops skill when you dodge roll, which scales with Attack Damage and thus off your weapon's stats. Using this to our advantage, we can greatly boost the level of this skill with projectile level mods and something like Prism of Belief, and grant it even more damage with extra Physical Damage from Conversion.

Herald of Blood is used in conjunction with Plague Burst to apply Bleed and Poison, which then kills the monsters and spreads those Bleeds and Poisons for a devastating chain reaction. To top it off, enemies also suffer from Blood Boil, which makes them burst on death and apply Corrupting Blood to other nearby enemies.

Ryslatha's Coil + Heft Support is used for big max damage hit rolls, and pairs well with the Rearm mechanic used for Hazard skills, in combination with critical damage bonus and Sniper's Mark. This allows for some pretty chunky hits when enemies walk over the caltrops and essentially nuke themselves.

Charged Mark is used as a source for Shocked Ground, and Mark of Siphoning II is used to sustain Mana and Life via Leech (yes, it works).

Time of Need is used in conjunction with Life gained on Kill to top off our health and get rid of Curses. A bonus Spirit corruption on the helmet allows us to also slot in Thornskin II Support for even more damage. To run and roll around freely, I also invested into reduced Slow Potency passives.

I was running level 79-81 maps with this build, first tried many bosses and basically "one-shotted" a fully formed Vessel of Kulemak, among others, cleared floor 4 Trials of Sekhema myself, and still died a bunch on the way (though much less often than you'd think).

Overall kinda terrible build, yet it somehow just works really well. 10/10 would not do again. Ok, ok... it's not actually that terrible. :P

Let me know your thoughts! I hope you enjoy this build.

Thanks for watching!

#pathofexile2 #dotbuild #ritualist #caltrops #dodgeroll

Gear

Agony Brand (13d)
Morbid Crusher (8d)
The Bringer of Rain (2d)
Wrath Torc
Doom Grip (5d)
Grim Coil (6d)
Dreadfist (1d)
Ryslatha's Coil
Bushwhack
Rapture Gyre (6d)
Megalomaniac (2d)
Rapture Stone (30ex)
Prism of Belief (4d)
Entropy Desire (80ex)

Skills

  • Trail of CaltropsTrail of Caltrops21/20WMain
  • Rearm IIRearm II1W
  • HeftHeft1W
  • Bleed IIIBleed III1W
  • Poison IIIPoison III1W
  • Pinpoint CriticalPinpoint Critical1W
  • Herald of BloodHerald of Blood21/20W
  • Bursting PlagueBursting Plague1W
  • Magnified Area IIMagnified Area II1W
  • Poison IIIPoison III1W
  • Bleed IIIBleed III1W
  • Pinpoint CriticalPinpoint Critical1W
  • Sniper's MarkSniper's Mark21/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Mark of Siphoning IIMark of Siphoning II1W
  • Charged MarkCharged Mark1W
  • Time of NeedTime of Need21/20W
  • Thornskin IIThornskin II1W
  • Blood BoilBlood Boil1W

Passive Tree

Passive tree 0.4
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Ritualist
Ritualist

Character Stats

Defence

Effective Hit Pool
6.71K
Life
2.55K
Energy Shield
0
Mana
490
Phys Max Hit Taken
2.64K
Armour
1.02K
Evasion
1.12K

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Crit Chance
52%
Crit Multiplier
558%

Attributes & Utility

Strength
167
Intelligence
53
Dexterity
161
Movement Speed
17%