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My take on Poisonous Concoction: Raider

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Exiled Vessel

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Crimson Jewel
MistwallDendrobateRat's NestThe EmbalmerTopaz RingTwo-Stone RingAgate AmuletShagreen BootsAscent From Flesh
Divine Life FlaskDivine Life FlaskQuicksilver FlaskAmethyst FlaskSanctified Mana Flask

The advantages of this build are

  1. very low cost to start. The first version cost me a grand total of 12c and the current version with all costs accounted for was 178 chaos (I didn't count the chromes and jewelers I spent). It could be even cheaper with a cheaper jewel, that 30c was unnecessary, I was playing with the new PoB tool, added my stat filters and saw this one, couldn't resist. For a few chaos, you'd get a jewel which delivers but 1-2% less DPS.
  2. It's so much fun -- to me at last. Never had a 200%+ movement speed build before that can map reasonably well. Permanent phasing, permanent phase run for increased stealth allow you to run through everything if you don't need to kill.
  3. There's enough DPS. It's not awesome of course but we have 1M chaos DoT DPS. I could do all my maps up and including corrupted 8 mod T16 maps. Haven't tried more juice yet.
  4. All map mods are viable. At first you'd think no leech wouldn't but I ran a no leech Ancient City and didn't have mana sustain problems, likely the two small "life and mana on hit" nodes flanking Clever Thief carried the day.
  5. Reasonably good survival. 40K evasion without flasks, 93% spell suppression, element ailment immune, chaos res is positive, we have a little armor. If we are not one shot then Ghost Dance provides the opportunity to get away from a second shot. During combat life leech and on hit gain from the aforementioned two small nodes ensures we are usually at full life or so.

Now the question: I have item rarity on the helmet and both rings. Does it make a difference? No idea. I was told a little will go far this league and so I have them. I already had a Divinarius drop. Who knows? If you do, please don't hesitate to tell me, though.

I went overboard with AoE. As per this post we only need 26% AoE which the gem and the amulet together happens to have. Getting to 37% resulted in a mere 2.2% DPS increase. I have not realized this until I wrote this up :)

Edit: one more realization about AoE: you can get a corrupted Ascent From Flesh with 10% AoE (10c) and a 23% quality level 20 pConc gem (4c) and that puts you at 37% with a max unveiled amulet. The crit on the amulet does nothing for us, we are DoT not hit based so don't bother with it. Before doing this I swapped to Devoto's Devotion with pConc damage enchant and I have taken down an Elder Guardian with it.

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Life

3832

Mana

215

Energy Shield

608

DPS

1M

Effective Hit Pool

49.87K

Chaos Res

9

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

41K

Block

75 | 0

Crit Chance

12%

Crit Multi

150%

Rage

0

Strength

118

Intelligence

150

Dexterity

372

Ward

0

Item Quantity

0%

Item Rarity

62%

Movement Speed

204%

Avatar of the Chase
Avatar of the Chase
Quartz Infusion
Quartz Infusion
Rapid Assault
Rapid Assault
Avatar of the Veil
Avatar of the Veil
Ghost Dance
Ghost Dance
Acuity
Acuity
Atrophy
Atrophy
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Clever Thief
Clever Thief
Coordination
Coordination
Entrench
Entrench
Entropy
Entropy
Fangs of the Viper
Fangs of the Viper
Fatal Toxins
Fatal Toxins
Finesse
Finesse
Fleetfoot
Fleetfoot
Freedom of Movement
Freedom of Movement
Graceful Assault
Graceful Assault
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Intuition
Intuition
Marked for Death
Marked for Death
Quickstep
Quickstep
Replenishing Remedies
Replenishing Remedies
Retaliation
Retaliation
Revenge of the Hunted
Revenge of the Hunted
Swift Venoms
Swift Venoms
Thick Skin
Thick Skin
Toxic Strikes
Toxic Strikes
Trickery
Trickery
Whispers of Doom
Whispers of Doom
Wisdom of the Glade
Wisdom of the Glade
Written in Blood
Written in Blood
View full passive skill tree

  • Poisonous ConcoctionPoisonous Concoction
  • Greater Multiple ProjectilesGreater Multiple Projectiles
  • Greater VolleyGreater Volley
  • Unbound AilmentsUnbound Ailments

  • Blood RageBlood Rage

  • Immortal CallImmortal Call
  • Cast when Damage TakenCast when Damage Taken

  • DespairDespair

  • Summon SkitterbotsSummon Skitterbots
  • Mark On HitMark On Hit
  • Alchemist's MarkAlchemist's Mark
  • GraceGrace

  • WitherWither
  • Multiple TotemsMultiple Totems
  • Spell TotemSpell Totem
  • Faster CastingFaster Casting

  • Vaal HasteVaal Haste
  • Increased DurationIncreased Duration
  • DashDash
  • Phase RunPhase Run

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chx_

Divinia collected this build from this reddit post.