(Mildly scuffed) Ward stacking with Celestial Mathematics
by CallMeSometimeNever6 months ago597
- DPS
- 58.48M
- Effective HP
- 19K
- Life
- 1.41K
- Level
- 93
- Min budget
Overview
(Mildly scuffed) Ward stacking with Celestial Mathematics is a Path of Exile Warden build by CallMeSometimeNever, made for the Mirage league (3.28). It is centered on Smite of Divine Judgement and plays as a lightning, strength, melee, attack archetype. In Path of Building it reaches 58.48M DPS with 19K effective HP, 1.41K life. Suited for: Mapping. Key uniques include Ynda's Stand, Paradoxica, Yoke of Suffering, Heatshiver, Lycosidae.
Build Video
CallMeSometimeNever's Notes
POB: https://pobb.in/LUwQrNLkKc1g
Mechanics
The new Heroic Tragedy timeless jewel converts notables and keystones in radius to ward related ones. The Celestial Mathematics keystone (Uhtred variant) gives you 25% of your ward as added cold damage, in exchange for breaking your ward on Attack.
However, the keystone can also convert some notables to Regenerative Runes, which gives you 2 flask charges when your ward breaks. If you get enough of these (I have 4) and enough increased flask charges gained / reduced used, you can get an Iron flask (restores ward on use) to permanently restore your ward.
The cycle is: Attack (or get attacked) -> Ward breaks -> Gain flask charges -> Iron flask gets filled (enchanted with used when charges reach full) -> Ward restored -> Repeat
Now we can just stack ward with Ynda's stand and some ward gear. With my current setup, I have 17,500 ward. This gives 4375 added cold damage to attacks, and basically immunity to any hit that does less than that.
There's also some nice benefits that come with this, such as gain X charge when ward is broken (which is whenever we attack or get hit), remove a damaging ailment whenever ward is restored, recover 4% of life when you use a flask, etc.
I'm definitely not the first one to discover or share this, poopbutts has a great video here: https://www.youtube.com/watch?v=LQd4NduWqP8, and there was a great theorycrafting thread here: https://www.reddit.com/r/PathOfExileBuilds/comments/1rqqbna/theorycraft_immortal_afk_wardlooper_in_league/
I just managed to get a 4 Regenerative Runes and Ynda's before the prices skyrocketed.
"Showcase"
In quotes because the build is still quite scuffed (level 93, not max level gems, 0% quality on everything, etc). There is definitely a lot to improve in the build, but I'm happy with where it ended up, and it farmed enough currency for me to try some other builds.
I think this archetype has crazy potential if you can manage to get it going.
Uber Exarch: https://youtu.be/pPSzOncgaOE
Uber Eater: https://youtu.be/8jJKQblMX2Y
Mapping (and a little tank test at the end): https://youtu.be/JJZRjFfgl90
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Runegraft
- Runegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the Fortress
Character Stats
- Level
- 93
Damage
- Full DPS
- 58.48M
- Combined DPS
- 29.36M
- Hit DPS
- 29.21M
- With Poison DPS
- 29.21M
- With Ignite DPS
- 29.36M
- With Bleed DPS
- 29.21M
- Damage over Time
- 149.83K
- Ignite DPS
- 148.53K
- Bleed DPS
- 1.3K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 7.03M
- Burst Damage
- 7.03M
Attack & Crit
- Attack/Cast Rate
- 4.15/s
- Hit Chance
- 100%
- Accuracy
- 2.21K
- Crit Chance
- 100%
- Crit Multiplier
- 456%
- AoE Radius
- 2.2 m
- Mana Cost
- 37
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19K
- Life
- 1.41K
- Energy Shield
- 0
- Mana
- 133
- Ward
- 16.81K
- Armour
- 3.64K
- Evasion
- 5.58K
- Phys Damage Reduction
- 46%
Mitigation & Avoidance
- Block
- 42%
- Spell Block
- 0%
- Spell Suppression
- 20%
- Evade (Melee)
- 42%
- Evade (Projectile)
- 42%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+17%)
- Cold Resistance
- 75% (+30%)
- Lightning Resistance
- 75% (+23%)
- Chaos Resistance
- -15%
Max Hit Taken
- Physical
- 30.6K
- Fire
- 93.98K
- Cold
- 74.24K
- Lightning
- 74.24K
- Chaos
- 15.91K
Recovery
- Life Regen
- 247.4/s
- Net Life Regen
- 203.31/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 18.8/s
- Life Leech
- 328.57/s
- ES Leech
- 0/s
- Mana Leech
- 161.01/s
- Total Degen
- 44.09/s
Attributes & Utility
- Strength
- 176
- Intelligence
- 124
- Dexterity
- 314
- Movement Speed
- 58%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 15
- Devotion
- 0
- Item Rarity
- 51%