PoE 3.25·Kalguur·Elementalist
Summon Raging Spirits of Enormity Minion Instability Elementalist - The ...
by ThePapaZero1 year ago9
- Effective HP
- 120.92K
- Life
- 4.66K
- Level
- 97
- Min budget
Overview
Summon Raging Spirits of Enormity Minion Instability Elementalist - The ... is a Path of Exile Elementalist build by ThePapaZero, made for the Kalguur league (3.25). It is centered on Summon Raging Spirit of Enormity and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 120.92K effective HP, 4.66K life, 909 energy shield. Suited for: Legion, Mapping. Key uniques include Replica Siegebreaker, Progenesis, Ashes of the Stars, Maloney's Mechanism, The Squire.
Build Video
ThePapaZero's Notes
PoB: https://pobb.in/2XHf2o_kpwDd
Fortress Map Showcase: https://youtu.be/VewCupG91a4
Ziggurat Map Showcase: https://youtu.be/9Zw2HF_t3hY
Hi all, I have been a massive fan of the "Trigger a socketed fire spell on hit" enchant on one handed axes this league and have made few builds around this enchant already. This one involves Summon Raging Spirit of Enormity being supported by the Infernal Legion gem and utilizing Minion Instability Keystone. The general idea is for the ranging spirits to be triggered via an attack and have them scurry towards their targets and just as they are about to gently hug their enemies... they explode in their face doing fire damage. I did some testing and decided that I wanted to make both the initial hit from the explosion as well as the ignite do damage, so this is a bit of a hybrid build. For the most part, I explain the build and the choices I made in the video. However, a very important TLDW note is that, depending on which attack skill you use to trigger the SRS's, you will have to play around with their resistances and/or your setup. For example when I was using the Cyclone attack skill and I wanted to have them explode almost immediately, my rings had enough minus to minions resistances to make their total elemental resistances be at -22%. On top of that, I also used the Tavukai amulet. In my current setup I use the Lancing Steel of Spraying attack skill so I am not so close to the mobs, therefore I wanted the SRSs to survive long enough for them to reach their intended targets. Currently they have positive 7% elemental resistances but I am using Ashes of the Stars amulet. Another gem to consider is the Meat Shield gem because it provides better damage than some of the other support gems. However, the SRS's would take 29% less damage, meaning they would die much slower to Infernal Legion/Tavukai modifier. If you don't have enough negative resistances on the SRS's and/or don't use the Tavukai amulet than they will not die fast enough and if you trigger more than 6 at a time, the oldest one roaming about will simply be replaced with a fresh new one and no explosion will occur. There is a lot of moving parts on this build, so please feel free to ask any questions and/or give me feedback/suggestions, thanks.
Gear
Tap an item to open trade.
























Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.16/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 6
- Mana Cost
- 94
- Life Cost
- 0
Defence
- Effective Hit Pool
- 120.92K
- Life
- 4.66K
- Energy Shield
- 909
- Mana
- 0
- Ward
- 0
- Armour
- 1.04K
- Evasion
- 12.44K
- Phys Damage Reduction
- 30%
Mitigation & Avoidance
- Block
- 78%
- Spell Block
- 74%
- Spell Suppression
- 0%
- Evade (Melee)
- 66%
- Evade (Projectile)
- 66%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+11%)
- Cold Resistance
- 76% (+4%)
- Lightning Resistance
- 76% (+13%)
- Chaos Resistance
- 75% (+24%)
Max Hit Taken
- Physical
- 10.47K
- Fire
- 30.24K
- Cold
- 23K
- Lightning
- 23K
- Chaos
- 24.84K
Recovery
- Life Regen
- 629.6/s
- ES Regen
- 19/s
- ES Recharge
- 909/s
- Mana Regen
- 54.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 144
- Intelligence
- 165
- Dexterity
- 190
- Movement Speed
- 84%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0