PoE 3.23·Affliction·Pathfinder
it's possible to make a viable, non-meme build around the boots from Eater this patch (CoC DD Poison Pathfinder)
by aetherlillie2 years ago11
- DPS
- 25.71M
- Effective HP
- 61.26K
- Life
- 4.59K
- Level
- 95
- Min budget
Overview
it's possible to make a viable, non-meme build around the boots from Eater this patch (CoC DD Poison Pathfinder) is a Path of Exile Pathfinder build by aetherlillie, made for the Affliction league (3.23). It is centered on Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 25.71M DPS with 61.26K effective HP, 4.59K life, 573 energy shield. Suited for: Mapping. Key uniques include Ungil's Harmony, Replica Sorrow of the Divine, Circle of Nostalgia, Obliteration, Taste of Hate.
Build Video
aetherlillie's Notes
PoB: https://pobb.in/qFuuQGdemab5
cost breakdown spreadsheet: https://docs.google.com/spreadsheets/d/1fk6-hfkuSRQ8GYuwHq0bJabOXYykzUqA-C2R9kWKYtk
estimated budget of showcase: 30div, but most of it is in ~3 items. Build can be started for 1-10div easily
Yeah yeah, I know, abusing some of the most broken things this patch (CoC and DD). But hey, I think it's a unique take on the combo at least. Ungil's carries hard, pathfinder has great defense (I tank slams in the vid as expected). Died once because I was just trying to facetank as much as possible lol.
You can also sub DD for any elemental spell that you'd like to CoC, it works great with Ice Spear for example. DD is just the strongest skill for the setup as far as I could tell, despite having to give up a link for desecrate. VD of Seething might be stronger single target (chain reaction is probably getting corpse capped) but dunno, didn't try it.
The gear is mostly uniques so it's easy to put together, and the few rares I have in the build are honestly very lazy lol. Put some more money in it and you can make it fairly godlike. Adding a progenesis basically makes you immortal for normal content.
Build can handle fairly juiced t16s with as many wisps as you can get, usually if I die it's because of lag (which admittedly happens a lot in juiced maps... coc poison is rough on performance)
Tree isn't 100% optimized, I don't care too much about fixing it because this isn't a build guide and I'm done with the character.
If you have any questions, ask away!
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 25.71M
- Combined DPS
- 5.08M
- Hit DPS
- 79.42K
- With Poison DPS
- 4.57M
- With Ignite DPS
- 79.42K
- With Bleed DPS
- 79.42K
- Damage over Time
- 4.49M
- Poison DPS
- 64.55K
- Culling DPS
- 508.25K
- Reservation DPS
- 0
- Average Hit
- 7.87K
- Burst Damage
- 7.87K
Attack & Crit
- Attack/Cast Rate
- 10.09/s
- Hit Chance
- 100%
- Crit Chance
- 64%
- Crit Multiplier
- 100%
- AoE Radius
- 2.5 m
- Mana Cost
- 31
- Life Cost
- 0
Defence
- Effective Hit Pool
- 61.26K
- Life
- 4.59K
- Energy Shield
- 573
- Mana
- 12
- Ward
- 0
- Armour
- 912
- Evasion
- 17.77K
- Phys Damage Reduction
- 77%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 81%
- Evade (Projectile)
- 81%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+61%)
- Lightning Resistance
- 75%
- Chaos Resistance
- 55%
Max Hit Taken
- Physical
- 31.91K
- Fire
- 31.37K
- Cold
- 42.97K
- Lightning
- 31.37K
- Chaos
- 19.52K
Recovery
- Life Regen
- 3.62K/s
- ES Regen
- 3.08K/s
- ES Recharge
- 573/s
- Mana Regen
- 14/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 130
- Intelligence
- 241
- Dexterity
- 297
- Movement Speed
- 57%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0
- Item Rarity
- 33%