- DPS
- 23.24M
- Effective HP
- 32.99K
- Life
- 3.6K
- Level
- 100
- Min budget
Overview
Ice Shot Deadeye - A New Player Seeking Feedback is a Path of Exile Deadeye build by Akarenji, made for the Affliction league (3.23). It is centered on Ice Shot and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 23.24M DPS with 32.99K effective HP, 3.6K life. Suited for: Mapping. Key uniques include Arn's Anguish, New Item, New Item, Heatshiver, New Item.
Akarenji's Notes
As I approach the end of my first campaign run, I've spent several hours in PoB trying to make an Ice Shot Deadeye build and would appreciate any feedback on whether I've missed any glaring gameplay mechanics, adjustments etc that could enhance the playstyle further.
Things I'll address:
- I know I need a reliable way of generating endurance/ brutal charges, but haven't fully decided how to do this yet, so I'm running enduring cry. I'll most likely buy the jewels which give minimum charge.
- I prefer critical damage over elemental focus as elemental focus is both a more boring ability and I'm assuming the lack of freeze will hurt mapping progress.
- Though the build has Grace active, I intend to switch between Grace and Hatred as the moment requires. Something tells me I won't need more DPS so perhaps Hatred isn't necessary.
- Mark on hit is lazy.
Thanks
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 23.24M
- Hit DPS
- 9.26M
- With Poison DPS
- 9.26M
- With Ignite DPS
- 9.28M
- With Bleed DPS
- 9.26M
- Damage over Time
- 12.51K
- Ignite DPS
- 12.51K
- Mirage DPS
- 11.64M
- Culling DPS
- 2.32M
- Reservation DPS
- 0
- Average Damage
- 289.1K
- Burst Damage
- 289.1K
Attack & Crit
- Attack/Cast Rate
- 2.91/s
- Hit Chance
- 100%
- Crit Chance
- 88%
- Crit Multiplier
- 491%
- AoE Radius
- 2.3 m
- Mana Cost
- 39
- Life Cost
- 0
Defence
- Effective Hit Pool
- 32.99K
- Life
- 3.6K
- Energy Shield
- 0
- Mana
- 175
- Ward
- 0
- Armour
- 8.76K
- Evasion
- 27.04K
- Phys Damage Reduction
- 65%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 75%
- Evade (Projectile)
- 75%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+13%)
- Cold Resistance
- 76% (+8%)
- Lightning Resistance
- 75% (+31%)
- Chaos Resistance
- 39%
Max Hit Taken
- Physical
- 9.52K
- Fire
- 29.13K
- Cold
- 30.35K
- Lightning
- 29.13K
- Chaos
- 11.94K
Recovery
- Life Regen
- 72/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 39.9/s
- Life Leech
- 976.77/s
- ES Leech
- 0/s
- Mana Leech
- 413.18/s
Attributes & Utility
- Strength
- 132
- Intelligence
- 149
- Dexterity
- 359
- Movement Speed
- 146%
- Endurance Charges
- 4
- Frenzy Charges
- 5
- Power Charges
- 4
- Devotion
- 0