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PoE 3.19·Kalandra·Occultist

Optimizing a new take on Righteous Fire using Infernal Legion

by Ephemeral_Being4 years ago

Effective HP
20.7K
Energy Shield
6.9K
Level
100
Min budget

Overview

Optimizing a new take on Righteous Fire using Infernal Legion is a Path of Exile Occultist build by Ephemeral_Being, made for the Kalandra league (3.19). It is centered on Summon Holy Relic and plays as a intelligence, minion, spell archetype. Defensively it sits at 20.7K effective HP, 120 life, 6.9K energy shield. Suited for: Legion, Mapping. Key uniques include Geofri's Crest, Coruscating Elixir, Prism Guardian, Infernal Mantle, Presence of Chayula.

Ephemeral_Being's Notes

People really seem to like builds that kill everything around them. I'm one of those people. I played Death's Oath in Kalandra. I'm trying to find a new build to play next league, as I think I've basically reached the peak on DO.

I started looking for other ways to achieve the "kill everything as you run through the map" effect, ideally that could be slotted into existing builds to speed up their clear. I came up with Holy Relic -> Infernal Legion. The basic theory is that Holy Relic sits on top of the PC. You can run two via Geofri's, so the damage is double what PoB says. It never dies if you run even a low level Vitality because the burn is %health while Vitality is +flat regen.

I gave it a shot, but it's not looking promising. This is what I came up with. The damage is, as you can see, quite bad. The gear on that build is not cheap (I mostly used stuff I've already got, even when that wasn't strictly optimal), and even still we're only at 750k Shaper. Internet says that people get into the millions on Righteous Fire. This could clear due to Profane Bloom, but the boss damage will suck even with Fire Trap.

Look, the reality is that I know almost nothing about Infernal Legion. This is what I came up with after a half-hour in PoB. I'm guessing someone who knows more than me can do better. That's why I'm asking for help.

Can anyone think of a way to make this better? I don't necessarily intend to play the build, but I'd be interested in seeing what people come up with. I don't care about cost. I don't care about availability of gear. This is purely theoretical. I'm just interested in methods of optimizing this (HR -> IL) as a damage dealing method.

I'd be fine doing a gear swap to kill bosses, presumably to some other kind of minion in a different 6L Chest, but it would be impressive if you found a way to break 2m Uber Pinnacle Boss with the 4L (or, I guess, 6L if you dump Prism Guardian - I'm just rather fond of it). That's a secondary concern.

Oh, and does anyone know what the AoE is on Infernal Legion? I tried running through campaign areas to get an idea, but I've never been good at spatial reasoning.

Gear

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New Item
Geofri's Crest
Infernal Mantle
Presence of Chayula
New Item
New Item
Beast Caress
Ghoul Girdle
Horror March
Prism Guardian
Forbidden Flesh
Brutal Restraint
Forbidden Flame

Skills

Tap a skill to open trade.

Body Armour

  • Summon Holy RelicSummon Holy Relic1/20WMain
  • Infernal LegionInfernal Legion21/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W

Boots

  • Elemental WeaknessElemental Weakness20/20W
  • DespairDespair20/20W
  • FlammabilityFlammability20/20W
  • Awakened BlasphemyAwakened Blasphemy5/20W

Helmet

  • VitalityVitality3/20W
  • DeterminationDetermination20/20W
  • ClarityClarity1/20W
  • EnlightenEnlighten3/20W

Gloves

  • Fire TrapFire Trap20/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W

Weapon 2

  • MalevolenceMalevolence20/20W
  • Purity of ElementsPurity of Elements20/20W
  • DisciplineDiscipline20/20W
  • Flame DashFlame Dash20/20W
  • Faster CastingFaster Casting20/20W
  • Arcane SurgeArcane Surge7/20W

Boots

  • Awakened BlasphemyAwakened Blasphemy5/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
2
Mana Cost
55
Life Cost
0

Defence

Effective Hit Pool
20.7K
Life
120
Energy Shield
6.9K
Mana
71
Ward
0
Armour
13.7K
Evasion
21
Phys Damage Reduction
55%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+75%)
Cold Resistance
75% (+25%)
Lightning Resistance
76% (+24%)
Chaos Resistance
75% (+20%)

Max Hit Taken

Physical
10.4K
Fire
19.5K
Cold
15.6K
Lightning
16.14K
Chaos
18.72K

Recovery

Life Regen
62.51/s
ES Regen
44/s
ES Recharge
6.9K/s
Mana Regen
44.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
120
Intelligence
452
Dexterity
188
Movement Speed
38%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
30%