PoE2 0.3·Third Edict·Tactician
Run and Gun Tactician - Final Endgame Build Guide
by stangg18712 months ago72
- DPS
- 29.13K
- Effective HP
- 13.25K
- Life
- 2.38K
- Spirit
- 108
- Level
- 96
- Min budget
Overview
Run and Gun Tactician - Final Endgame Build Guide is a Path of Exile 2 Tactician build by stangg187, made for the Third Edict league (0.3). It is centered on Explosive Shot and plays as a strength, dexterity, attack, area archetype. In Path of Building it reaches 29.13K DPS with 13.25K effective HP, 2.38K life. Key uniques include Sanguis Heroum, Ryslatha's Coil, Constricting Command.
Build Video
stangg187's Notes
I have finished scaling my Run and Gun build deep into end game after switching to Tactician and have made an updated build guide linked above.
The build functions by scaling physical damage for both clear and single target, using only explosive shot for clearing packs (and APR bursts for tough rares) and then the rotation of APR > HVR > Frag Rounds for single target.
This is an update to a previous build guide I posted that used Witch Hunter, but I felt that the defensive layer just wasn't there (evasion life builds are unreliable at best) and I couldn't kill uber arbiter due to his high damage attacks. I think tactician is where the build needs to be for endgame from both a defense and offense perspective. I'd still recommend the Witch Hunter version for levelling and early end game and then a transition to Tactician once' you've farmed better gear.
Tactician gives us access to more auras, pin, frenzy charges and more defense from armour plus deflect.
The witch hunter version of the build can do everything except uber arbiter and functions as a good league starter (though not the fastest) and then scales all the way deep into endgame where it can do T3 pinnacles fairly easily.
I have personally played a ton this league and spent a lot of divines on gear and crafting but the build was clearing pretty much everything on minimal investment in the first week of the league, you don't need to spend what I did but what else is there to do in end game except craft crazy good gear and buy headhunters?
This is my first time making a build from scratch and writing a guide for it, I've learned a lot and I'm sure will learn more. Happy to hear any feedback on how I could improve the written or video guides so they are more useful.
There are two written guides to go with the two videos in case you don't want to watch them. I went back and updated the old witch hunter mobalytics guide as well so its clearer and has more information. Hopefully everything you need is in there, I included two variants in the tactician guide to show the mid-range gear before you start spending on expensive uniques and jewels.
Tactician Mobalytics is here: https://mobalytics.gg/poe-2/profile/d12f4e88-ac87-4566-8ec5-045fcc6f01d6/builds/6ab35c7a-c276-4e29-97f3-965298bd96c2
Witch Hunter Mobalytics is here: https://mobalytics.gg/poe-2/profile/d12f4e88-ac87-4566-8ec5-045fcc6f01d6/builds/4c46a219-245b-4177-a31a-3a365be4f4ad
POB for my uber end game tactician is here: https://pobb.in/Cnvgmp3kawiT
I'm now starting fresh in hardcore trade doing the same build but with warrior, levelling as Warbringer and planning to switch to Titan to scale it into the endgame.
If you have questions I'm happy to answer here or if want to see me levelling the build again in hardcore you can swing by my stream and ask any questions there. Otherwise, have fun with the build!
Gear
Tap an item to open trade or craft it.



















Skills
Tap a skill to open trade.
Tame Beast20W
Passive Tree


Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 29.13K
- Hit DPS
- 28.17K
- With Poison DPS
- 28.17K
- With Ignite DPS
- 29.13K
- With Bleed DPS
- 28.17K
- Damage over Time
- 959.41
- Ignite DPS
- 959.41
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 36.2K
- Burst Damage
- 36.2K
Attack & Crit
- Attack/Cast Rate
- 0.76/s
- Hit Chance
- 100%
- Accuracy
- 1.28K
- Crit Chance
- 6%
- Crit Multiplier
- 207%
- AoE Radius
- 3.9 m
- Mana Cost
- 114
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 13.25K
- Life
- 2.38K
- Energy Shield
- 0
- Mana
- 590
- Spirit
- -47
- Darkness
- 0
- Armour
- 22.76K
- Evasion
- 0
- Phys Damage Reduction
- 70%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 70%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 26%
- Cold Resistance
- 30%
- Lightning Resistance
- 30%
- Chaos Resistance
- 22%
Max Hit Taken
- Physical
- 3.8K
- Fire
- 5.22K
- Cold
- 5.42K
- Lightning
- 5.42K
- Chaos
- 3.05K
Recovery
- Life Regen
- 56.9/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 23.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 148
- Intelligence
- 61
- Dexterity
- 102
- Movement Speed
- 44%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m